Grautvornix Posted August 18 Share Posted August 18 (edited) When asking a player for neutrality and he refuses, my own setting automatically returns to "enemy". But when I am being attacked by that player later in game, my troops consider him as being neutral (while my indication in diplomacy menu still shows "enemy"). When the other player accepted neutrality, my own setting still automatically returns to "enemy". Have I overlooked some setting or change in game play mechanics? Thanks for any advice! Edit: Apologies as this is a duplicate to this... Edited August 18 by Grautvornix 1 Link to comment Share on other sites More sharing options...
Grautvornix Posted 1 hour ago Author Share Posted 1 hour ago Phantastic - it seems the latest SVN update solved this issue! Link to comment Share on other sites More sharing options...
Atrik Posted 19 minutes ago Share Posted 19 minutes ago I'm on a forum a lot and I had miss both your posts still. I only dug into the issue when realizing the bug myself. Since games can have diplo turned off, there is a small chance this bug could have even made it to next release unnoticed even... This is a formal invitation to help on git by opening tickets when you encounter such bugs.. Link to comment Share on other sites More sharing options...
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