Sturm Posted May 17, 2014 Report Share Posted May 17, 2014 Several collaborative projects seek for help in places where there are people with common interests and also who are able to assist in an objective manner. I think that, in 0a.d. case, this target are the courses of design, game design and 3D modeling. So, why not create a graphic material, like handout or a small brochure, to be printed and taken to the students and teachers of these courses showing what is the 0a.d. project and how they can contribute to the game, under activities conducted within their own courses? Instead of learning design models with no greater purpose tasks or modeling for simple, boring and fictional games, they could perform at least minor tasks in a large project with global visibility just like 0a.d. Why not? A mini tutorial for students and teachers related to game design courses showing them how they can start contributing to the project. We could translate and disseminate it in universities around the world. 1 Quote Link to comment Share on other sites More sharing options...
idanwin Posted May 21, 2014 Report Share Posted May 21, 2014 That would be nice. I would definitely put some in our CS department! Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted May 21, 2014 Report Share Posted May 21, 2014 Well, the people we need most are people that are good at communication, to make folders like that, and do updates on our website etc. For us, developers, that's a bit of a boring task. So someone who could do stuff like that would be very welcome. Sadly, it's a bit of a loop we're in Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.