wneeley Posted October 15, 2013 Report Share Posted October 15, 2013 When I play on a naval battle map, how can I move soldier or citizens to another island? Quote Link to comment Share on other sites More sharing options...
nylki Posted October 15, 2013 Report Share Posted October 15, 2013 (edited) When I play on a naval battle map, how can I move soldier or citizens to another island?If you select units you can garrison them inside the ship with the garrison icon ( ) and then click on a ship that is currently at the coast. It's the same way when you garrison units inside buildings (towers etc). To unload, click the ungarrison icon ( ) when you are at your target location. Or you can ctrl-RightClick on a ship with selected units. Edited October 15, 2013 by nylki Quote Link to comment Share on other sites More sharing options...
wneeley Posted October 15, 2013 Author Report Share Posted October 15, 2013 Thanks Quote Link to comment Share on other sites More sharing options...
newcivs Posted October 16, 2013 Report Share Posted October 16, 2013 If you select units you can garrison them inside the ship with the garrison icon ( ) and then click on a ship that is currently at the coast. It's the same way when you garrison units inside buildings (towers etc).To unload, click the ungarrison icon ( ) when you are at your target location.Or you can ctrl-RightClick on a ship with selected units.Excuseme for trolling, but i tried to do it with siege weapons "Rams and Assault towers", but i can't, and with animals "Dogs and Elephants" and i can't it, hot i can garrison this units, on ships? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 16, 2013 Report Share Posted October 16, 2013 (edited) im is not possibly some units are too big to enter to the doors. but others are for programming reasons(bugs), can be fixed soon. Edited October 16, 2013 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
nylki Posted October 16, 2013 Report Share Posted October 16, 2013 Without warming this topic up too much, but in my opinion a simply right-click on a ship (no ctrl-rclick) would be more useful in most cases. Perhaps showing the garrison icon, when hovering the cursor over a ship, to indicite that the selected units will be garrisoned inside the ship when a right click is performed. Same might be useful for buildings? Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted October 16, 2013 Report Share Posted October 16, 2013 Without warming this topic up too much, but in my opinion a simply right-click on a ship (no ctrl-rclick) would be more useful in most cases. Perhaps showing the garrison icon, when hovering the cursor over a ship, to indicite that the selected units will be garrisoned inside the ship when a right click is performed. Same might be useful for buildings? Right click is used to repair ships (and buildings), ctrl-rclick is used to garrison for every garrisoning structure. Switching those two around just for ships would make it very un-intuitive. And having to use ctrl-rclick every time you want to repair or build something would have the opposite effect of what you wanted: less hotkeys. As for animals, I think it's fixed in SVN now, they should be garrisonable now. Quote Link to comment Share on other sites More sharing options...
nylki Posted October 16, 2013 Report Share Posted October 16, 2013 Right click is used to repair ships (and buildings), ctrl-rclick is used to garrison for every garrisoning structure. Switching those two around just for ships would make it very un-intuitive. And having to use ctrl-rclick every time you want to repair or build something would have the opposite effect of what you wanted: less hotkeys.As for animals, I think it's fixed in SVN now, they should be garrisonable now.That seems reasonable. I forgot that it's already used for repairing. Quote Link to comment Share on other sites More sharing options...
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