Amirosos Posted January 15, 2018 Share Posted January 15, 2018 Hello guys, While playing 0AD i remembered a funny (or not so funny if you are player 8) map made on AoE3 called Cannibal Escape. The goal for player 1 to 7 is to survive a certain amount of time while player 8 is to kill everyone else in the time limit. The map look like this from top: Spoiler Players 1-7 are on the same team & start with 1 villager that can build: - Farm/Field (free to build), Towers(free), Walls(free) They can do stuff with the food they produce: Upgrade Towers/Walls, Buy units/more villager, Upgrade population cap. Player 8 start in the middle of the map with 1 build to produce units (for free) & walls surounding it, he gain food over time. He can upgrade is units for food after a certain amount of time. He can attack others players after 1m30 (walls transform into doors). 2 Link to comment Share on other sites More sharing options...
Stan` Posted January 15, 2018 Share Posted January 15, 2018 @elexis could be an idea for a scenario or a special random map. You could even play nomad on it. Link to comment Share on other sites More sharing options...
av93 Posted January 15, 2018 Share Posted January 15, 2018 (edited) Aoe2 also has this kind of scenarios. The main problem is the walling system in 0 a.d, that doesn't have a grid so leaving gaps it's easy. Edited January 16, 2018 by av93 Link to comment Share on other sites More sharing options...
Amirosos Posted January 15, 2018 Author Share Posted January 15, 2018 (edited) 3 hours ago, av93 said: Aoe2 also has this kind of scenarios. The main problem is the walling systen in 0 a.d, that doesn't have a grid so leaving gaps it's easy. The same walling system was used on AoE3 yet it was full playable, you can have gaps & made it a maze, or the gaps can be too little so enemy units can't pass through. Edited January 15, 2018 by Amirosos I'm bad at typing 1 Link to comment Share on other sites More sharing options...
av93 Posted January 16, 2018 Share Posted January 16, 2018 (edited) Well, you're correct, the system it's the same but needs polishing regarding closing gaps and rebuilding walls (I think that some work have been made for the latter) Edited January 16, 2018 by av93 Link to comment Share on other sites More sharing options...
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