Nicolaus_von_Kues Posted 5 hours ago Share Posted 5 hours ago (edited) Not only are they decompiling it to remake it, but I've seen that they're mixing games. They're even porting titles to other older consoles. Edited 5 hours ago by Nicolaus_von_Kues Link to comment Share on other sites More sharing options...
Nicolaus_von_Kues Posted 50 minutes ago Author Share Posted 50 minutes ago Things are moving very fast. Link to comment Share on other sites More sharing options...
Nicolaus_von_Kues Posted 35 minutes ago Author Share Posted 35 minutes ago https://github.com/morluto/rea REA (Reverse Engineer Anything) is an open-source TypeScript CLI and MCP server that gives AI coding agents one consistent way to investigate software they do not have the source for. You point your agent at an app, ask how a feature works, and REA lets it decompile the binary, follow the code between functions, and show the evidence behind its explanation. The project describes the workflow in three steps: decompile, understand, recreate. Deep native analysis runs through Hopper or a Ghidra installation you supply, on macOS and Linux, with an experimental Ghidra-only path for native x86-64 Windows applications. REA installs and manages Hopper for you (its free demo mode is supported), while the Ghidra adapter runs read-only and exposes inventory, decompilation, assembly, cross-references, call graphs and function dossiers. Beyond native binaries it covers managed PE/CLI triage, passive observation of websites, Electron pages and Node/Electron V8 Inspector sessions, JavaScript and source-map reconstruction, and controlled process capture Link to comment Share on other sites More sharing options...
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