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Impossible to build over dead sheeps


caesarinf
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I'm not shocked by the fact that you can't build over a sheep corpse. A dead sheep is a resource, and you can't build over a tree or a mine, right ? If you want to remove it, just ask your citizen to do so.

IMHO what is concerning is the fact that it is not treated as an obstacle (building placement is allowed).

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I'm not shocked by the fact that you can't build over a sheep corpse. A dead sheep is a resource, and you can't build over a tree or a mine, right ? If you want to remove it, just ask your citizen to do so.

IMHO what is concerning is the fact that it is not treated as an obstacle (building placement is allowed).

In my opinion it is more realistic now. If you need to build something in real life you can't do it over a tree or over a lot of rocks, but you can easily remove a sheep's corpse to do it there.

Edit: It seems that if some units are atacking they aren't considered as obstacles for building and they won't move from the placement of the new structure, which makes the building process impossible just like in the case of the sheeps. (tested with ranged cavalry).

Edited by caesarinf
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In my opinion it is more realistic now. If you need to build something in real life you can't do it over a tree or over a lot of rocks, but you can easily remove a sheep's corpse to do it there.

Isn't it same as gathering resource from it until it's gone ?

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