Lion.Kanzen Posted March 9 Report Share Posted March 9 8 minutes ago, hyperion said: The example set aka the code demo set: binaries/data/mods/public/art/textures/skins/structural/kart_struct.dds binaries/data/mods/public/art/textures/skins/structural/kart_struct_1.dds binaries/data/mods/public/art/textures/skins/structural/kart_struct_damaged.png binaries/data/mods/public/art/textures/skins/structural/kart_struct_damaged_heavy.png binaries/data/mods/public/art/textures/skins/structural/kart_struct_damaged_heavy_norm.png binaries/data/mods/public/art/textures/skins/structural/kart_struct_damaged_med.png binaries/data/mods/public/art/textures/skins/structural/kart_struct_damaged_med_norm.png binaries/data/mods/public/art/textures/skins/structural/kart_struct_damaged_norm.png binaries/data/mods/public/art/textures/skins/structural/kart_struct_norm.png binaries/data/mods/public/art/textures/skins/structural/kart_struct_spec.png As you can see there is one for each of no, light, medium, heavy damage. I'll check them later. I'm going to do the research work for a while. Quote Link to comment Share on other sites More sharing options...
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