Zophim Posted January 12, 2017 Report Share Posted January 12, 2017 (edited) Post info, sources, suggestions, etc. here. Be sure to credit your source if you post images or written info. Below is a basic design document. FACTION: Saite Period Egyptians TIMESPAN: 664-525 B.C.CIV EMBLEM: Ankh [thanks to niektb for the emblem!] UNITS Note: With these placeholders, citizen soldiers should retain the same appearance regardless of promotion. The exact corresponding scenario editor actor files are listed beside the unit names below, followed by the structures from which they can be trained.CITIZEN CAVALRY Horseman – egyptian_cavalry_javelinist_b (Civ Centre, Stables)CITIZEN INFANTRY Egyptian Archer – egyptian_champion_archer (Civ Centre, Barracks) Khopesh Warrior – egyptian_champion_swordsman_theban (Civ Centre, Barracks) Chariot Runner – egyptian_infantry_javelinist_b (Stables) Nubian Archer – egyptian_infantry_archer_b (Mercenary Camp) Nubian Spearman – nubian_infantry_spearman_b (Mercenary Camp) Libyan Swordsman – egyptian_infantry_swordsman_b (Mercenary Camp)CHAMPIONS Carian Heavy Swordsman – theban_champion_swordsman sword actor variations (Mercenary Camp) Ionian Heavy Spearman – theban_champion_swordsman spear actor variations (Mercenary Camp) Egyptian Marine – egyptian_infantry_spearman_e (Dock) Egyptian Officer – egyptian_infantry_axeman_e (Fortress) – gives LOS citizen infantry +10 attack – build limit 5 – auras do not overlap Egyptian Chariot – egyptian_champion_chariot (Stables) Sherden Guard – seapeople_infantry_swordsman_b (Palace)SIEGE Battering Ram – egyptian_mechanical_siege_ram (Fortress)HEROES Psamtik I hero – egyptian_hero_seti (Palace) Necho II hero – egyptian_hero_seti (Palace) Apries hero – egyptian_hero_seti (Palace)SUPPORT Egyptian Woman – egyptian_support_female_citizen (Civ Centre, House) Egyptian Merchant – egyptian_support_trader (Market) Priest of Amun-re – ptol_support_healer_b (Temple)NAVAL Fishing Boat – ptol_ship_fishing (Dock) Merchant Ship – ptol_ship_merchant (Dock) War Ship – cart_ship_bireme (Dock) STRUCTURES The exact corresponding scenario editor actor files are listed beside the structure names below, followed by their trainable units.VILLAGE Barracks – egyptian_barracks (Egyptian Archer, Khopesh Warrior) Corral – egyptian_corral (Goat) Dock – egyptian_dock (Fishing Boat, Merchant Ship, War Ship) Farmstead – egyptian_farmstead Farm Field - egyptian_field House – egyptian_house (Egyptian Woman) Storehouse - egyptian_storehouse Small Wall – egyptian_small_wall... etc.TOWN Civ Centre – egyptian_civil_centre (Egyptian Archer, Khopesh Warrior, Horseman, Egyptian Woman) Threshingfloor – egyptian_sb_threshingfloor – enables more farming techs Blacksmith - egyptian_blacksmith Defense Tower - egyptian_defense_tower Market – egyptian_market (Egyptian Merchant) Stables – egyptian_stables (Horseman, Egyptian Chariot) Temple – egyptian_temple (Priest of Amun-re) City Wall – egyptian_wall... etc. Mercenary Camp – merc_camp_egyptian (Nubian Archer, Nubian Spearman, Libyan Swordsman, Carian Heavy Swordsman, Ionian Heavy Spearman)CITY Fortress – egyptian_fortress (Egyptian Officer, Battering Ram) Ramesside Palace – egyptian_palace_ramesside (Heroes, Sherden Guard) Great Monument to the Pharaoh – egyptian_sb_monument - +10% territory radius – build limit 1 Obelisk – egyptian_sb_obelisk – units in vicinity fight harder +5 – similar function to Iberian bull structure – build limit 5 – auras do not overlap Temple of Karnak wonder - egyptian_wonder_temple_karnak Edited January 23, 2017 by Zophim 1 Quote Link to comment Share on other sites More sharing options...
sphyrth Posted January 12, 2017 Report Share Posted January 12, 2017 Just today I was thinking of pre-Ptolemy Egypt. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 12, 2017 Report Share Posted January 12, 2017 Eventually I'll improve little that emblem. Quote Link to comment Share on other sites More sharing options...
Zophim Posted January 21, 2017 Author Report Share Posted January 21, 2017 I think it's a nice emblem But I do need to go back to my first post and add the placeholder information for the units and structures. Quote Link to comment Share on other sites More sharing options...
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