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Better Boats Mod


Asher
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I started making a mod that is supposed to make boats better. So far, I've increased health for all arrow and siege ships, increased resistance for arrow, siege, and ram ships. And some more stuff. https://github.com/Jeff-web-sketch/BetterBoats. I am thinking turret-able units would be cool on boats, but is that possible? If you have any input on how boats could be made better, I would be glad to have your input.

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So, I got the turreting working, but they are surviving when the boat is destroyed, and they can walk underwater. Is there a way for them to, um, not survive the boat sinking?

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2 hours ago, Asher said:

So, I got the turreting working, but they are surviving when the boat is destroyed, and they can walk underwater. Is there a way for them to, um, not survive the boat sinking?

IIRC garrisoning has such logic

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So, I am trying to make an aura that increases range. How would I do that?         { "value": "Attack/Ranged/Range", "multiply": 2 },

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1 hour ago, Asher said:

But is there a way to do that with turreting?

My point was that if garrisoning does it, then yes it's possible to copy the code and do it.

1 hour ago, Asher said:

So, I am trying to make an aura that increases range. How would I do that?         { "value": "Attack/Ranged/Range", "multiply": 2 },

https://gitea.wildfiregames.com/0ad/0ad/wiki/TechModifications

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