lukamas Posted June 13, 2018 Share Posted June 13, 2018 hi, Im working on some animal remodels for the low quality models and animations for 0.A.D, I want to know, how do I replace the models and textures in a seperate mod, when I try to do this in a seperate mod, the new models don't show up in the scenario editor, if you guys know how I can fix this, that would be great. Link to comment Share on other sites More sharing options...
Stan` Posted June 13, 2018 Share Posted June 13, 2018 4 minutes ago, lukamas said: hi, Im working on some animal remodels for the low quality models and animations for 0.A.D, I want to know, how do I replace the models and textures in a seperate mod, when I try to do this in a seperate mod, the new models don't show up in the scenario editor, if you guys know how I can fix this, that would be great. Did you load the mod ? You either need to use a mod.json file and load it via the game's mod loader. Or you can launch the game with the -mod=yourmodfolder name to bypass that. Link to comment Share on other sites More sharing options...
lukamas Posted June 13, 2018 Author Share Posted June 13, 2018 wait, how do I do the mod bypass thing? Link to comment Share on other sites More sharing options...
Stan` Posted June 13, 2018 Share Posted June 13, 2018 Open a terminal (CMD on Windows) change directory to the place where the pyrogenesis.exe file is and type pyrogenesis -mod=yourmodfolder Link to comment Share on other sites More sharing options...
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