ralphierocks Posted September 8, 2012 Report Share Posted September 8, 2012 This bug started as soon as I tasked fishing boats to start fishing a whale. The bug continued increasing the numbers printed on the left hand side, it ultimately created lag which increased as well, the lag rendered the game unplayable as it got me down to 0 FPS, I stopped the game and the bug "vanished" it removed itself from the screen and I was able to start a new game.I was playing against the JuBot.P.S. The whale fled by the way and I was unable to fish anything at all, it would continue to flee into the FOW and I eventually destroyed my boats and docks in an attempt to stop the bug.I'm not sure if this bug has been reported or not, I have played 30+ games and have yet to see it.Thanks. Quote Link to comment Share on other sites More sharing options...
ralphierocks Posted September 8, 2012 Author Report Share Posted September 8, 2012 (edited) I was spartan vs romans on the isthmus map (default size, etc) it was only us two.OS : Win7 SP 1 (6.1.7601)CPU : x86, Intel Pentium G630 @ 2.70GHz (1x2x1), 2.69 GHzMemory : 6144 MiB; 3682 MiB freeGraphics Card : ATI Radeon HD 4300/4500 Series ;OpenGL Drivers : 3.3.10524 Compatibility Profile Context; atioglxx.dll (6.14.10.10524), ig4icd32.dll (8.15.10.2291), ig4icd64.dll (8.15.10.2291)Video Mode : 1920x1080:32Sound Card : AMD High Definition Audio Device; Realtek High Definition Audio;Engine exited successfully on 2012-09-08 at 12:24:04 with 523 message(s), 2426 error(s) and 0 warning(s).All of the errors where a copy of the one I posted, as I stated it continued to create the errors until the game hit no frames per second and I had to exit out. Edited September 8, 2012 by ralphierocks Quote Link to comment Share on other sites More sharing options...
Pureon Posted September 8, 2012 Report Share Posted September 8, 2012 Unfortunately JuBot is no longer being developed as of Alpha 9-10, so errors are likely as it hasn't been tested much prior to the release of Alpha 11.qBot and AegisBot are recommended, although errors may sometimes appear for those too. Quote Link to comment Share on other sites More sharing options...
Pureon Posted September 9, 2012 Report Share Posted September 9, 2012 I understand most users will not know what does and doesn't work, and that's regrettable.We might just remove a handful of AIs for the next alpha, and focus on turning AegisBot into Easy, Medium, and Hard varieties. Quote Link to comment Share on other sites More sharing options...
wraitii Posted September 9, 2012 Report Share Posted September 9, 2012 I agree. It will probably mostly be a function of my available time though (particularly since my first two weeks of september can't be used for 0 A.D.). Quote Link to comment Share on other sites More sharing options...
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