Jump to content

Help with Training


Trionkali
 Share

Recommended Posts

It's the GUI that determines how big batches are for players. So you could do that by modifying the GUI (even in multiplayer games, as the GUI isn't synchronised).

And since the AI doesn't use a GUI, it can use any number it wants.

I personally don't think that batches of 2 or 3 are needed. If you don't have the resources, it's better to pop them out one by one, so they can start gathering faster. For the AI, it has the advantage that it makes it easier to assign tasks to the newly popped out units (as they come out in groups).

  • Like 4
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...