Asher Posted 17 hours ago Share Posted 17 hours ago I started making a mod that is supposed to make boats better. So far, I've increased health for all arrow and siege ships, increased resistance for arrow, siege, and ram ships. And some more stuff. https://github.com/Jeff-web-sketch/BetterBoats. I am thinking turret-able units would be cool on boats, but is that possible? If you have any input on how boats could be made better, I would be glad to have your input. Link to comment Share on other sites More sharing options...
Asher Posted 6 hours ago Author Share Posted 6 hours ago So, I got the turreting working, but they are surviving when the boat is destroyed, and they can walk underwater. Is there a way for them to, um, not survive the boat sinking? Link to comment Share on other sites More sharing options...
Stan` Posted 3 hours ago Share Posted 3 hours ago 2 hours ago, Asher said: So, I got the turreting working, but they are surviving when the boat is destroyed, and they can walk underwater. Is there a way for them to, um, not survive the boat sinking? IIRC garrisoning has such logic Link to comment Share on other sites More sharing options...
Asher Posted 2 hours ago Author Share Posted 2 hours ago 1 hour ago, Stan` said: IIRC garrisoning has such logic But is there a way to do that with turreting? Link to comment Share on other sites More sharing options...
Asher Posted 1 hour ago Author Share Posted 1 hour ago So, I am trying to make an aura that increases range. How would I do that? { "value": "Attack/Ranged/Range", "multiply": 2 }, Link to comment Share on other sites More sharing options...
Stan` Posted 18 minutes ago Share Posted 18 minutes ago 1 hour ago, Asher said: But is there a way to do that with turreting? My point was that if garrisoning does it, then yes it's possible to copy the code and do it. 1 hour ago, Asher said: So, I am trying to make an aura that increases range. How would I do that? { "value": "Attack/Ranged/Range", "multiply": 2 }, https://gitea.wildfiregames.com/0ad/0ad/wiki/TechModifications Link to comment Share on other sites More sharing options...
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