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How i can do to test a [patch]


Lion.Kanzen
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Hi Lion first you apply the patch using tortoisesvn look that up in the help files that come with the Tortoise client now if the patch is only java script just run the game but if there was a C++ component then you will need to compile a new binary.

Enjoy the Choice :)

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But if is not committed yet, but all are in js, in new files and other in new lines for other files.

http://trac.wildfiregames.com/attachment/ticket/2154/patch_townbell.diff

Thank you.

Edit 2

I found this

http://make.wordpress.org/core/handbook/working-with-patches/apply-a-patch-using-tortoisesvn/

1. Downloading A Patch #

Part of the troubleshooting/testing process involves downloading and applying patches to your local WordPress trunk install from a Trac ticket that you are involved in.

To download a patch, right-click on the filename in the Attachments section of the ticket (just below the Description section), select Save Link As in the context menu, and save it to a folder called patches.

2. Applying A Patch #

To apply the patch you just downloaded, right-click in the folder for your working copy of WordPress, which will bring up a context menu. Click on SVN Apply Patch.

Once you have selected the patch file and correct working copy location, TortoiseMerge will run to merge the changes from the patch file with your working copy. A small window lists the files which have been changed. Double-click each filename, review the changes, and save the patched file to your working copy.

Edited by Lion.Kanzen
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