Spahbod Posted March 8, 2012 Report Share Posted March 8, 2012 Another map using the random biome system. I am not satisfied with it though and I am looking for your ideas and suggestions to make this better. Players start in "wholes" in the mountains connected to each other by some roads. There is also a larger valley in the middle of the map. It is overall a very hard map lacking both building space and resources.I took screenshots from the different stages of design. Some might find them interesting (including myself). But it isn't easy to upload them all so I created this short clip from the images.Link to download the clipI'm looking forward into your suggestions to make this better.canyon.zip Quote Link to comment Share on other sites More sharing options...
wraitii Posted March 8, 2012 Report Share Posted March 8, 2012 The players' starting zones are too spherical. Make them a bit more jagged (a setting of about 0.05 gives good results and you can keep the whole thing pretty spherical). Perhaps you should consider a different terrain for the bottom of the canyon, even when there are no roads (something more dry, or more lush). Perhaps adding a bit of variety in the heights of the canyon sides, and by adding rocks for beautification on the sides, it'd look more natural. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted March 8, 2012 Report Share Posted March 8, 2012 Make the highlands polar or alpine, and the valleys a tropic biome, like the Pubjab map, and you can call this 'Shangri La" or Shambala. Quote Link to comment Share on other sites More sharing options...
Spahbod Posted March 14, 2012 Author Report Share Posted March 14, 2012 Updated the map. It now has less "dead" places.Greatly increased the quality.canyon.zip Quote Link to comment Share on other sites More sharing options...
Spahbod Posted March 15, 2012 Author Report Share Posted March 15, 2012 Newest (and probably last) version. Needs a modified randombiome.js which is included in the download. I liked it as it is both very random and playable. Added treasures to the center of the map. Fixed many issues.I'd be glad if someone posts a screenshot with high quality graphics.canyon.zip Quote Link to comment Share on other sites More sharing options...
ribez Posted March 15, 2012 Report Share Posted March 15, 2012 Newest (and probably last) version. Needs a modified randombiome.js which is included in the download. I liked it as it is both very random and playable. Added treasures to the center of the map. Fixed many issues.I'd be glad if someone posts a screenshot with high quality graphics.seems very good looking your picture, maybe the roads are too large, but i want to test it in game when alpha 9 will be released Quote Link to comment Share on other sites More sharing options...
Spahbod Posted March 15, 2012 Author Report Share Posted March 15, 2012 seems very good looking your picture, maybe the roads are too large, but i want to test it in game when alpha 9 will be releasedSorry. It is not going to be released in Alpha 9. Quote Link to comment Share on other sites More sharing options...
Pureon Posted March 15, 2012 Report Share Posted March 15, 2012 Nice layout and biome work, i like this one a lot. I'm still not a fan of how the RMS maps deal with texture blending, even though I know there's not much that can be done at this point. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted March 15, 2012 Report Share Posted March 15, 2012 This could be the basis for a new "Neareastern Badlands" map. Quote Link to comment Share on other sites More sharing options...
Spahbod Posted March 15, 2012 Author Report Share Posted March 15, 2012 Yeah. I was also thinking about that. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted March 15, 2012 Report Share Posted March 15, 2012 Yeah. I was also thinking about that.I'd still like to have some custom rock formations made for that map. Quote Link to comment Share on other sites More sharing options...
Pureon Posted March 15, 2012 Report Share Posted March 15, 2012 Needs a modified randombiome.jsMay I ask why it needs a modified version? Quote Link to comment Share on other sites More sharing options...
Spahbod Posted March 15, 2012 Author Report Share Posted March 15, 2012 May I ask why it needs a modified version?Because it uses biome specific tree actors for the top of the hills. I added them into the file for this and any future "generic" map that may need them. Quote Link to comment Share on other sites More sharing options...
Pureon Posted March 15, 2012 Report Share Posted March 15, 2012 Because it uses biome specific tree actors for the top of the hills. I added them into the file for this and any future "generic" map that may need them.Ah good, so you're going to make the modified randombiome.js official.BTW I played a match against qBot on Canyon and the map works very nicely Quote Link to comment Share on other sites More sharing options...
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