Danny Posted February 10, 2016 Report Share Posted February 10, 2016 Not so much a bug as an unintended consequence to the Alpha 19 addition of capturing. The Roman ability to build entrenched army camps in enemy territory ends up being a negative thing, since the camp almost immediately defects to the enemy, and then you spend your whole army trying to recapture the awesome barracks you just gave to your enemy. Should be a fairly simple fix by giving the building a resistance to capture. 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted February 11, 2016 Report Share Posted February 11, 2016 I kinda like the suggestion but I'm not sure If I'll agree with you or not Garrisoning is the direct solution to that problem, ungarrisoned forts will simply decay in enemy territory whilst garrisoned ones do not, so make sure that you have spare troops to garrison the army camp after you finished constructing it. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 11, 2016 Report Share Posted February 11, 2016 The problem is...this happen after build one , so that even is inaccurate Quote Link to comment Share on other sites More sharing options...
wackyserious Posted February 11, 2016 Report Share Posted February 11, 2016 So it decays very quickly.. I didn't noticed it before, then it needs to be tweaked if that is the case. 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.