dimaCyberpunk Posted September 29, 2016 Share Posted September 29, 2016 (edited) Chronicles of cyberpunk is adventure in the city of the near future in which power belongs to the big brother and his supercomputer. You have to convince the inhabitants of the city is in danger of artificial intelligence and fight together with the forces of cyborgs. Play it on Steam http://store.steampowered.com/app/742470/Chronicles_of_cyberpunk/ https://www.youtube.com/watch?v=fGpz32Qvtik Edited December 4, 2017 by dimaCyberpunk 1 Link to comment Share on other sites More sharing options...
dimaCyberpunk Posted September 29, 2016 Author Share Posted September 29, 2016 Story of the game: And some art. More here http://kozyr.org/2016/03/17/liner-paper/ 1 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted September 29, 2016 Share Posted September 29, 2016 Nice, but no my kind of game. 1 Link to comment Share on other sites More sharing options...
sirdark29 Posted October 20, 2016 Share Posted October 20, 2016 (edited) I saw the video on youtube, I really like this kind of game... I see that you linked a demo is avaible on linux? Edited October 20, 2016 by sirdark29 I read wrong the topic Link to comment Share on other sites More sharing options...
dimaCyberpunk Posted October 22, 2016 Author Share Posted October 22, 2016 On 20.10.2016 at 5:06 PM, sirdark29 said: I saw the video on youtube, I really like this kind of game... I see that you linked a demo is avaible on linux? Hi, thanks! This is my first game and now I make it for Windows. I want to make it for the Linux in the future, but I have no experience in it and don't know, what should I do for it. So I can't promise, but hope it will be avaliable for Linux too =) Link to comment Share on other sites More sharing options...
dimaCyberpunk Posted January 22, 2017 Author Share Posted January 22, 2017 Now I program the entire game on the acts. In difficult places (where you need to make a cut-scene, animations of people, boss fights, etc.) put the plug in the code, so you can play without them. I'll complete it later. Now I've done 7 acts out of 28.Total left:- Program other 21 act- Complete models of people and animations- Boss fights- Put sounds / music- Make the cut scenes Link to comment Share on other sites More sharing options...
dimaCyberpunk Posted February 20, 2017 Author Share Posted February 20, 2017 Development diary. Here's how the game looks now Link to comment Share on other sites More sharing options...
dimaCyberpunk Posted April 16, 2017 Author Share Posted April 16, 2017 Now working on animations. 54 characters is done, 30-40 is left 1 1 Link to comment Share on other sites More sharing options...
dimaCyberpunk Posted July 15, 2017 Author Share Posted July 15, 2017 Several new screenshots. I decided to find the music on freesound.org. There are cool ambient-tracks with the type of license, allowing me to use them in commercial projects without the author's consent. There are no prices for such people who post them. I added them to the game and now everything is much more atmospheric. I've already run around a hundred times, but now with music, the game feels completely different. And also added audio effects for cars, drones, refrigerators, etc. And finished almost all icons of the characters, 4 more characters left Link to comment Share on other sites More sharing options...
dimaCyberpunk Posted July 19, 2017 Author Share Posted July 19, 2017 Updated main page of the game http://kozyr.org/project/chronicles-of-cyberpunk/ Link to comment Share on other sites More sharing options...
elexis Posted July 19, 2017 Share Posted July 19, 2017 Is the source code available to your game, @dimaCyberpunk? Sharing it publicly might make some people interested in helping, perhaps even adding code. Apparently it uses mono? Then perhaps it could be made compatible to unix too. 3 Link to comment Share on other sites More sharing options...
dimaCyberpunk Posted July 20, 2017 Author Share Posted July 20, 2017 (edited) 9 hours ago, elexis said: Is the source code available to your game, @dimaCyberpunk? Sharing it publicly might make some people interested in helping, perhaps even adding code. Apparently it uses mono? Then perhaps it could be made compatible to unix too. Hello! No, it is not available, I make it alone, just because like it =) I don't have a lot experience in game dev, but I will try to make it available for unix Edited July 20, 2017 by dimaCyberpunk 1 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 20, 2017 Share Posted July 20, 2017 You need start a FB and Moddb page and looking guys from similar game. Make videos with properly tags... 1 Link to comment Share on other sites More sharing options...
dimaCyberpunk Posted July 21, 2017 Author Share Posted July 21, 2017 13 hours ago, Lion.Kanzen said: You need start a FB and Moddb page and looking guys from similar game. Make videos with properly tags... Thanks for advise, I'll make it Painting stage is done, now I can finally do the other tasks 3 Link to comment Share on other sites More sharing options...
dimaCyberpunk Posted July 24, 2017 Author Share Posted July 24, 2017 Game now have a pages on facebook and twitter. I will post the same news here and on this two sites https://www.facebook.com/Chronicles-of-cyberpunk-257114651443429/https://twitter.com/dimaCyberpunk Link to comment Share on other sites More sharing options...
Itms Posted July 26, 2017 Share Posted July 26, 2017 Hello and thanks for sharing this with us! You might miss your audience a bit on a historical RTS forum like ours, but we are always happy to hear from game developers. I'd like to advocate the open-source (or even libre) software cause Especially if you are doing it for fun, sharing your code and giving people read access to the skeleton of your project is going to help you a lot. It will give you motivation and you are likely to get feedback about how to improve things. You will learn a lot. I'm not deterring people from creating commercial closed-source games, because one needs to live, but if this is a personal hobby, I think giving your work an open-source license would benefit you tremendously in the long run. If you want to know more, don't hesitate to ask! Everyone here is at least remotely a FLOSS enthusiast. End of the parenthesis Welcome! 4 Link to comment Share on other sites More sharing options...
dimaCyberpunk Posted July 26, 2017 Author Share Posted July 26, 2017 (edited) 1 hour ago, Itms said: I'd like to advocate the open-source (or even libre) software cause Especially if you are doing it for fun, sharing your code and giving people read access to the skeleton of your project is going to help you a lot. It will give you motivation and you are likely to get feedback about how to improve things. You will learn a lot. Hello! Thanks for the proposition, it is interesting. But I make this game alone and I want to prove myself that I can do something cool =) Edited July 26, 2017 by dimaCyberpunk 2 Link to comment Share on other sites More sharing options...
dimaCyberpunk Posted July 28, 2017 Author Share Posted July 28, 2017 Here is the music that I use in the game http://kozyr.org/2017/07/25/music-for-the-game/ Link to comment Share on other sites More sharing options...
dimaCyberpunk Posted August 4, 2017 Author Share Posted August 4, 2017 For each act I drew drawings, so during the loading of a new scene the player will not have to look at the frozen screen Link to comment Share on other sites More sharing options...
dimaCyberpunk Posted August 8, 2017 Author Share Posted August 8, 2017 Here how the game looks now Link to comment Share on other sites More sharing options...
dimaCyberpunk Posted September 15, 2017 Author Share Posted September 15, 2017 I've made a dynamic change of language, completely (now for sure!) finished the Save Game code, drew all the pictures and added to the game (more than 300). Fixed a lot of bugs and now I am working on the boss fights. Also now I want to add physics to the game =) Here is some templates I've made today: Link to comment Share on other sites More sharing options...
dimaCyberpunk Posted October 23, 2017 Author Share Posted October 23, 2017 Technical part of development is finished. Now I only need to finish the localisation and I can publish it to Steam. So coming soon =) Link to comment Share on other sites More sharing options...
dimaCyberpunk Posted November 10, 2017 Author Share Posted November 10, 2017 Some new screenshots from the game. It is completely done and now I only want to add more models to the empty locations to make the game flawless 1 Link to comment Share on other sites More sharing options...
dimaCyberpunk Posted November 13, 2017 Author Share Posted November 13, 2017 Trailer of the game 4 Link to comment Share on other sites More sharing options...
dimaCyberpunk Posted November 16, 2017 Author Share Posted November 16, 2017 Chronicles of cyberpunk is on Steam now. It will be available on December 7, 2017 http://store.steampowered.com/app/742470/Chronicles_of_cyberpunk/ Link to comment Share on other sites More sharing options...
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