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caesarinf

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Everything posted by caesarinf

  1. I have not idea else since I played more and didn't get that anymore.
  2. I'm not 100% sure but I think that those are free drivers, right? Maybe that's why you get that result when running pyrogenesis. Also I am not an expert but I guess that CPU wouldn't give you a very good perfomance.
  3. I just finished downloading it all using git clone, so it is working fine. Maybe you should check for connection issues since it could be what is interrupting your downloading.
  4. Take a look at the Build Instructions page, it should give you the information you need: http://trac.wildfire...ildInstructions svn co http://svn.wildfiregames.com/public/ps/trunk/ 0ad git clone https://github.com/0ad/0ad.git I hope that you can get the code now.
  5. Please, try following the steps we suggested to you. 0 A.D. was indeed originally intended as a mod for Age of Empires.
  6. So why don't you check the specs and try another 3D game?
  7. In my opinion it is more realistic now. If you need to build something in real life you can't do it over a tree or over a lot of rocks, but you can easily remove a sheep's corpse to do it there. Edit: It seems that if some units are atacking they aren't considered as obstacles for building and they won't move from the placement of the new structure, which makes the building process impossible just like in the case of the sheeps. (tested with ranged cavalry).
  8. The game lets you to set the building placement there but the builders will be trying to build it forever
  9. No, but you can see it in the devices manager. Anyways, i think that knowing the model wont make anything more clear. Your problem seems to be hardware related so you should go to someone who is able to check it. (Did you try to run it in windows?)
  10. The graphic card could over heat as well. I would like you to explain me why you state that it is not possible. Thank you.
  11. Did it already happen to you with another game that requires 3D acceleration? You may be having a problem with heat because of your graphic card (which one are you using, btw?) Check your system logs for more information.
  12. I don't have any idea about TV and XBMC. Try with the latest drivers. Maybe you have updated something (or it was automatically updated) and that's what created that problem. Anyways, try running a previous game version to check if that still happens or another kind of game. It seems more like a problem with ATI drivers or XBMC itself than a 0ad related problem.
  13. This also happens in 4 players scenario: Defend yourself until 1 of the AI gets defeated (totally or parcially). They also won't atack anymore and they won't build anything too. Reminds me to AOM: there was a point where the AI's wouldn't move their troops anymore (at very late game), at least in the multiplayer games.
  14. In windows, OS error = 126 means that your OS can't load a library. I think you should attach the crashlog.txt and crashlog.dmp files.
  15. Are you using the latest propietary drivers?
  16. I will leave here this log too because the error seems somehow similar. I played two times Death Canyon 1 (different actions in each one) at Revision 13529 and after a few minutes i got the following. Edit: Looks like it only happens in Death Canyon 1 & 2. Iberians may be the problem. Edit2: Happens in all the maps with Iberians playing on them. interestinglog.html
  17. Just be patient. Do you have any idea about what is it about exactly? Does it really affect the AI behaviour? or does AI stops working properly after a while for everybody?
  18. Once I downloaded and compiled the last revision, I started experiencing a problem with the graphics. I think that the problem itself is that before completly loading a model (I don't know if this is accurate at all, just trying to explain) it shows grey (no textured) ones. It also happened with terrain. I will leave here some screenshots for better understanding. The complication of this is that when trying another previous versions, it also happens now (even tho i removed all the config files). I haven't done any changes to graphics drivers nor any kind of related configuration. Maybe this problem hasn't a relation with the game version but it is a local issue. I really have not idea about why this is happening. I hope we can reach a conclussion. screenshots.zip
  19. I forgot to say that it also happened to me in the previous game, similar situation but different map. So i suppose it can happen again if i play it more and hopefully i will get that full log. I have been searching and i think it is this one. Im 99% sure. commands.txt
  20. The game version i was playing was 13505 - development. My OS is GNU/Linux. The match type was random, 3 AI medium difficulty and me, all vs all. After 1 AI got defeated, and the other two gathered all the resources in their respective territories they started to send me random soldiers at my resources to try to get them (known error). But the problem is that they didn't atack me nor they tried to improve their economy. After a few minutes like this, I get an infinite amount of errors, all like this: ERROR: JavaScript error: simulation/ai/qbot-wc/attack_plan.js line 505 TypeError: this.buildOrder[0] is undefined ([object Object],[object Object],[object Array])@simulation/ai/qbot-wc/attack_plan.js:505 ([object Object],[object Object],[object Array])@simulation/ai/qbot-wc/military.js:361 ([object Object])@simulation/ai/qbot-wc/qbot.js:228 ([object Object],[object Object])@simulation/ai/common-api-v3/base.js:66 @:0 It didn't crash though and it was playable. It is a shame that i lost the log file by overwriting it when opening the game again later, so all i can leave here is the console output.
  21. I would like to suggest the possibility of giving units to your ally.
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