raymond Posted December 31, 2014 Report Share Posted December 31, 2014 (edited) German News: http://www.golem.de/news/openage-neue-engine-fuer-age-of-empires-2-1412-111391.htmlWebsite: http://openage.sft.mx/ Edited December 31, 2014 by raymond Quote Link to comment Share on other sites More sharing options...
leper Posted December 31, 2014 Report Share Posted December 31, 2014 Having read some of their code some time ago I got the impression that the C++ code is written by Python devs. Which results in some strange C++ code. (Using "and", passing std::string instead of const std::string&, and some other things. From a quick check it looks like they got some more tests now which is an improvement) Maybe I'll open a pull request for some of those issues. Quote Link to comment Share on other sites More sharing options...
chaosislife13 Posted December 31, 2014 Report Share Posted December 31, 2014 (edited) Idk, from the looks of it, despite having similar goals their project is veeeeery different from 0ad, for instance, 0ad is 3-d and that is 2-d or perhaps 2.5-d at best. Anything that could be shared between the two, the 0ad team has already figured out, so it'd mostly just be them learning from 0ad's work. Which is fine, and I'm sure the team will give em a hand. Edited December 31, 2014 by chaosislife13 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 31, 2014 Report Share Posted December 31, 2014 Nice! now I can play Aok in Linux.I hope they change the graphic eventually.0 A.D is more like Age of Mythology and Age of Empires III and may be some of extinted AOEO Quote Link to comment Share on other sites More sharing options...
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