Lion.Kanzen Posted July 14, 2019 Share Posted July 14, 2019 more 2D vs 3D discuss. Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted July 14, 2019 Share Posted July 14, 2019 Interesting discussion. Though, I agree with some there in that it's not about 2D vs. 3D, it's about art and game design. 1 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 14, 2019 Share Posted July 14, 2019 (edited) 1 hour ago, wowgetoffyourcellphone said: Interesting discussion. Though, I agree with some there in that it's not about 2D vs. 3D, it's about art and game design. pathfinder is relevant for example AoE 1 and 2 you can block your enemies path with units and some geographical things. This game design engine level. Very deeper. In many 3D, full 3D is more complicated. I'm early turtle+booming so close my economy is important. Dont forgot 2.5 D Both ca have good base building and have their feel for each taste. Edited July 14, 2019 by Lion.Kanzen Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 14, 2019 Share Posted July 14, 2019 Spoiler https://kotaku.com/what-made-age-of-empires-great-1798541140 Not 3D vs 2D but interesting more aspects of rts game design. My last point is more based in game design than graphics, unlike original article from Strike Tactics. Link to comment Share on other sites More sharing options...
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