Enrique Posted February 26, 2013 Author Report Share Posted February 26, 2013 Here they are: 2 Quote Link to comment Share on other sites More sharing options...
ndragu Posted February 26, 2013 Report Share Posted February 26, 2013 (edited) I don't mind texturing paperkat's model as long as he's fine with it.I can also do unit texturing, if there's anything that needs attention. I'm working on personal projects right now, but I definitely want to help out as much as possible ... so hit me with whatever modelling/texturing task .-nickedit: also, I forgot to thank you for all the help as usual and taking the time to fix stuff that I broke Edited February 26, 2013 by ndragu Quote Link to comment Share on other sites More sharing options...
lilstewie Posted February 26, 2013 Report Share Posted February 26, 2013 (edited) What about hero models?http://www.wildfiregames.com/forum/index.php?showtopic=17026 Edited February 26, 2013 by lilstewie Quote Link to comment Share on other sites More sharing options...
Enrique Posted February 26, 2013 Author Report Share Posted February 26, 2013 What about hero models?http://www.wildfireg...showtopic=17026Heroes could use already modeled unit types. We just need textures. I was about to point him to that thread You can find in-game mauryan textures here http://svn.wildfireg...skins/skeletal/You can work in top of that textures or use a "naked" template, which I cannot find now If you want to import some models into MAX to see how the texture will look mapped into them, you can find them here: http://svn.wildfireg...eshes/skeletal/(m_pants*, m_tunic*, m_armor*, etc) Quote Link to comment Share on other sites More sharing options...
Sighvatr Posted February 26, 2013 Report Share Posted February 26, 2013 Very nice looking boats and warships you got there! Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 26, 2013 Report Share Posted February 26, 2013 (edited) wow good Asian Warships, Congratulations, i love, and i love it, and see mi Flower in the Sails of one model. Edited February 26, 2013 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
ndragu Posted February 27, 2013 Report Share Posted February 27, 2013 I think both symbols are from one of your vector files Lion and they look awesome by the way! Quote Link to comment Share on other sites More sharing options...
ndragu Posted March 3, 2013 Report Share Posted March 3, 2013 I would like to help with those textures for the heroes Enrique was mentioning. However I'm not sure I understand exactly what's needed. Are the existing textures old or they don't look right? What's wrong with them and what should I concentrate on doing?-nick Quote Link to comment Share on other sites More sharing options...
Enrique Posted March 3, 2013 Author Report Share Posted March 3, 2013 Hey Nick!Sorry, I should have explained better. Those are texture examples of existing units, so you can see the layout that the unit textures has. I also pointed you to the meshes if you want to see them applied to the body and how they're UV unwrapped.I pointed you to those files in order to try your hand at doing the Mauryan hero textures. Here's the task thread: http://www.wildfiregames.com/forum/index.php?showtopic=17026 Quote Link to comment Share on other sites More sharing options...
ndragu Posted March 3, 2013 Report Share Posted March 3, 2013 Aha, ok, I got it. Sorry for the confusion. I'll post an update in the next couple of days to show progress.-nick Quote Link to comment Share on other sites More sharing options...
Enrique Posted March 11, 2013 Author Report Share Posted March 11, 2013 Hello Nick!Any progress on the heroes? I'd like to know if you already started working in any of them, so I can start working in another one that isn't yours Quote Link to comment Share on other sites More sharing options...
ndragu Posted March 19, 2013 Report Share Posted March 19, 2013 Hi Enrique, Sorry for being slow about this. I haven't forgotten about it, it's just that I've been swamped with other work. I haven't done anything in that direction so far, but I will definitely do so at the end of this week, most likely on Saturday/Sunday. If you want to, you can start with whatever you wanted to work on and let me know so that I don't do the same thing. Again, sorry for being slow right now, but I'll do my best to show some work in the next few days. Nick Quote Link to comment Share on other sites More sharing options...
Enrique Posted March 19, 2013 Author Report Share Posted March 19, 2013 Hi Enrique,Sorry for being slow about this. I haven't forgotten about it, it's just that I've been swamped with other work. I haven't done anything in that direction so far, but I will definitely do so at the end of this week, most likely on Saturday/Sunday. If you want to, you can start with whatever you wanted to work on and let me know so that I don't do the same thing. Again, sorry for being slow right now, but I'll do my best to show some work in the next few days.NickNo problem Nick . I took care of the 3 heroes. I think there's no more work left on the mauryans, maybe the cart for the trader, but the ox is not animated, so it won't make it to the alpha 13 release that will be sometime soonish. Quote Link to comment Share on other sites More sharing options...
ndragu Posted March 19, 2013 Report Share Posted March 19, 2013 I'd love to do some modeling if there's anything that needs to be taken care of since I have time this weekend. If not, I'll keep an eye out for any tasks in the future-nick Quote Link to comment Share on other sites More sharing options...
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