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game doesn't start


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Hi to all,

i downloaded the game on this page more than 4-times, but it doesnt work.

When I try to start the game this texts come:

Function call failed: return value was -110100 (VFS directory not found)
Location: vfs.cpp:105 (VFS::GetDirectoryEntries)

Call stack:

004030D3

00403165


errno = 0 (No error reported here)
OS error = 2 (Das System kann die angegebene Datei nicht finden.) [ the system cannot find the file]

Much to our regret we must report the program has encountered an error.

Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.

Details: unhandled exception (Unknown (0xC06D007E))

Location: unknown:0 (RegisterWaitForInputIdle)

Call stack:

(error while dumping stack: No stack frames found)
errno = 13 (Insufficient access rights to open file)
OS error = 2 (Das System kann die angegebene Datei nicht finden.)

I dont know, what the problem is. I have a Windows XP.

Thanks for reading.

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i installed it on the external harddisk, now on the computer... and now the text is:

Function call failed: return value was -110100 (VFS directory not found)
Location: vfs.cpp:105 (VFS::GetDirectoryEntries)

Call stack:

VFS::GetDirectoryEntries (vfs.cpp:105)
this = (unavailable)
path = 0x0012EEB8 ->
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = "/㽆밸"

fileInfos = 0x0012EE6C -> (unsupported vector<CFileInfo >)
subdirectoryNames = 0x00000000
directory = 0x0102BE28 ->
m_files = (unsupported map<Path,VfsFile >)
m_subdirectories = (unsupported map<Path,VfsDirectory >)
m_realDirectory =
px = 0x0102CAC0 ->
(IFileLoader)
m_path =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = [8] { 92 ('\'), 5, 5, 0, 19, 0, 46928, 3765 }

m_priority = 5 (0x00000005)
m_flags = 19 (0x00000013)
m_watch =
px = 0x0EB5B750 ->
link =
m_prev = 0x01025290 ->
m_prev = 0x0EB5B750 (see above)
m_next = 0x0EB5B750 (see above)

m_next = 0x01025290 (see above)

request =
px = 0x0EA72A18 ->
m_path =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = "\cˬ"

m_dirHandle =
m_hDir = 0x000002EC

m_data = 0x0F891F68 -> [8] { 120 (0x78), 1 (0x01), 2 (0x02), 1 (0x01), 48 (0x30), 38 (0x26), 166 (0xA6), 14 (0x0E) }
m_ovl = 0x0EA72FE8 ->
Internal = 259 (0x00000103)
InternalHigh = 0 (0x00000000)
Offset = 0 (0x00000000)
OffsetHigh = 0 (0x00000000)
Pointer = 0x00000000
hEvent = 0x000002F0


pn =
pi_ = 0x0EA723C8 ->
use_count_ = 1 (0x00000001)
weak_count_ = 1 (0x00000001)




pn =
pi_ = 0x0EB5B768 ->
use_count_ = 1 (0x00000001)
weak_count_ = 1 (0x00000001)




pn =
pi_ = 0x0102CCB8 ->
use_count_ = 1 (0x00000001)
weak_count_ = 1 (0x00000001)



m_shouldPopulate = 0 (0x00000000)

s = (ScopedLock)
it = (_Tree<<Path,VfsFile>::const_iterator)

vfs::GetPathnames (vfs_util.cpp:43)
fs = 0x0071C558 ->
px = 0x0102BE10 -> (IVFS)
pn =
pi_ = 0x0102C3F0 ->
use_count_ = 1 (0x00000001)
weak_count_ = 1 (0x00000001)



path = 0x0012EEB8 (see above)
filter = 0x006964C0 -> "*.js"
pathnames = 0x0012EED8 -> (unsupported vector<Path >)
files = (unsupported vector<CFileInfo >)
i = 7456088 (0x0071C558)

ScriptInterface::LoadGlobalScripts (scriptinterface.cpp:799)
this = (unavailable)
rq =
mContext = 0x0102DD48 -> (JSContext)

pathnames = (unsupported vector<Path >)
proto =
data =
asBits = 25416126105317128 (0x005A4BD50012EF08)
s = { payload =
i32 = 1240840 (0x0012EF08)
u32 = 1240840 (0x0012EF08)
boo = 1240840 (0x0012EF08)
str = 0x0012EF08 -> (JSString)
obj = 0x0012EF08 (see above)
ptr = 0x0012EF08 (see above)
why = 1240840
word = 1240840 (0x0012EF08)
uintptr = 1240840 (0x0012EF08)
, tag = 5917653 }
asDouble = 5.8511e-307 (0x005A4BD50012EF08)
asPtr = 0x0012EF08 (see above)



CGUIManager::CGUIManager (guimanager.cpp:56)
this = (unavailable)

InitGraphics (gamesetup.cpp:968)
args = (unavailable)
flags = (unavailable)
profilerGPUEnable = (bool)0x94
setup_vmode = (bool)0x7C
context = [2048]
0 (0x00)
208 (0xD0)
253 (0xFD)
127 (0x7F)
0 (0x00)
208 (0xD0)
253 (0xFD)
127 (0x7F)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
1 (0x01)
0 (0x00)
0 (0x00)
0 (0x00) ...
buf = [500]
28032
31892
63512
20
20
0
0
20
26160
27
0
65535 ...
context = [2048]
0 (0x00)
208 (0xD0)
253 (0xFD)
127 (0x7F)
0 (0x00)
208 (0xD0)
253 (0xFD)
127 (0x7F)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
1 (0x01)
0 (0x00)
0 (0x00)
0 (0x00) ...
context = [2048]
0 (0x00)
208 (0xD0)
253 (0xFD)
127 (0x7F)
0 (0x00)
208 (0xD0)
253 (0xFD)
127 (0x7F)
0 (0x00)
0 (0x00)
0 (0x00)
0 (0x00)
1 (0x01)
0 (0x00)
0 (0x00)
0 (0x00) ...
setup_gui = (bool)0xF0
data =
m_Val =
px = 0x00000020
pn =
pi_ = 0x0012F0EC ->
use_count_ = 2089943515 (0x7C9201DB)
weak_count_ = 1995706800 (0x76F411B0)




scriptInterface =
px = 0x0EB5C2C0 ->
m_CxPrivate = { pScriptInterface = 0x00000000, pCBData = 0x00000000 }
m = (auto_ptr<ScriptInterface_impl>)
m_rng = 0x0102CC98 ->
lcf =
_x = 12891866500 (0x00000003006A4584)


m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >)

pn =
pi_ = 0x00000000


e = 0xFFFF0000 ->



(exception)
m_msg = (unavailable - internal error)






RunGameOrAtlas (main.cpp:476)
argc = 1 (0x00000001)
argv = 0x0102ADF0 -> 0x0102AEF8 -> "E:\Programme\Spiele\Vollversonen\0 A.D. alpha\binaries\system\pyrogenesis.exe"
args =
m_Args = (unsupported vector<pair<CStr8,CStr8> >)
m_Arg0 =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 92 ('\')


paths =
m_root =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 87 ('W')

m_rdata =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 44936

m_gameData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 496

m_userData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 480

m_config =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 65535

m_cache =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 65016

m_logs =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0


replay =
m_Stream = 0x01020230 -> (basic_istream<char,char_traits<char> >)

mod =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 49656

zip =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 12082

paths =
m_root =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 87 ('W')

m_rdata =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 44936

m_gameData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 496

m_userData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 480

m_config =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 65535

m_cache =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 65016

m_logs =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0


builder =
m_VFS =
px = 0x0102AF94 -> (IVFS)
pn =
pi_ = 0x00000000


m_Files = (unsupported vector<Path >)
m_TempDir =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 44880



main (main.cpp:520)
argc = 1 (0x00000001)
argv = 0x0102ADF0 (see above)

wmain (wseh.cpp:380)
argc = 1 (0x00000001)
argv = 0x010254C8 -> 0x010254D0 -> "E:\Programme\Spiele\Vollversonen\0 A.D. alpha\binaries\system\pyrogenesis.exe"
utf8_argv = (unsupported vector<char * >)
ret = 0 (0x00000000)
utf8 = (unsupported basic_string<char,char_traits<char> >)

CallStartupWithinTryBlock (wseh.cpp:397)
ret = 3473458 (0x00350032)

RegisterWaitForInputIdle (:0)


errno = 0 (No error reported here)
OS error = 2 (Das System kann die angegebene Datei nicht finden.)

...

Much to our regret we must report the program has encountered an error.

Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.

Details: unhandled exception (Access violation reading 0x00000008)

Location: unknown:0 (?)

Call stack:

(error while dumping stack: No stack frames found)
errno = 13 (Insufficient access rights to open file)
OS error = 2 (Das System kann die angegebene Datei nicht finden.)

I dont know how to find crashlog.txt oder dmp. files.... well, it seems it doesnt work on my pc... :(

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