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ManuelbastioniLAB Blender add-on

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I have just discovered a nice blender add-on. I think it could be useful to create human models.

Blenderartists forum: https://blenderartists.org/forum/showthread.php?391401-Addon-Manuel-Bastioni-Lab-turns-Blender-in-a-laboratory-for-3d-humanoids-creation

Official website: http://www.manuelbastioni.com/index.php



Edited by xanax
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Aren't there other tools (or blender plugins) to reduce the number of triangles/polygons after using the ManuelbastioniLAB Blender add-on ?

At least, that's what I thought when I posted this message about this addon. Thought it could be useful.

But ok, thanks for your clarification. :)

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And the ManLab skin material is quite complex it uses subsurface scattering which the game rendering does not support and then there are the rigging issues for animations as well as adding clothes changing workflow on any project is always very complex and tool chains can be idiosyncratic to each creator.

Enjoy the Choice :) 

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