WhiteTreePaladin Posted August 11, 2017 Report Share Posted August 11, 2017 (edited) Fire ships are invincible. They cannot even be manually deleted. Git revision: commit bb8c031520230ed1230683c9ba18e93cf6e3d21d Merge 'remotes/trunk' interestinglog.html WARNING: JavaScript warning: simulation/components/Damage.js line 181 reference to undefined property data.direction ERROR: Error in timer on entity 1, IID57, function MissileHit: TypeError: v is undefined Vector2D.from3D@globalscripts/vector.js:146:2 Damage.prototype.CauseSplashDamage@simulation/components/Damage.js:181:18 DeathDamage.prototype.CauseDeathDamage@simulation/components/DeathDamage.js:75:1 Health.prototype.Reduce@simulation/components/Health.js:226:5 Armour.prototype.TakeDamage@simulation/components/Armour.js:66:9 Damage.prototype.CauseDamage@simulation/components/Damage.js:241:20 Damage.prototype.MissileHit@simulation/components/Damage.js:134:3 Timer.prototype.OnUpdate@simulation/components/Timer.js:120:4 ERROR: Error in timer on entity 8014, IID69, function ExecuteRegeneration: TypeError: v is undefined Vector2D.from3D@globalscripts/vector.js:146:2 Damage.prototype.CauseSplashDamage@simulation/components/Damage.js:181:18 DeathDamage.prototype.CauseDeathDamage@simulation/components/DeathDamage.js:75:1 Health.prototype.Reduce@simulation/components/Health.js:226:5 Health.prototype.ExecuteRegeneration@simulation/components/Health.js:158:3 Timer.prototype.OnUpdate@simulation/components/Timer.js:120:4 ERROR: JavaScript error: simulation/ai/petra/gameTypeManager.js line 522 TypeError: this.criticalEnts.get(...) is undefined m.GameTypeManager.prototype.assignGuardToCriticalEnt@simulation/ai/petra/gameTypeManager.js:522:3 m.GameTypeManager.prototype.checkEvents@simulation/ai/petra/gameTypeManager.js:238:1 m.GameTypeManager.prototype.update@simulation/ai/petra/gameTypeManager.js:548:2 m.HQ.prototype.update@simulation/ai/petra/headquarters.js:2290:2 m.PetraBot.prototype.OnUpdate@simulation/ai/petra/_petrabot.js:119:3 m.BaseAI.prototype.HandleMessage@simulation/ai/common-api/baseAI.js:64:2 commands.txt metadata.json Edited August 11, 2017 by WhiteTreePaladin Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted August 11, 2017 Report Share Posted August 11, 2017 You find the God mode, is a joke but, isn't bad idea. Quote Link to comment Share on other sites More sharing options...
fatherbushido Posted August 12, 2017 Report Share Posted August 12, 2017 Thanks for reporting (and testing/playing) ;-) My fault when merging two patch touching at the same part of the code. Edit: Fix in https://trac.wildfiregames.com/changeset/19978 1 Quote Link to comment Share on other sites More sharing options...
WhiteTreePaladin Posted August 12, 2017 Author Report Share Posted August 12, 2017 Thanks for fixing it. I wasn't sure if it was one issue or multiple. Quote Link to comment Share on other sites More sharing options...
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