Lion.Kanzen Posted November 20, 2014 Share Posted November 20, 2014 I Understand is not fully supported but i got these Map: ENglish Channel Random Carthage Vs Carthege 1v1 Max Pop 200this issue create excesive lag (freeze my PC) with Naval units ERROR: JavaScript error: simulation/ai/petra/transportPlan.js line 65 TypeError: gameState is undefined m.TransportPlan.prototype.init@simulation/ai/petra/transportPlan.js:65 m.NavalManager.prototype.splitTransport@simulation/ai/petra/navalManager.js:368 m.TransportPlan.prototype.assignUnitToShip@simulation/ai/petra/transportPlan.js:119 m.TransportPlan.prototype.onBoarding/<@simulation/ai/petra/transportPlan.js:248 m.EntityCollection.prototype.forEach@simulation/ai/common-api/entitycollection.js:196 m.TransportPlan.prototype.onBoarding@simulation/ai/petra/transportPlan.js:244 m.TransportPlan.prototype.update@simulation/ai/petra/transportPlan.js:232 m.NavalManager.prototype.update@simulation/ai/petra/navalManager.js:649 m.HQ.prototype.update@simulation/ai/petra/headquarters.js:1987 m.PetraBot.prototype.OnUpdate@simulation/ai/petra/_petrabot.js:126 m.BaseAI.prototype.HandleMessage@simulation/ai/common-api/baseAI.js:83ERROR: JavaScript error: simulation/ai/petra/transportPlan.js line 65 TypeError: gameState is undefined m.TransportPlan.prototype.init@simulation/ai/petra/transportPlan.js:65 m.NavalManager.prototype.splitTransport@simulation/ai/petra/navalManager.js:368 m.TransportPlan.prototype.assignUnitToShip@simulation/ai/petra/transportPlan.js:119 m.TransportPlan.prototype.onBoarding/<@simulation/ai/petra/transportPlan.js:248 m.EntityCollection.prototype.forEach@simulation/ai/common-api/entitycollection.js:196 m.TransportPlan.prototype.onBoarding@simulation/ai/petra/transportPlan.js:244 m.TransportPlan.prototype.update@simulation/ai/petra/transportPlan.js:232 m.NavalManager.prototype.update@simulation/ai/petra/navalManager.js:649 m.HQ.prototype.update@simulation/ai/petra/headquarters.js:1987 m.PetraBot.prototype.OnUpdate@simulation/ai/petra/_petrabot.js:126 m.BaseAI.prototype.HandleMessage@simulation/ai/common-api/baseAI.js:83 Link to comment Share on other sites More sharing options...
mimo Posted November 21, 2014 Share Posted November 21, 2014 thanks lion for the report. This should be fixed in http://trac.wildfiregames.com/changeset/15999 1 Link to comment Share on other sites More sharing options...
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