Phalanx Posted September 25, 2019 Report Share Posted September 25, 2019 (edited) DISCLAIMER! I'M NOT A PROGRAMMER! I'm a Game Design/Metagame/Gameplay Mechanic Designer (at least studying to be one at university ) I have an idea about to to temporarily make formations semi-usable. Could it be programmed that formations automatically place all units within the formation in "Stand Ground" stance? this could stop the formation from dissipating as soon as an attack order is given. Possibly also make all formation movement attack move, to simulate the pushing of Phalanxes or Syntagmas and the fact that formations can't just run through enemy units. Possibly using auras or something to create the buffs and debuffs of entering formations. I have no idea how to stop units not in the front of a formation from attacking. Possibly if formations are programmed with a designated "Front row" or "Attacking rows" so all units that aren't in the aforementioned rows don't attack. But that might be wicked complicated. Edited September 25, 2019 by Phalanx Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 25, 2019 Report Share Posted September 25, 2019 Actually there used to be an attack as formation option, but it was disabled for all the formations. Because it was broken. Quote Link to comment Share on other sites More sharing options...
Phalanx Posted September 25, 2019 Author Report Share Posted September 25, 2019 2 hours ago, Stan` said: Because it was broken. What was broken about it? Did it just not work? Quote Link to comment Share on other sites More sharing options...
smiley Posted September 25, 2019 Report Share Posted September 25, 2019 Not really broken. Just that literally no work was done in the area. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.