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(1000)===[TASK]===Viking Longboat


niektb
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With the research being ended it is now ready to get it in game.

Here is the research plus additional info about sizes and stuff:

http://www.wildfiregames.com/forum/index.php?showtopic=18443

The Vikings will feature the following ships that need to be modeled:

Knarr: Merchant

Skeid: Warship

Karvi: Merchant/Warship hybrid

Drekar (or Dragon ship): Elite warship

Simple Fishing ship.

Edit:

This is the correct line-up:

Fishing ship.

Knarr: Merchant
Karvi: Merchant/Warship hybrid

Snekkja: Warship
Drekar (or Dragon ship): Elite warship

They pretty much look like each other but feature different abilities and sizes, and they should feature different ornaments (f.e. Drekar should have a dragon at bow and stern. the Knarr and Karvi should have some cargo onboard.)

I highly recommend shieldwolf's pdf for a quick overview:

https://dl.dropboxusercontent.com/u/47464522/viking%20research.pdf

For the viking fishing ship we should use the basic viking design posted on the last page.

Edited by niektb
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  • 3 weeks later...

Wow. I hadn't expected it today. :D You're my master. I can imagine a horde of vikings sitting in there. The shields, where do they go? At the side for protection. Or as row-holders?

Btw. I had expected the rope being on the other side for limiting the force of the wind's influence. Those vikings seem to think the other way round.

Edit: Now we probably even need tar resource ... as vikings used it quite a lot for sealing their ships I think.

Edited by Hephaestion
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Wow. I hadn't expected it today. :D You're my master. I can imagine a horde of vikings sitting in there. The shields, where do they go? At the side for protection. Or as row-holders?

I don't know there weren't any, this is the basic design ship .

Btw. I had expected the rope being on the other side for limiting the force of the wind's influence. Those vikings seem to think the other way round.

Well that should be researched then ;)

Edit: Now we probably even need tar resource ... as vikings used it quite a lot for sealing their ships I think.

Tar ressources ? for me tar are obscure linux ressources for compilers ^^

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Okay .. I just saw it in the research PDF of shieldwolf. It's fine. just that there are two more ropes on the other side. Not at the utmost end / far side .. but rather where the Sail covers the ship. Probably you even have ropes there. Excuse the noise.

tar = goudron, bitume

Thx for the ship. We will need the new attack type then. To conquer them. :)

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As already said through IRC: Those shieldcolors do not match very well in most cases... (And you should bring in some transparancy in the shields for the players color)

Edit: but it is certainly an improvement in comparison with the former!

Edited by niektb
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Looks good!

Just to make sure: which ship are you currently creating?

(Since I'm not sure if these are the correct proportions for a drekar which the dragon head points to: 36m long and 3.5m wide)

And the rowing stations should be planks rathers than blocks:

boat1.jpg

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Oh I know why. I was making the first while you were talking about the last X)

I was talking about a drekar.

Let's stick to a 7:1 ratio for the drekar, that is good.

In the meanwhile we should think on how to differentiate the visuals for every ship.

Edited by niektb
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I was talking about a drekar.

Let's stick to a 7:1 ratio for the drekar, that is good.

In the meanwhile we should think on how to differentiate the visuals for every ship.

And I was talking about the SNEKKJA.

What do you think of the three there ? All proportions are correct now.

I was thinking of adding a viking unit on the front like this :

post-12287-0-71919200-1399213520_thumb.p

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Nice to see that you got the rowing animations working! :thumbsup:

My last wishes:

- remove the dragon head from the prow (as communicated through IRC)

- the center of the sail texture does not exactly tile (the stripe is smaller than the others) and maybe give the sail some curve to let it look like as if the wind blows (if possible)

- the idle pos looks best if the rows are in the water I guess.

- raise the bow and the stern somewhat (not much, only a little):

vikings-knarr-1.jpg

Edited by niektb
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