Lion.Kanzen Posted October 18, 2012 Report Share Posted October 18, 2012 if i wanna create mod but not wll be complex like Kimball´s mod my question is how i can named? first named 0ad (Mod name) or(Mod name): 0 AD.and how far can use the game to my desires, i want imiting my favorite rts that my possibilities let me to do that? Quote Link to comment Share on other sites More sharing options...
Pedro Falcão Posted October 18, 2012 Report Share Posted October 18, 2012 Well, you can't earn money with it, be sure of that. This said, if i'm not wrong, you can modify at your will as long as you keep it a freeware. But i've seen once that the sound department uses another license, so you'll have to watch out for that. Quote Link to comment Share on other sites More sharing options...
feneur Posted October 18, 2012 Report Share Posted October 18, 2012 (Actually one can make money with it, as long as it's also available for free and to be reused by others =) )As for how much you can do with it: It depends on how much time and effort you are willing to put into it A lot of things can be accomplished just with XML files, and if you are willing to learn/know JavaScript you can do a lot more (and if you know/learn C++ you can do just about anything if you have enough time ). Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted October 18, 2012 Report Share Posted October 18, 2012 Have you seen this? http://trac.wildfiregames.com/wiki/Modding_GuideFor the filename of your mod (e.g. "public"), I would use only letters and numbers (0-9, a-z) and lower case, since that's the precedent. There may not be a technical limitation for that, but generally using spaces and punctuation in paths is less than ideal. Quote Link to comment Share on other sites More sharing options...
Pedro Falcão Posted October 18, 2012 Report Share Posted October 18, 2012 (edited) A relevant question about modding: Is there a way to make visual effects on the landscape e.g. for an earthquake? Edited October 18, 2012 by Pedro Falcão Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted October 19, 2012 Report Share Posted October 19, 2012 A relevant question about modding: Is there a way to make visual effects on the landscape e.g. for an earthquake?How would you visualize an earthquake? Unless it's something using an existing graphics feature, then it would probably require engine modification. Quote Link to comment Share on other sites More sharing options...
Pedro Falcão Posted October 20, 2012 Report Share Posted October 20, 2012 i mean the ground shaking at the pointed location Quote Link to comment Share on other sites More sharing options...
serveurix Posted October 22, 2012 Report Share Posted October 22, 2012 Well, you can't earn money with it, be sure of that. This said, if i'm not wrong, you can modify at your will as long as you keep it a freeware. But i've seen once that the sound department uses another license, so you'll have to watch out for that.Are you sure you know what you are talking about ?You can earn money with 0AD or 0AD derivatives.0AD is free software (free-as-in-freedom, aka FLOSS : Free Libre Open-Source Software, aka "full source and data redistributed under a free license", aka "every user has the 4 freedoms on it") and not freeware (proprietary software distributed for free).0AD is under a copyleft license : you can make a modified version as long as your modified version remains free software, with the 4 freedoms granted to the users. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.