Silier Posted June 11, 2018 Report Share Posted June 11, 2018 (edited) Hi, I made 15 frames animation for object A which is as prop for object B, this A animation should start with first frame on actor B animation. But B animation is longer and animation A should end on 15-th frame of B animation and then be idle. Can be it done or I have to make A animation as long as B animation is? Sorry if wrong forum. Edited June 11, 2018 by Angen Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted June 11, 2018 Report Share Posted June 11, 2018 Hi! A animation need to be as long as B animation, if it remain idle better yet. otherwise it will loop the actual lenght. For example bow shooting animation: Attack_ranged animation type A animation: Bow firing, have 65 frames lenght. Attack_ranged animation type B animation: Unit using bow, have 65 frames lenght too. This way both Bow and Unit are sync while the bow being fired is just from 0 to around 45 frames, the rest remain idle. 1 1 Quote Link to comment Share on other sites More sharing options...
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