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It's not working Rally points set on resource droppoff buildings/farm


Lion.Kanzen
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Buy after few days stop to work this feature.

Description.

When was release this one I test it, and worked fine but, after some days stop to work.

Not really a requirement, but it would be a nice improvement if units would e.g. start to gather from a farm if a rally point was set on it before it was finished and start looking for nearby resources if the rally point was set on a farmstead/mill.

http://trac.wildfiregames.com/ticket/1052

Edited by Lion.Kanzen
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Ok, after testing, works with foraging, with woodcutting, but not with farming or mineral( stone) may be I need test with gold. But with stone the females don't do domething and the quarry it's not at limit.

ignore the errors in the left corner :).

Edited by Lion.Kanzen
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I was about to answer, but sanderd17 was faster ! The goal was that, if you have some builders in queue with a rally-point on the foundation, but the building's construction is finished before the builders arrive to destination, they automatically switch to gathering the nearest resource. But if the dropsite is already finished when you set the rally-point, you should directly set it on the resource and not on the dropsite, so you can choose the resource you want (not necessarily the nearest one).

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