AoE fan Posted November 15, 2013 Report Share Posted November 15, 2013 This list doesn't include graphical or AI improvements1. Town Bell- Garrisons the citizens to nearest the nearest building to limit casulties when attacked2. Visual indicator on where you clicked.3. Display strengths and weaknesses of a unit, on HUD when clicked on and be able to if selected different guys to be able to switch between them.4. Be able to put troops into groups and be able to select them with hotkeys. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 15, 2013 Report Share Posted November 15, 2013 Town bell is a feature we are in discuss right now, search in General Dicuss.The second needs a animations but I don't know whst kind of requerimrnts needs.The last is already just pres Control + 1...9,0.The 3th I don't understand what you mean, with a example I can understand .If you want to ask to developers they are in irc channel find in links in top of page. Quote Link to comment Share on other sites More sharing options...
Loki1950 Posted November 15, 2013 Report Share Posted November 15, 2013 As for number 3 have a look at each building where each unit is trained,play some more as the units don't vary that much from civ to civ their stats and such would be just clutter in the visual field in less that a week as you become more familiar with the game so if we did do that a config variable would need to be added to turn it off and adding new elements to the render layer is not that trivial so lots of C++ code would need to to created(and programmers are lazy by definition it's why we write code so we don't have to do it again )Enjoy the Choice Quote Link to comment Share on other sites More sharing options...
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