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Help with Training


Trionkali
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It's the GUI that determines how big batches are for players. So you could do that by modifying the GUI (even in multiplayer games, as the GUI isn't synchronised).

And since the AI doesn't use a GUI, it can use any number it wants.

I personally don't think that batches of 2 or 3 are needed. If you don't have the resources, it's better to pop them out one by one, so they can start gathering faster. For the AI, it has the advantage that it makes it easier to assign tasks to the newly popped out units (as they come out in groups).

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