newcivs Posted November 29, 2013 Share Posted November 29, 2013 I create a mod "simply a copy&paste of celtic structures of a "germanic faction", for humans is good!!, buildings "celtic tavern as barracks" "celtic barracks as fortress" but the AI can't understand the fancion!explantion:the AI trains units and soldiers, but when is the time of create structures and a huge army, can't do it!he link of the mod is:https://dl.dropboxusercontent.com/u/101275290/tribusgermanasmod.zip Link to comment Share on other sites More sharing options...
sanderd17 Posted November 30, 2013 Share Posted November 30, 2013 Your files need to have the names as other factions, so {civ}_barracks.xml for the barracks and so on. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now