Ykkrosh Posted January 14, 2012 Report Share Posted January 14, 2012 I have a script (source/tools/entity/checkrefs.pl) that searches for references between data files, and tries to identify references to non-existent files, and also files that aren't referenced (either directly or indirectly) from anything the game will use.In particular, "anything the game will use" includes all entity template XML files (except "template_*.xml"), all scenario PMP/XML files, all actor XML files (since there's loads that are intended as editor eyecandy but aren't used yet), all GUI page_*.xml files, and all civ *.json files. This doesn't include files the engine uses directly (e.g. water textures), nor most of the texture files chosen dynamically by scripts (e.g. some icons), nor terrain textures that aren't currently used on any maps, nor anything used by RMS scripts; it's possible that various files in those categories are reported but are not safe to delete. Also the script might have some bugs and fail to notice some references between data files, but I've tried to be reasonably careful with it.It would probably be nice (though not a particularly high priority) if some people could check through the lists and see if there's anything that's either a fixable bug, or is legitimately unused and obsolete and should be deleted, and then fix/delete as appropriate.Current state as of r10909:Missing files:Missing file 'art/actors/props/temp/breastplate.xml' referenced by: 'public/art/actors/units/global/dude_propped.xml'Missing file 'art/actors/props/temp/cape.xml' referenced by: 'public/art/actors/units/global/dude_propped.xml'Missing file 'art/actors/props/temp/l_boot.xml' referenced by: 'public/art/actors/units/global/dude_propped.xml'Missing file 'art/actors/props/temp/l_glove.xml' referenced by: 'public/art/actors/units/global/dude_propped.xml'Missing file 'art/actors/props/temp/l_shoulder.xml' referenced by: 'public/art/actors/units/global/dude_propped.xml'Missing file 'art/actors/props/temp/placeholder_helmet_e.xml' referenced by: 'public/art/actors/units/global/dude_propped.xml'Missing file 'art/actors/props/temp/r_boot.xml' referenced by: 'public/art/actors/units/global/dude_propped.xml'Missing file 'art/actors/props/temp/r_glove.xml' referenced by: 'public/art/actors/units/global/dude_propped.xml'Missing file 'art/actors/props/temp/r_shoulder.xml' referenced by: 'public/art/actors/units/global/dude_propped.xml'Missing file 'art/actors/props/temp/rome_sign_trader.xml' referenced by: 'public/art/actors/units/romans/trader.xml'Missing file 'art/actors/props/units/cape_a.xml' referenced by: 'public/art/actors/temp/tunic_a.xml', 'public/art/actors/temp/tunic_b.xml'Missing file 'art/actors/props/units/shields/rome_la_4.xml' referenced by: 'public/art/actors/units/global/dude.xml', 'public/art/actors/units/global/dude1.xml'Missing file 'art/actors/props/units/shields/rome_sm_3.xml' referenced by: 'public/art/actors/units/global/dude4.xml'Missing file 'art/actors/props/units/shields/rome_sm_6.xml' referenced by: 'public/art/actors/units/global/dude2.xml', 'public/art/actors/units/global/rider_dude.xml'Missing file 'art/actors/props/units/shields/rome_sm_8.xml' referenced by: 'public/art/actors/units/global/dude3.xml'Missing file 'art/actors/props/units/weapons/csword_a.xml' referenced by: 'public/art/actors/units/global/rider_dude.xml'Missing file 'art/actors/structures/romans/camp.xml' referenced by: 'public/simulation/templates/structures/rome_sb1.xml'Missing file 'art/actors/structures/romans/murus_latericius.xml' referenced by: 'public/simulation/templates/structures/rome_sb2.xml'Missing file 'art/actors/structures/romans/wall_gate.xml' referenced by: 'public/simulation/templates/structures/rome_wall_gate.xml'Missing file 'art/actors/structures/romans/wall_tower.xml' referenced by: 'public/simulation/templates/structures/rome_wall_tower.xml'Missing file 'art/actors/temp/themistocles_the_killer.xml' referenced by: 'public/simulation/templates/other/temp_themistocles_the_killer.xml'Missing file 'art/actors/units/skeleton_live.xml' referenced by: 'public/simulation/templates/units/skeleton.xml'Missing file 'art/animation/biped/chop.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'Missing file 'art/animation/biped/dudebuild.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'Missing file 'art/animation/biped/dudedecay_sword.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'Missing file 'art/animation/biped/forage.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'Missing file 'art/animation/biped/inf_death_a.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'Missing file 'art/animation/biped/inf_death_b.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'Missing file 'art/animation/biped/inf_death_c.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'Missing file 'art/animation/biped/inf_death_d.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'Missing file 'art/animation/biped/inf_death_e.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'Missing file 'art/animation/biped/inf_death_f.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'Missing file 'art/animation/biped/inf_death_g.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'Missing file 'art/animation/biped/inf_jav_atk_a.psa' referenced by: 'public/art/actors/temp/hele_siege_operator.xml'Missing file 'art/animation/biped/mine.psa' referenced by: 'public/art/actors/temp/hele_theban_sacredband.xml'Missing file 'art/animation/biped/not used/inf_salute_a.psa' referenced by: 'public/art/actors/temp/cheer_a.xml'Missing file 'art/animation/biped/not used/inf_salute_b.psa' referenced by: 'public/art/actors/temp/cheer_b.xml'Missing file 'art/animation/biped/not used/inf_salute_c.psa' referenced by: 'public/art/actors/temp/cheer_c.xml'Missing file 'art/animation/biped/not used/inf_salute_d.psa' referenced by: 'public/art/actors/temp/cheer_d.xml'Missing file 'art/animation/biped/not used/inf_salute_e.psa' referenced by: 'public/art/actors/temp/cheer_e.xml'Missing file 'art/animation/mechanical/iber_ram_atk_a.dae' referenced by: 'public/art/actors/units/iberians/siege_ram.xml'Missing file 'art/animation/mechanical/iber_ram_walk.psa' referenced by: 'public/art/actors/units/iberians/siege_ram.xml'Missing file 'art/animation/quadraped/elephant_attack_01.psa' referenced by: 'public/art/actors/units/carthaginians/champion_unit_2.xml'Missing file 'art/animation/quadraped/elephant_attack_02.psa' referenced by: 'public/art/actors/units/carthaginians/champion_unit_2.xml'Missing file 'art/animation/quadraped/elephant_attack_03.psa' referenced by: 'public/art/actors/units/carthaginians/champion_unit_2.xml'Missing file 'art/animation/quadraped/elephant_death_01.psa' referenced by: 'public/art/actors/units/carthaginians/champion_unit_2.xml'Missing file 'art/animation/quadraped/elephant_idle_02.psa' referenced by: 'public/art/actors/units/carthaginians/champion_unit_2.xml'Missing file 'art/animation/quadraped/elephant_run_01.psa' referenced by: 'public/art/actors/units/carthaginians/champion_unit_2.xml'Missing file 'art/animation/quadraped/elephant_walk_01.psa' referenced by: 'public/art/actors/units/carthaginians/champion_unit_2.xml'Missing file 'art/meshes/props/celt_ff_b1.pmd' referenced by: 'public/art/actors/props/structures/celts/fortress_b1.xml'Missing file 'art/meshes/props/celt_ff_b2.pmd' referenced by: 'public/art/actors/props/structures/celts/fortress_b2.xml'Missing file 'art/meshes/props/celt_ho_a.pmd' referenced by: 'public/art/actors/props/structures/celts/house_a.xml'Missing file 'art/meshes/props/celt_ho_b.pmd' referenced by: 'public/art/actors/props/structures/celts/house_b.xml'Missing file 'art/meshes/props/celt_ho_c.pmd' referenced by: 'public/art/actors/props/structures/celts/house_c.xml'Missing file 'art/meshes/props/hele_fc.pmd' referenced by: 'public/art/actors/props/structures/hellenes/farmstead.xml'Missing file 'art/meshes/props/hele_ho_1.pmd' referenced by: 'internal/art/actors/props/winter/hellenes_house1_prop.xml'Missing file 'art/meshes/props/hele_ho_2.pmd' referenced by: 'internal/art/actors/props/winter/hellenes_house2_prop.xml'Missing file 'art/meshes/props/hele_ho_3.pmd' referenced by: 'internal/art/actors/props/winter/hellenes_house3_prop.xml'Missing file 'art/meshes/props/hele_rc.pmd' referenced by: 'public/art/actors/props/structures/hellenes/mill.xml'Missing file 'art/meshes/props/iber_corral_roof.dae' referenced by: 'public/art/actors/props/structures/iberians/corral_roof.xml'Missing file 'art/meshes/props/iber_pc.pmd' referenced by: 'public/art/actors/props/structures/iberians/dock.xml', 'public/art/actors/props/structures/iberians/dock.xml'Missing file 'art/meshes/props/kart_civiccentre_palms' referenced by: 'public/art/actors/props/structures/carthaginians/civil_centre_palms.xml'Missing file 'art/meshes/structural/celt_fc.pmd' referenced by: 'public/art/actors/temp/winter_celts_farmstead.xml'Missing file 'art/meshes/structural/celt_ho_a.pmd' referenced by: 'public/art/actors/temp/winter_celts_house.xml'Missing file 'art/meshes/structural/celt_ho_b.pmd' referenced by: 'public/art/actors/temp/winter_celts_house.xml'Missing file 'art/meshes/structural/celt_ho_c.pmd' referenced by: 'public/art/actors/temp/winter_celts_house.xml'Missing file 'art/meshes/structural/kart_scout_tower.pmd' referenced by: 'public/art/actors/structures/carthaginians/scout_tower.xml'Missing file 'art/meshes/test/skeleton.pmd' referenced by: 'public/art/actors/units/global/skeleton_dead.xml'Missing file 'art/textures/skins/gaia/cliff_desert_a.dds' referenced by: 'internal/art/actors/geology/cliff_face_desert.xml'Missing file 'art/textures/skins/gaia/pine_a.dds' referenced by: 'public/art/actors/flora/trees/pine_animated.xml'Missing file 'art/textures/skins/gaia/wrld_med_plant.dds' referenced by: 'public/art/actors/flora/trees/grass_1.xml'Missing file 'art/textures/skins/gaia/wrld_med_tree.dds' referenced by: 'public/art/actors/flora/trees/l_oak_1.xml', 'public/art/actors/flora/trees/l_oak_2.xml'Missing file 'art/textures/skins/gaia/wrld_palm.dds' referenced by: 'public/art/actors/flora/trees/palm_a.xml', 'public/art/actors/flora/trees/palm_b.xml', 'public/art/actors/flora/trees/palm_c.xml', 'public/art/actors/flora/trees/palm_d.xml', 'public/art/actors/flora/trees/palm_e.xml'Missing file 'art/textures/skins/props/head/misc_fem_ninja.dds' referenced by: 'public/art/actors/props/units/heads/misc_head_ninja_fem.xml'Missing file 'art/textures/skins/props/testtexture2.dds' referenced by: 'public/art/actors/temp/test_poly.xml'Missing file 'art/textures/skins/skeletal/high/256_rome_su1_extraordinarii.dds' referenced by: 'internal/art/actors/high_res/units/romans/super_unit_1.xml'Missing file 'art/textures/skins/skeletal/low/64_hele_isp_e.dds' referenced by: 'internal/art/actors/low_res/units/hellenes/infantry_spearman_e.xml'Missing file 'art/textures/skins/skeletal/low/64_hele_isp_e_a.dds' referenced by: 'internal/art/actors/low_res/units/hellenes/infantry_spearman_e.xml'Missing file 'art/textures/skins/skeletal/low/64_hele_isp_e_b.dds' referenced by: 'internal/art/actors/low_res/units/hellenes/infantry_spearman_e.xml'Missing file 'art/textures/skins/skeletal/low/64_hele_isp_e_c.dds' referenced by: 'internal/art/actors/low_res/units/hellenes/infantry_spearman_e.xml'Missing file 'art/textures/skins/skeletal/low/64_hele_isp_e_d.dds' referenced by: 'internal/art/actors/low_res/units/hellenes/infantry_spearman_e.xml'Missing file 'art/textures/skins/skeletal/pers_ijv_b_2.dds' referenced by: 'public/art/actors/units/persians/infantry_javelinist_a.xml'Missing file 'art/textures/skins/skeletal/xpack/imp_rome_su1_a.dds' referenced by: 'public/art/actors/temp/imp_rome_su1.xml'Missing file 'art/textures/skins/structural/hele_sail.dds' referenced by: 'public/art/actors/props/structures/hellenes/hele_mer1.xml'Missing file 'art/textures/skins/structural/hele_tri_sail_a.dds' referenced by: 'public/art/actors/props/structures/hellenes/trireme_cor_mast.xml'Missing file 'art/textures/skins/structural/hele_tric_a.dds' referenced by: 'public/art/actors/props/structures/hellenes/trireme_cor_oars.xml'Missing file 'art/textures/skins/temp/test.dds' referenced by: 'public/art/actors/temp/arch_1520_1side.xml', 'public/art/actors/temp/arch_160_1side.xml', 'public/art/actors/temp/arch_160_1side_alpha.xml', 'public/art/actors/temp/arch_3040_2side.xml', 'public/art/actors/temp/arch_320_2side.xml', 'public/art/actors/temp/arch_320_2side_alpha.xml', 'public/art/actors/temp/arch_5760.xml'Missing file 'art/textures/terrain/types/(unknown)/tropic_citytile_overgrown' referenced by: 'internal/maps/scenarios/Tropical_Warfare.pmp'Missing file 'art/textures/terrain/types/(unknown)/tropic_forestfloor_grass' referenced by: 'internal/maps/scenarios/Tropical_Warfare.pmp'Missing file 'art/textures/terrain/types/(unknown)/tropic_grass_a' referenced by: 'internal/maps/scenarios/Tropical_Warfare.pmp'Missing file 'art/textures/terrain/types/(unknown)/tropic_grass_b' referenced by: 'internal/maps/scenarios/Tropical_Warfare.pmp'Missing file 'art/textures/terrain/types/(unknown)/tropic_grass_dirt_33' referenced by: 'internal/maps/scenarios/Tropical_Warfare.pmp'Missing file 'art/textures/terrain/types/(unknown)/tropic_grass_dirt_66' referenced by: 'internal/maps/scenarios/Tropical_Warfare.pmp'Missing file 'art/textures/terrain/types/(unknown)/tropic_mud_grass' referenced by: 'internal/maps/scenarios/Tropical_Warfare.pmp'Missing file 'art/textures/ui/global/button/arrowbox_lt.dds' referenced by: 'public/gui/common/sprite1.xml'Missing file 'art/textures/ui/global/button/arrowbox_lt_over.dds' referenced by: 'public/gui/common/sprite1.xml'Missing file 'art/textures/ui/global/button/arrowbox_rt.dds' referenced by: 'public/gui/common/sprite1.xml'Missing file 'art/textures/ui/global/button/arrowbox_rt_over.dds' referenced by: 'public/gui/common/sprite1.xml'Missing file 'art/textures/ui/session/icons/bkg/statistic_s.dds' referenced by: 'public/gui/common/icon_sprites.xml', 'public/gui/common/icon_sprites.xml', 'public/gui/common/icon_sprites.xml'Missing file 'art/textures/ui/session/portraits/.png' referenced by: 'internal/simulation/templates/other/camp_rome_triumphal_arch.xml', 'public/simulation/templates/structures/rome_sb1.xml', 'public/simulation/templates/structures/rome_sb2.xml'Missing file 'art/textures/ui/session/portraits/emblems/celt.dds' referenced by: 'public/gui/pregame/sprites.xml'Missing file 'art/textures/ui/session/portraits/emblems/hele.dds' referenced by: 'public/gui/pregame/sprites.xml'Missing file 'art/textures/ui/session/portraits/emblems/iber.dds' referenced by: 'public/gui/pregame/sprites.xml'Missing file 'art/textures/ui/session/portraits/emblems/kart.dds' referenced by: 'public/gui/pregame/sprites.xml'Missing file 'art/textures/ui/session/portraits/emblems/pers.dds' referenced by: 'public/gui/pregame/sprites.xml'Missing file 'art/textures/ui/session/portraits/emblems/rome.dds' referenced by: 'public/gui/pregame/sprites.xml'Missing file 'audio/actor/human/movement/hstep_run_dirt_MN_13.ogg' referenced by: 'public/audio/actor/human/movement/run.xml', 'public/audio/actor/human/movement/run.xml'Missing file 'audio/interface/complete/building/complete_theater.xml' referenced by: 'public/simulation/templates/structures/hele_theatron.xml'Missing file 'audio/resource/lumbering/chop_10.ogg' referenced by: 'public/audio/groups/lumbering.xml'Missing file 'audio/resource/lumbering/chop_11.ogg' referenced by: 'public/audio/groups/lumbering.xml'Missing file 'audio/resource/lumbering/chop_12.ogg' referenced by: 'public/audio/groups/lumbering.xml'Missing file 'audio/resource/lumbering/chop_13.ogg' referenced by: 'public/audio/groups/lumbering.xml'Missing file 'audio/resource/lumbering/chop_14.ogg' referenced by: 'public/audio/groups/lumbering.xml'Missing file 'audio/resource/lumbering/chop_15.ogg' referenced by: 'public/audio/groups/lumbering.xml'Missing file 'audio/resource/lumbering/chop_16.ogg' referenced by: 'public/audio/groups/lumbering.xml'Missing file 'audio/resource/lumbering/chop_17.ogg' referenced by: 'public/audio/groups/lumbering.xml'Missing file 'audio/resource/lumbering/chop_18.ogg' referenced by: 'public/audio/groups/lumbering.xml'Missing file 'audio/resource/lumbering/chop_20.ogg' referenced by: 'public/audio/groups/lumbering.xml'Missing file 'audio/soundscapes/building/amb_farm10.ogg' referenced by: 'public/audio/groups/amb_farm.xml'Missing file 'audio/soundscapes/building/amb_farm11.ogg' referenced by: 'public/audio/groups/amb_farm.xml'Missing file 'audio/soundscapes/building/amb_farm12.ogg' referenced by: 'public/audio/groups/amb_farm.xml'Missing file 'audio/soundscapes/building/amb_farm13.ogg' referenced by: 'public/audio/groups/amb_farm.xml'Missing file 'audio/soundscapes/building/amb_farm20.ogg' referenced by: 'public/audio/groups/amb_farm.xml'Missing file 'audio/soundscapes/building/amb_port10.ogg' referenced by: 'public/audio/groups/amb_port.xml'Missing file 'audio/soundscapes/building/amb_port11.ogg' referenced by: 'public/audio/groups/amb_port.xml'Missing file 'audio/soundscapes/building/amb_port12.ogg' referenced by: 'public/audio/groups/amb_port.xml'Missing file 'audio/soundscapes/building/amb_port13.ogg' referenced by: 'public/audio/groups/amb_port.xml'Missing file 'audio/soundscapes/building/amb_port20.ogg' referenced by: 'public/audio/groups/amb_port.xml'Missing file 'audio/soundscapes/building/amb_trade10.ogg' referenced by: 'public/audio/groups/amb_trade.xml'Missing file 'audio/soundscapes/building/amb_trade11.ogg' referenced by: 'public/audio/groups/amb_trade.xml'Missing file 'audio/soundscapes/building/amb_trade12.ogg' referenced by: 'public/audio/groups/amb_trade.xml'Missing file 'audio/soundscapes/building/amb_trade13.ogg' referenced by: 'public/audio/groups/amb_trade.xml'Missing file 'audio/soundscapes/building/amb_trade20.ogg' referenced by: 'public/audio/groups/amb_trade.xml'Missing file 'audio/voice/hellenes/soldier/Attack_Attackx.ogg' referenced by: 'public/audio/groups/attacks.xml'Missing file 'audio/voice/hellenes/soldier/Attack_Chargex.ogg' referenced by: 'public/audio/groups/attacks.xml'Missing file 'audio/voice/hellenes/soldier/Attack_Engagex.ogg' referenced by: 'public/audio/groups/attacks.xml'Missing file 'audio/voice/hellenes/soldier/Attack_ForMyFamily.ogg' referenced by: 'public/audio/groups/attacks.xml'Missing file 'audio/voice/hellenes/soldier/Attack_Warcry.ogg' referenced by: 'public/audio/groups/attacks.xml'Missing file 'audio/voice/hellenes/soldier/Attack_ZeusSaviourandVictory.ogg' referenced by: 'public/audio/groups/attacks.xml'Unused animations:Unused file 'public/art/animation/biped/inf_2_hand_sword_attack_a.dae'Unused file 'public/art/animation/biped/inf_2_hand_sword_ready_b.dae'Unused file 'public/art/animation/biped/inf_spear_attack_a.dae'Unused file 'public/art/animation/biped/inf_spear_attack_b.dae'Unused file 'public/art/animation/biped/inf_spear_attack_c.dae'Unused file 'public/art/animation/biped/inf_spear_attack_d.dae'Unused file 'public/art/animation/biped/inf_spear_attack_e.dae'Unused file 'public/art/animation/biped/not used/backflip.psa'Unused file 'public/art/animation/biped/not used/fem_idle_a.psa'Unused file 'public/art/animation/biped/not used/fem_walk_b.psa'Unused file 'public/art/animation/biped/not used/idle.psa'Unused file 'public/art/animation/biped/not used/ijv_01.psa'Unused file 'public/art/animation/biped/not used/inf_2hspear_attack_a.psa'Unused file 'public/art/animation/biped/not used/inf_2hspear_attack_b.psa'Unused file 'public/art/animation/biped/not used/inf_2hspear_attack_c.psa'Unused file 'public/art/animation/biped/not used/inf_2hspear_attack_d.psa'Unused file 'public/art/animation/biped/not used/inf_2hspear_attack_e.psa'Unused file 'public/art/animation/biped/rider_archer_atk_a.psa'Unused file 'public/art/animation/cavalry/arch/attack/rider_archer_atk_a.psa'Unused file 'public/art/animation/cavalry/javelin/attack/rider_javelin_atk_a.psa'Unused file 'public/art/animation/female/f_salute_01.dae'Unused file 'public/art/animation/infantry/general/forage_fem.psa'Unused file 'public/art/animation/infantry/general/orchard.psa'Unused file 'public/art/animation/infantry/spear/idle/hoplite_idle_1.dae'Unused file 'public/art/animation/infantry/support/idle/fem_01.psa'Unused file 'public/art/animation/infantry/support/move/walk/fem_01.psa'Unused file 'public/art/animation/infantry/sword/idle/isw_idle_02_neck.dae'Unused file 'public/art/animation/infantry/sword/idle/isw_idle_b_01.dae'Unused file 'public/art/animation/infantry/sword/move/run/isw_s_def_em_off.dae'Unused file 'public/art/animation/mechanical/hele_siege_tower_idle.dae'Unused file 'public/art/animation/mechanical/ship_idle.psa'Unused file 'public/art/animation/mechanical/ship_move.psa'Unused file 'public/art/animation/quadraped/elephant_idle.psa'Unused file 'public/art/animation/quadraped/elephant_walk.psa'Unused file 'public/art/animation/quadraped/gallop.psa'Unused file 'public/art/animation/quadraped/horseidle.psa'Unused file 'public/art/animation/test/jav2.dae'Unused meshes:Unused file 'public/art/meshes/gaia/bigstick.pmd'Unused file 'public/art/meshes/gaia/cypress_a.pmd'Unused file 'public/art/meshes/gaia/cypress_b.pmd'Unused file 'public/art/meshes/gaia/deciduo1.pmd'Unused file 'public/art/meshes/gaia/deciduo2.pmd'Unused file 'public/art/meshes/gaia/palm_medit_fan_a.pmd'Unused file 'public/art/meshes/gaia/palm_medit_fan_b.pmd'Unused file 'public/art/meshes/gaia/pine_a.pmd'Unused file 'public/art/meshes/gaia/prop_axe_basic.pmd'Unused file 'public/art/meshes/gaia/prop_sword_basica.pmd'Unused file 'public/art/meshes/gaia/prop_sword_basicb.pmd'Unused file 'internal/art/meshes/gaia/quarry_a.dae'Unused file 'internal/art/meshes/gaia/quarry_a_base.dae'Unused file 'internal/art/meshes/gaia/quarry_b.dae'Unused file 'internal/art/meshes/gaia/quarry_b_base.dae'Unused file 'public/art/meshes/gaia/stone_granite_sm_c.pmd'Unused file 'public/art/meshes/gaia/stone_granite_sm_d.pmd'Unused file 'public/art/meshes/gaia/tree_apple_top_e.dae'Unused file 'public/art/meshes/gaia/tree_apple_top_f.dae'Unused file 'public/art/meshes/gaia/tree_apple_top_g.dae'Unused file 'public/art/meshes/gaia/tree_apple_top_h.dae'Unused file 'public/art/meshes/gaia/tree_apple_trunk_c.dae'Unused file 'public/art/meshes/gaia/tree_apple_trunk_d.dae'Unused file 'public/art/meshes/gaia/wrld_bush_1.pmd'Unused file 'public/art/meshes/gaia/wrld_bush_2.pmd'Unused file 'public/art/meshes/gaia/wrld_cypress_potted_b.pmd'Unused file 'public/art/meshes/gaia/wrld_cypress_row_a.pmd'Unused file 'public/art/meshes/gaia/wrld_cypresspotted_a.pmd'Unused file 'public/art/meshes/gaia/wrld_fol_grass_crab_lg.pmd'Unused file 'public/art/meshes/gaia/wrld_fol_grass_crab_sm.pmd'Unused file 'public/art/meshes/gaia/wrld_fol_grass_tall1.pmd'Unused file 'public/art/meshes/gaia/wrld_fol_grass_tall2.pmd'Unused file 'public/art/meshes/gaia/wrld_fol_grass_tall3.pmd'Unused file 'public/art/meshes/gaia/wrld_fol_grass_tall4.pmd'Unused file 'public/art/meshes/gaia/wrld_fol_plantb_sm.pmd'Unused file 'public/art/meshes/gaia/wrld_fol_sprite.pmd'Unused file 'public/art/meshes/gaia/wrld_mushroom.pmd'Unused file 'public/art/meshes/gaia/wrld_plant_grass_dry1.pmd'Unused file 'public/art/meshes/gaia/wrld_plant_grass_dry2.pmd'Unused file 'public/art/meshes/gaia/wrld_plant_grass_dry3.pmd'Unused file 'public/art/meshes/gaia/wrld_plant_med2.pmd'Unused file 'public/art/meshes/gaia/wrld_rock_1.pmd'Unused file 'public/art/meshes/gaia/wrld_rock_2.pmd'Unused file 'public/art/meshes/gaia/wrld_rock_3.pmd'Unused file 'public/art/meshes/gaia/wrld_rock_4.pmd'Unused file 'public/art/meshes/gaia/wrld_rock_5.pmd'Unused file 'public/art/meshes/gaia/wrld_rock_6.pmd'Unused file 'public/art/meshes/gaia/wrld_rock_7.pmd'Unused file 'public/art/meshes/gaia/wrld_rock_8.pmd'Unused file 'public/art/meshes/gaia/wrld_sp_snowman.pmd'Unused file 'public/art/meshes/props/cape_hd_transparent.dae'Unused file 'public/art/meshes/props/celt_barracks_decal.dae'Unused file 'public/art/meshes/props/celt_fortress_gravel.dae'Unused file 'public/art/meshes/props/celt_outpost2_door.dae'Unused file 'public/art/meshes/props/celt_sb_mud.dae'Unused file 'public/art/meshes/props/celt_temple_cauldron.dae'Unused file 'public/art/meshes/props/celt_trader.pmd'Unused file 'public/art/meshes/props/celt_tri1.pmd'Unused file 'public/art/meshes/props/celt_wc2.pmd'Unused file 'public/art/meshes/props/decal_celt_farmstead.dae'Unused file 'public/art/meshes/props/decal_stone_medit_a.dae'Unused file 'public/art/meshes/props/decal_struct_2x2.dae'Unused file 'public/art/meshes/props/decal_struct_3x6.dae'Unused file 'public/art/meshes/props/decal_struct_4x4.dae'Unused file 'public/art/meshes/props/decal_struct_5x5.dae'Unused file 'public/art/meshes/props/decal_struct_6x6.dae'Unused file 'public/art/meshes/props/decal_struct_small.dae'Unused file 'public/art/meshes/props/decal_struct_theatron.dae'Unused file 'public/art/meshes/props/decal_struct_wall_long.dae'Unused file 'public/art/meshes/props/decal_struct_wall_med.dae'Unused file 'public/art/meshes/props/elephant_turret.pmd'Unused file 'public/art/meshes/props/hele_corral_decal.dae'Unused file 'public/art/meshes/props/hele_prop_weap_1.pmd'Unused file 'public/art/meshes/props/hele_sb2.pmd'Unused file 'public/art/meshes/props/hele_wt.pmd'Unused file 'public/art/meshes/props/helmet/celt_hair_a.pmd'Unused file 'public/art/meshes/props/helmet/celt_helmet_j.pmd'Unused file 'public/art/meshes/props/helmet/celt_helmet_k.pmd'Unused file 'public/art/meshes/props/helmet/celt_helmet_l.pmd'Unused file 'public/art/meshes/props/helmet/celt_helmet_m.pmd'Unused file 'public/art/meshes/props/helmet/head_female_d.dae'Unused file 'public/art/meshes/props/helmet/hele_hat_a.pmd'Unused file 'public/art/meshes/props/helmet/hele_helmet_a.pmd'Unused file 'public/art/meshes/props/helmet/hele_helmet_p.pmd'Unused file 'public/art/meshes/props/helmet/hele_pilos_spartan.dae'Unused file 'public/art/meshes/props/helmet/helmet_thracian_2.dae'Unused file 'public/art/meshes/props/helmet/kart_helmet_a.pmd'Unused file 'public/art/meshes/props/helmet/kart_helmet_b.pmd'Unused file 'public/art/meshes/props/helmet/kart_helmet_c.pmd'Unused file 'public/art/meshes/props/helmet/kart_helmet_d.pmd'Unused file 'public/art/meshes/props/helmet/mace_helmet_j.pmd'Unused file 'public/art/meshes/props/helmet/mace_helmet_l.dae'Unused file 'public/art/meshes/props/helmet/rome_attic_a.dae'Unused file 'public/art/meshes/props/helmet/samn_helmet_a.pmd'Unused file 'public/art/meshes/props/helmet/samn_helmet_b.pmd'Unused file 'public/art/meshes/props/helmet/samn_helmet_c.pmd'Unused file 'public/art/meshes/props/iber_boat_trisail.dae'Unused file 'public/art/meshes/props/iber_cc.pmd'Unused file 'public/art/meshes/props/iber_fc_hay.pmd'Unused file 'public/art/meshes/props/iber_gate_door_1.dae'Unused file 'public/art/meshes/props/iber_hc.pmd'Unused file 'public/art/meshes/props/iber_ho_a.pmd'Unused file 'public/art/meshes/props/iber_ho_b.pmd'Unused file 'public/art/meshes/props/iber_ho_c.pmd'Unused file 'public/art/meshes/props/iber_mc.pmd'Unused file 'public/art/meshes/props/iber_rc.pmd'Unused file 'public/art/meshes/props/iber_scout_tower_b.dae'Unused file 'public/art/meshes/props/jav_loaded_iron.dae'Unused file 'public/art/meshes/props/kart_cc.pmd'Unused file 'public/art/meshes/props/kart_civiccentre_palms.dae'Unused file 'public/art/meshes/props/kart_fc.pmd'Unused file 'public/art/meshes/props/kart_ho_a.pmd'Unused file 'public/art/meshes/props/kart_ho_b.pmd'Unused file 'public/art/meshes/props/kart_ho_c.pmd'Unused file 'public/art/meshes/props/kart_mc.pmd'Unused file 'public/art/meshes/props/kart_pc.pmd'Unused file 'public/art/meshes/props/kart_rc.pmd'Unused file 'public/art/meshes/props/kart_st.pmd'Unused file 'public/art/meshes/props/kart_tc.pmd'Unused file 'public/art/meshes/props/m_h_beard.pmd'Unused file 'public/art/meshes/props/pers_alt_build_01.dae'Unused file 'public/art/meshes/props/pers_barracks_props_b.dae'Unused file 'public/art/meshes/props/pers_cc_fancy.pmd'Unused file 'public/art/meshes/props/pers_cc_props_a.dae'Unused file 'public/art/meshes/props/pers_cc_props_b.dae'Unused file 'public/art/meshes/props/pers_ff_fancy.pmd'Unused file 'public/art/meshes/props/pers_fortress_b.dae'Unused file 'public/art/meshes/props/pers_fortress_eagles.dae'Unused file 'public/art/meshes/props/pers_hc_fancy.pmd'Unused file 'public/art/meshes/props/pers_ho_a.pmd'Unused file 'public/art/meshes/props/pers_ho_b.pmd'Unused file 'public/art/meshes/props/pers_ho_c.pmd'Unused file 'public/art/meshes/props/pers_ho_d.pmd'Unused file 'public/art/meshes/props/pers_mc.pmd'Unused file 'public/art/meshes/props/pers_pc.pmd'Unused file 'public/art/meshes/props/pers_rc.pmd'Unused file 'public/art/meshes/props/pers_tc.pmd'Unused file 'public/art/meshes/props/pers_tc_fancy.pmd'Unused file 'public/art/meshes/props/pers_wall_tower.dae'Unused file 'public/art/meshes/props/prop_sword_basica.pmd'Unused file 'public/art/meshes/props/prop_sword_basicb.pmd'Unused file 'public/art/meshes/props/rome_door2.pmd'Unused file 'public/art/meshes/props/rome_ff.pmd'Unused file 'public/art/meshes/props/rome_ho3_door1.pmd'Unused file 'public/art/meshes/props/rome_ho_3_vines.pmd'Unused file 'public/art/meshes/props/rome_mc.pmd'Unused file 'public/art/meshes/props/rome_prop_w1.pmd'Unused file 'public/art/meshes/props/rome_prop_w2.pmd'Unused file 'public/art/meshes/props/rome_prop_w3.pmd'Unused file 'public/art/meshes/props/rome_prop_w4.pmd'Unused file 'public/art/meshes/props/rome_prop_w5.pmd'Unused file 'public/art/meshes/props/rome_prop_w6.pmd'Unused file 'public/art/meshes/props/rome_prop_w_mc.pmd'Unused file 'public/art/meshes/props/rome_rc.pmd'Unused file 'public/art/meshes/props/scaletest.pmd'Unused file 'public/art/meshes/props/shield/gerron_b_f.pmd'Unused file 'public/art/meshes/props/shield/hex_b_f.pmd'Unused file 'public/art/meshes/props/shield/oval_s_b.pmd'Unused file 'public/art/meshes/props/shield/pict_c_b.pmd'Unused file 'public/art/meshes/props/shield/pict_c_f.pmd'Unused file 'public/art/meshes/props/shield/round_b_b.pmd'Unused file 'public/art/meshes/props/shield/round_f_b.pmd'Unused file 'public/art/meshes/props/shield/round_f_f.pmd'Unused file 'public/art/meshes/props/shield/round_h_b.pmd'Unused file 'public/art/meshes/props/shield/round_n_b.pmd'Unused file 'public/art/meshes/props/shield/round_n_f.pmd'Unused file 'public/art/meshes/props/shield/round_r_b.pmd'Unused file 'public/art/meshes/props/shield/round_r_f.pmd'Unused file 'public/art/meshes/props/shield/scutum_d_b.pmd'Unused file 'public/art/meshes/props/shield/scutum_d_f.pmd'Unused file 'public/art/meshes/props/shield/scutum_i_f.pmd'Unused file 'public/art/meshes/props/shield/tall_a_b.pmd'Unused file 'public/art/meshes/props/shield/tall_a_f.pmd'Unused file 'public/art/meshes/props/shld_rome_la_01.pmd'Unused file 'public/art/meshes/props/shld_rome_la_02.pmd'Unused file 'public/art/meshes/props/shld_rome_la_03.pmd'Unused file 'public/art/meshes/props/shld_rome_la_04.pmd'Unused file 'public/art/meshes/props/shld_rome_la_05.pmd'Unused file 'public/art/meshes/props/shld_rome_la_06.pmd'Unused file 'public/art/meshes/props/shld_rome_la_07.pmd'Unused file 'public/art/meshes/props/shld_rome_la_08.pmd'Unused file 'public/art/meshes/props/shld_rome_la_09.pmd'Unused file 'public/art/meshes/props/shld_rome_la_10.pmd'Unused file 'public/art/meshes/props/shld_rome_sm_01.pmd'Unused file 'public/art/meshes/props/shld_rome_sm_02.pmd'Unused file 'public/art/meshes/props/shld_rome_sm_03.pmd'Unused file 'public/art/meshes/props/shld_rome_sm_04.pmd'Unused file 'public/art/meshes/props/shld_rome_sm_05.pmd'Unused file 'public/art/meshes/props/shld_rome_sm_06.pmd'Unused file 'public/art/meshes/props/shld_rome_sm_07.pmd'Unused file 'public/art/meshes/props/shld_rome_sm_08.pmd'Unused file 'public/art/meshes/props/shld_rome_sm_09.pmd'Unused file 'public/art/meshes/props/shld_rome_sm_10.pmd'Unused file 'public/art/meshes/props/shld_rome_sm_11.pmd'Unused file 'public/art/meshes/props/special/campfire_decal.dae'Unused file 'public/art/meshes/props/temple_foundation.dae'Unused file 'public/art/meshes/props/test_towershield.pmd'Unused file 'public/art/meshes/props/tool_handscythe.pmd'Unused file 'public/art/meshes/props/tool_hoe2.pmd'Unused file 'public/art/meshes/props/tool_mallet.pmd'Unused file 'public/art/meshes/props/weap_akin_a.pmd'Unused file 'public/art/meshes/props/weap_akin_b.pmd'Unused file 'public/art/meshes/props/weap_akin_d.pmd'Unused file 'public/art/meshes/props/weap_bow_b.pmd'Unused file 'public/art/meshes/props/weap_csword_c.pmd'Unused file 'public/art/meshes/props/weap_falcata_a.pmd'Unused file 'public/art/meshes/props/weap_falcata_e.pmd'Unused file 'public/art/meshes/props/weap_falcata_f.pmd'Unused file 'public/art/meshes/props/weap_jav_a.pmd'Unused file 'public/art/meshes/props/weap_jav_e.pmd'Unused file 'public/art/meshes/props/weap_pillum_e.pmd'Unused file 'public/art/meshes/props/weap_pillum_f.pmd'Unused file 'public/art/meshes/props/weap_sling_b.pmd'Unused file 'public/art/meshes/props/weap_spear_d.pmd'Unused file 'public/art/meshes/props/weap_spear_e.pmd'Unused file 'public/art/meshes/props/weap_spear_long_a.pmd'Unused file 'public/art/meshes/props/weap_spear_long_c.pmd'Unused file 'public/art/meshes/props/weap_xiphos_c.pmd'Unused file 'public/art/meshes/props/weap_xiphos_e.pmd'Unused file 'public/art/meshes/props/wood_lumber_small_a.pmd'Unused file 'public/art/meshes/props/wood_lumber_small_b.pmd'Unused file 'public/art/meshes/props/wood_lumber_small_c.pmd'Unused file 'public/art/meshes/props/wrld_cypresspotted_a.pmd'Unused file 'public/art/meshes/props/wrld_waypoint_flag.pmd'Unused file 'public/art/meshes/skeletal/0addude.pmd'Unused file 'public/art/meshes/skeletal/0addudepropped.pmd'Unused file 'public/art/meshes/skeletal/chicken.pmd'Unused file 'public/art/meshes/skeletal/deer_mesh_skeleton.dae'Unused file 'public/art/meshes/skeletal/drafthorse.pmd'Unused file 'public/art/meshes/skeletal/elephant_propped.pmd'Unused file 'public/art/meshes/skeletal/f_tights.dae'Unused file 'public/art/meshes/skeletal/hele_spar_u1.pmd'Unused file 'public/art/meshes/skeletal/m_dress.dae'Unused file 'public/art/meshes/skeletal/m_dress.pmd'Unused file 'public/art/meshes/skeletal/m_dress_b.pmd'Unused file 'public/art/meshes/skeletal/m_pants_a.pmd'Unused file 'public/art/meshes/skeletal/m_pants_b.pmd'Unused file 'public/art/meshes/skeletal/m_pants_c.pmd'Unused file 'public/art/meshes/skeletal/m_pants_tunic-w.dae'Unused file 'public/art/meshes/skeletal/m_tights.pmd'Unused file 'public/art/meshes/skeletal/m_tunic_armor.dae'Unused file 'public/art/meshes/skeletal/m_tunic_b_cape.pmd'Unused file 'public/art/meshes/skeletal/m_tunic_b_hero.pmd'Unused file 'public/art/meshes/skeletal/m_tunic_c.pmd'Unused file 'public/art/meshes/skeletal/pig.pmd'Unused file 'public/art/meshes/skeletal/sheep.pmd'Unused file 'public/art/meshes/structural/celt_boat_fishing.dae'Unused file 'public/art/meshes/structural/celt_corral_mud.dae'Unused file 'public/art/meshes/structural/celt_tavern_mud.dae'Unused file 'public/art/meshes/structural/celt_tri.pmd'Unused file 'public/art/meshes/structural/celt_wc.pmd'Unused file 'public/art/meshes/structural/grkhouse.pmd'Unused file 'public/art/meshes/structural/hele_sb2.pmd'Unused file 'public/art/meshes/structural/hele_st.pmd'Unused file 'public/art/meshes/structural/hele_wg.pmd'Unused file 'public/art/meshes/structural/hele_wt.pmd'Unused file 'public/art/meshes/structural/iber_boat_fishing.dae'Unused file 'public/art/meshes/structural/iber_cc.pmd'Unused file 'public/art/meshes/structural/iber_fc.pmd'Unused file 'public/art/meshes/structural/iber_hc.pmd'Unused file 'public/art/meshes/structural/iber_ho_a.pmd'Unused file 'public/art/meshes/structural/iber_ho_b.pmd'Unused file 'public/art/meshes/structural/iber_ho_c.pmd'Unused file 'public/art/meshes/structural/iber_mc.pmd'Unused file 'public/art/meshes/structural/iber_rc.pmd'Unused file 'public/art/meshes/structural/iber_st.pmd'Unused file 'public/art/meshes/structural/iber_tc.pmd'Unused file 'public/art/meshes/structural/iber_wall.dae'Unused file 'public/art/meshes/structural/iber_wall_gate.dae'Unused file 'public/art/meshes/structural/iber_wall_tower.dae'Unused file 'public/art/meshes/structural/kart_cc.pmd'Unused file 'public/art/meshes/structural/kart_fc.pmd'Unused file 'public/art/meshes/structural/kart_ff.pmd'Unused file 'public/art/meshes/structural/kart_ho_a.pmd'Unused file 'public/art/meshes/structural/kart_ho_b.pmd'Unused file 'public/art/meshes/structural/kart_ho_c.pmd'Unused file 'public/art/meshes/structural/kart_mc.pmd'Unused file 'public/art/meshes/structural/kart_pc.pmd'Unused file 'public/art/meshes/structural/kart_rc.pmd'Unused file 'public/art/meshes/structural/kart_scout_tower.dae'Unused file 'public/art/meshes/structural/kart_st.pmd'Unused file 'public/art/meshes/structural/kart_tc.pmd'Unused file 'public/art/meshes/structural/kart_tri.dae'Unused file 'public/art/meshes/structural/pers_cc.pmd'Unused file 'public/art/meshes/structural/pers_fc.pmd'Unused file 'public/art/meshes/structural/pers_ff.pmd'Unused file 'public/art/meshes/structural/pers_hc.pmd'Unused file 'public/art/meshes/structural/pers_ho_a.pmd'Unused file 'public/art/meshes/structural/pers_ho_b.pmd'Unused file 'public/art/meshes/structural/pers_ho_c.pmd'Unused file 'public/art/meshes/structural/pers_ho_d.pmd'Unused file 'public/art/meshes/structural/pers_market.dae'Unused file 'public/art/meshes/structural/pers_mc.pmd'Unused file 'public/art/meshes/structural/pers_pc.pmd'Unused file 'public/art/meshes/structural/pers_rc.pmd'Unused file 'public/art/meshes/structural/pers_sb1.pmd'Unused file 'public/art/meshes/structural/pers_st.pmd'Unused file 'public/art/meshes/structural/pers_tc.pmd'Unused file 'public/art/meshes/structural/plac_cc.pmd'Unused file 'public/art/meshes/structural/plac_fc.pmd'Unused file 'public/art/meshes/structural/plac_ff.pmd'Unused file 'public/art/meshes/structural/plac_hc.pmd'Unused file 'public/art/meshes/structural/plac_ho.pmd'Unused file 'public/art/meshes/structural/plac_mc.pmd'Unused file 'public/art/meshes/structural/plac_pc.pmd'Unused file 'public/art/meshes/structural/plac_rc.pmd'Unused file 'public/art/meshes/structural/plac_st.pmd'Unused file 'public/art/meshes/structural/plac_tc.pmd'Unused file 'public/art/meshes/structural/plot_field.pmd'Unused file 'public/art/meshes/structural/proptest.pmd'Unused file 'public/art/meshes/structural/rome_civic_center.dae'Unused file 'public/art/meshes/structural/rome_ff.pmd'Unused file 'public/art/meshes/structural/rome_ho_a.pmd'Unused file 'public/art/meshes/structural/rome_ho_b.pmd'Unused file 'public/art/meshes/structural/rome_ho_c.pmd'Unused file 'public/art/meshes/structural/rome_mc.pmd'Unused file 'public/art/meshes/structural/rome_rc.pmd'Unused file 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file 'internal/art/meshes/temp/l_boot.pmd'Unused file 'internal/art/meshes/temp/l_glove.pmd'Unused file 'internal/art/meshes/temp/med.pmd'Unused file 'internal/art/meshes/temp/plac_helmet_a.pmd'Unused file 'internal/art/meshes/temp/r_boot.pmd'Unused file 'internal/art/meshes/temp/r_glove.pmd'Unused file 'internal/art/meshes/temp/ship.pmd'Unused file 'internal/art/meshes/temp/special_celt_genlab.pmd'Unused file 'internal/art/meshes/temp/su1.pmd'Unused file 'internal/art/meshes/temp/su2.pmd'Unused file 'internal/art/meshes/temp/su3.pmd'Unused file 'internal/art/meshes/temp/trd.pmd'Unused file 'internal/art/meshes/temp/waterplane.pmd'Unused file 'internal/art/meshes/test/balrog.pmd'Unused file 'internal/art/meshes/test/balrogwings.pmd'Unused file 'internal/art/meshes/test/elephaunt propped.pmd'Unused file 'internal/art/meshes/test/elephaunt_propped.pmd'Unused file 'internal/art/meshes/test/jav2.dae'Unused file 'internal/art/meshes/test/prop_proptest.pmd'Unused file 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file 'public/art/textures/skins/props/shield/hele_round_o.dds'Unused file 'public/art/textures/skins/props/shield/hele_round_z.dds'Unused file 'public/art/textures/skins/props/shield/hele_seilinos.png'Unused file 'public/art/textures/skins/props/shield/hele_shield_guide_1.png'Unused file 'public/art/textures/skins/props/shield/hele_shield_guide_2.png'Unused file 'public/art/textures/skins/props/shield/hele_spartan_v3.dds'Unused file 'public/art/textures/skins/props/shield/iber_oval_a.dds'Unused file 'public/art/textures/skins/props/shield/iber_round_f.dds'Unused file 'public/art/textures/skins/props/shield/iber_round_i.dds'Unused file 'public/art/textures/skins/props/shield/kart_round_aa.dds'Unused file 'public/art/textures/skins/props/shield/kart_round_ab.dds'Unused file 'public/art/textures/skins/props/shield/kart_round_ac.dds'Unused file 'public/art/textures/skins/props/shield/kart_round_c.dds'Unused file 'public/art/textures/skins/props/shield/kart_round_e.dds'Unused file 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'public/art/textures/skins/props/shield/rome_round_a.dds'Unused file 'public/art/textures/skins/props/shield/rome_round_b.dds'Unused file 'public/art/textures/skins/props/shield/rome_round_c.dds'Unused file 'public/art/textures/skins/props/shield/rome_round_d.dds'Unused file 'public/art/textures/skins/props/shield/rome_round_e.dds'Unused file 'public/art/textures/skins/props/shield/rome_round_f.dds'Unused file 'public/art/textures/skins/props/shield/rome_round_g.dds'Unused file 'public/art/textures/skins/props/shield/rome_round_h.dds'Unused file 'public/art/textures/skins/props/shield/rome_round_i.dds'Unused file 'public/art/textures/skins/props/shield/rome_round_j.dds'Unused file 'public/art/textures/skins/props/shield/rome_round_k.dds'Unused file 'public/art/textures/skins/props/shield/thureos_white.png'Unused file 'public/art/textures/skins/props/shield/towershield_wood_white.dds'Unused file 'public/art/textures/skins/props/ship_shroud.png'Unused file 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'public/art/textures/skins/skeletal/animal_cow.dds'Unused file 'public/art/textures/skins/skeletal/bloodied/rome_isp_e_1.dds'Unused file 'public/art/textures/skins/skeletal/celt_isw_b.dds'Unused file 'public/art/textures/skins/skeletal/chi_isp_b.png'Unused file 'public/art/textures/skins/skeletal/generic_tunic_short_a.dds'Unused file 'public/art/textures/skins/skeletal/gown_green.dds'Unused file 'public/art/textures/skins/skeletal/hele_csw_e.dds'Unused file 'public/art/textures/skins/skeletal/hele_female_gorgo.dds'Unused file 'public/art/textures/skins/skeletal/hele_hetairoi.dds'Unused file 'public/art/textures/skins/skeletal/hele_iar_b.dds'Unused file 'public/art/textures/skins/skeletal/hele_ijv_b.dds'Unused file 'public/art/textures/skins/skeletal/hele_isp_e.dds'Unused file 'public/art/textures/skins/skeletal/hele_isp_e_a.dds'Unused file 'public/art/textures/skins/skeletal/hele_isp_e_b.dds'Unused file 'public/art/textures/skins/skeletal/hele_isp_e_c.dds'Unused file 'public/art/textures/skins/skeletal/hele_isp_e_e.dds'Unused file 'public/art/textures/skins/skeletal/hele_spar_u1.dds'Unused file 'public/art/textures/skins/skeletal/hele_spartitiate_2.dds'Unused file 'public/art/textures/skins/skeletal/hele_xenophon_tunic.dds'Unused file 'public/art/textures/skins/skeletal/horse_hele_d.dds'Unused file 'public/art/textures/skins/skeletal/horse_hele_e.dds'Unused file 'public/art/textures/skins/skeletal/horse_hele_f.dds'Unused file 'public/art/textures/skins/skeletal/horse_pers_csp_a_1.dds'Unused file 'public/art/textures/skins/skeletal/horse_pers_csp_b_1.dds'Unused file 'public/art/textures/skins/skeletal/horse_pers_csp_b_2.dds'Unused file 'public/art/textures/skins/skeletal/horse_pers_csp_b_3.dds'Unused file 'public/art/textures/skins/skeletal/horse_pers_csp_e_1.dds'Unused file 'public/art/textures/skins/skeletal/horse_pers_csp_e_2.dds'Unused file 'public/art/textures/skins/skeletal/horse_pers_csp_e_3.dds'Unused file 'public/art/textures/skins/skeletal/horse_pers_csp_e_4.dds'Unused file 'public/art/textures/skins/skeletal/horse_pers_csw_b_1.dds'Unused file 'public/art/textures/skins/skeletal/horse_pers_csw_b_2.dds'Unused file 'public/art/textures/skins/skeletal/horse_pers_csw_b_3.dds'Unused file 'public/art/textures/skins/skeletal/horse_pinto.png'Unused file 'public/art/textures/skins/skeletal/horse_rome_a.dds'Unused file 'public/art/textures/skins/skeletal/horse_rome_b.dds'Unused file 'public/art/textures/skins/skeletal/horse_rome_c.dds'Unused file 'public/art/textures/skins/skeletal/horse_rome_snipe.dds'Unused file 'public/art/textures/skins/skeletal/horse_rome_stripe.dds'Unused file 'public/art/textures/skins/skeletal/horse_rome_su2.dds'Unused file 'public/art/textures/skins/skeletal/horse_rome_su2_1.dds'Unused file 'public/art/textures/skins/skeletal/horse_rome_su2_2.dds'Unused file 'public/art/textures/skins/skeletal/horse_rome_su2_3.dds'Unused file 'public/art/textures/skins/skeletal/horse_rome_su2_4.dds'Unused file 'public/art/textures/skins/skeletal/iber_hero_variato.dds'Unused file 'public/art/textures/skins/skeletal/iber_isl_b.dds'Unused file 'public/art/textures/skins/skeletal/iber_su2.dds'Unused file 'public/art/textures/skins/skeletal/iber_test_2.png'Unused file 'public/art/textures/skins/skeletal/iberian_healer.dds'Unused file 'public/art/textures/skins/skeletal/iberians-test.dds'Unused file 'public/art/textures/skins/skeletal/imp_rome_isw_e_1.dds'Unused file 'public/art/textures/skins/skeletal/kart_cjv_b_2.dds'Unused file 'public/art/textures/skins/skeletal/kart_csp_e_1.dds'Unused file 'public/art/textures/skins/skeletal/kart_csp_e_3.dds'Unused file 'public/art/textures/skins/skeletal/kart_csw_b_1.dds'Unused file 'public/art/textures/skins/skeletal/kart_csw_e_1.dds'Unused file 'public/art/textures/skins/skeletal/kart_ijv_b_1.dds'Unused file 'public/art/textures/skins/skeletal/kart_ijv_e_1.dds'Unused file 'public/art/textures/skins/skeletal/kart_isp_b_1.dds'Unused file 'public/art/textures/skins/skeletal/old null.png'Unused file 'public/art/textures/skins/skeletal/pers_car_a_1.dds'Unused file 'public/art/textures/skins/skeletal/pers_car_b_r.png'Unused file 'public/art/textures/skins/skeletal/pers_car_e_1.dds'Unused file 'public/art/textures/skins/skeletal/pers_car_e_2.dds'Unused file 'public/art/textures/skins/skeletal/pers_cjv_a_1.dds'Unused file 'public/art/textures/skins/skeletal/pers_cjv_b_1.dds'Unused file 'public/art/textures/skins/skeletal/pers_cjv_e_1.dds'Unused file 'public/art/textures/skins/skeletal/pers_csp_a_1.dds'Unused file 'public/art/textures/skins/skeletal/pers_csp_e_1.dds'Unused file 'public/art/textures/skins/skeletal/pers_csw_a.dds'Unused file 'public/art/textures/skins/skeletal/pers_csw_a_1.dds'Unused file 'public/art/textures/skins/skeletal/pers_csw_a_2.dds'Unused file 'public/art/textures/skins/skeletal/pers_csw_b_2.dds'Unused file 'public/art/textures/skins/skeletal/pers_iar_a_1.dds'Unused file 'public/art/textures/skins/skeletal/pers_ijv_e_1.dds'Unused file 'public/art/textures/skins/skeletal/pers_isp_b_2.dds'Unused file 'public/art/textures/skins/skeletal/pers_isp_e_1.png'Unused file 'public/art/textures/skins/skeletal/plac_celt_a.dds'Unused file 'public/art/textures/skins/skeletal/plac_celt_b.dds'Unused file 'public/art/textures/skins/skeletal/plac_celt_e.dds'Unused file 'public/art/textures/skins/skeletal/plac_hele_a.dds'Unused file 'public/art/textures/skins/skeletal/plac_hele_b.dds'Unused file 'public/art/textures/skins/skeletal/plac_hele_e.dds'Unused file 'public/art/textures/skins/skeletal/plac_iber_a.dds'Unused file 'public/art/textures/skins/skeletal/plac_iber_b.dds'Unused file 'public/art/textures/skins/skeletal/plac_iber_e.dds'Unused file 'public/art/textures/skins/skeletal/plac_kart_a.dds'Unused file 'public/art/textures/skins/skeletal/plac_kart_b.dds'Unused file 'public/art/textures/skins/skeletal/plac_kart_e.dds'Unused file 'public/art/textures/skins/skeletal/plac_pers_a.dds'Unused file 'public/art/textures/skins/skeletal/plac_pers_b.dds'Unused file 'public/art/textures/skins/skeletal/plac_pers_e.dds'Unused file 'public/art/textures/skins/skeletal/plac_rome_a.dds'Unused file 'public/art/textures/skins/skeletal/rome_ijv_b.dds'Unused file 'public/art/textures/skins/skeletal/rome_ijv_e.dds'Unused file 'public/art/textures/skins/skeletal/rome_ijv_e_1.dds'Unused file 'public/art/textures/skins/skeletal/rome_isp_a.dds'Unused file 'public/art/textures/skins/skeletal/rome_isw_e_1.dds'Unused file 'public/art/textures/skins/skeletal/rome_su2_decurio.dds'Unused file 'public/art/textures/skins/skeletal/rome_su2_decurio_2.dds'Unused file 'public/art/textures/skins/skeletal/rome_su2_decurio_3.dds'Unused file 'public/art/textures/skins/skeletal/rome_su2_decurio_3_a.dds'Unused file 'internal/art/textures/skins/skeletal/santa.dds'Unused file 'internal/art/textures/skins/structural/[old]rome_struct_1.dds'Unused file 'public/art/textures/skins/structural/chainlink.dds'Unused file 'internal/art/textures/skins/structural/chin_ship.png'Unused file 'public/art/textures/skins/structural/hele_ho_1.dds'Unused file 'public/art/textures/skins/structural/hele_struct.png'Unused file 'public/art/textures/skins/structural/hele_struct_1_winter.dds'Unused file 'public/art/textures/skins/structural/hele_struct_2_winter.dds'Unused file 'public/art/textures/skins/structural/iber_ship.png'Unused file 'public/art/textures/skins/structural/kart_ballista.png'Unused file 'public/art/textures/skins/structural/kart_trireme.png'Unused file 'public/art/textures/skins/structural/kart_trireme_blank.png'Unused file 'internal/art/textures/skins/structural/null.png'Unused file 'internal/art/textures/skins/structural/old null.png'Unused file 'public/art/textures/skins/structural/pers_struct_c.dds'Unused file 'public/art/textures/skins/structural/plac_celt.dds'Unused file 'public/art/textures/skins/structural/plac_hele.dds'Unused file 'internal/art/textures/skins/structural/plac_iber.dds'Unused file 'public/art/textures/skins/structural/plac_kart.dds'Unused file 'internal/art/textures/skins/structural/plac_pers.dds'Unused file 'internal/art/textures/skins/structural/plac_rome.dds'Unused file 'public/art/textures/skins/structural/plot_field.dds'Unused file 'public/art/textures/skins/structural/plot_field_alternate.dds'Unused file 'public/art/textures/skins/structural/plot_field_dirt.dds'Unused file 'public/art/textures/skins/structural/plot_field_fall.dds'Unused file 'public/art/textures/skins/structural/plot_field_spring.dds'Unused file 'public/art/textures/skins/structural/rome_ram.dds'Unused file 'public/art/textures/skins/structural/rome_sail.dds'Unused file 'public/art/textures/skins/structural/rome_sb_camp.dds'Unused file 'public/art/textures/skins/structural/ship.dds'Unused file 'internal/art/textures/skins/temp/256unionmonitor-1.dds'Unused file 'internal/art/textures/skins/temp/balrog.dds'Unused file 'public/art/textures/skins/temp/border.dds'Unused file 'public/art/textures/skins/temp/buildring.png'Unused file 'internal/art/textures/skins/temp/ui_portrait_sheet_civ_celt.dds'Unused file 'internal/art/textures/skins/temp/ui_portrait_sheet_civ_hele.dds'Textures that are reported as unused but are used by the engine or potentially used by maps:Unused file 'internal/art/textures/terrain/alphamaps/special/blendbad.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendcircle.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendcorner.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendedge.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendedgecorner.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendedgetwocorners.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendfourcorners.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendlshape.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendlshapecorner.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendthreecorners.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendtwocorners.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendtwoedges.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendtwooppositecorners.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendushape.dds'Unused file 'public/art/textures/terrain/alphamaps/standard/blendbad.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendcircle.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendcorner.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendedge.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendedgecorner.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendedgetwocorners.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendfourcorners.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendlshape.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendlshapecorner.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendthreecorners.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendtwocorners.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendtwoedges.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendtwooppositecorners.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendushape.png'Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_cliff.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_cliff_a.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_cliff_b.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_cliff_c.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_cliff_snow.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_dirt.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_dirt_grass_50.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_dirt_snow.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_forrestfloor.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_forrestfloor_snow.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_grass_rocky.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_grass_snow_50.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_mountainside.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_shore_rocks.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_shore_rocks_grass_50.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_shore_rocks_icy.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_snow_a.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_snow_b.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_snow_glacial.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/alpine_snow_rocky.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/new_alpine_citytile.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/new_alpine_grass_a.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/new_alpine_grass_b.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/new_alpine_grass_c.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/new_alpine_grass_d.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/new_alpine_grass_dirt_a.png'Unused file 'public/art/textures/terrain/types/biome-alpine/new_alpine_grass_e.dds'Unused file 'public/art/textures/terrain/types/biome-alpine/new_alpine_grass_mossy.dds'Unused file 'public/art/textures/terrain/types/biome-desert/desert_rough.dds'Unused file 'public/art/textures/terrain/types/biome-polar/ice_01.dds'Unused file 'public/art/textures/terrain/types/biome-polar/ice_dirt.dds'Unused file 'public/art/textures/terrain/types/biome-polar/polar_cliff_a.dds'Unused file 'public/art/textures/terrain/types/biome-polar/polar_cliff_b.dds'Unused file 'public/art/textures/terrain/types/biome-polar/polar_cliff_snow.dds'Unused file 'public/art/textures/terrain/types/biome-polar/polar_grass_snow.dds'Unused file 'public/art/textures/terrain/types/biome-polar/polar_ice.dds'Unused file 'public/art/textures/terrain/types/biome-polar/polar_ice_b.dds'Unused file 'public/art/textures/terrain/types/biome-polar/polar_ice_c.dds'Unused file 'public/art/textures/terrain/types/biome-polar/polar_ice_cracked.dds'Unused file 'public/art/textures/terrain/types/biome-polar/polar_ice_snow.dds'Unused file 'public/art/textures/terrain/types/biome-polar/polar_snow_a.dds'Unused file 'public/art/textures/terrain/types/biome-polar/polar_snow_b.dds'Unused file 'public/art/textures/terrain/types/biome-polar/polar_snow_glacial.dds'Unused file 'public/art/textures/terrain/types/biome-polar/polar_snow_rocks.dds'Unused file 'public/art/textures/terrain/types/biome-polar/polar_tundra.dds'Unused file 'public/art/textures/terrain/types/biome-polar/polar_tundra_snow.dds'Unused file 'public/art/textures/terrain/types/biome-savanna/savanna_shrubs_a_wetseason.png'Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_dirt_a.dds'Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_dirt_b.dds'Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_dirt_rocks_a.dds'Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_grass_a.dds'Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_grass_b.dds'Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_grass_c.dds'Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_grass_d.dds'Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_grass_dirt_33.dds'Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_grass_dirt_66.dds'Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_grass_green_a.dds'Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_river_rocks.dds'Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_river_rocks_dirt.dds'Unused file 'public/art/textures/terrain/types/biome-steppe/steppe_river_rocks_wet.dds'Unused file 'public/art/textures/terrain/types/biome-temperate/temp_road.dds'Unused file 'public/art/textures/terrain/types/biome-temperate/temp_road_overgrown.dds'Unused file 'public/art/textures/terrain/types/biome-tropic/tropic_beach_volcanic.png'Unused file 'public/art/textures/terrain/types/biome-tropic/tropic_swamp_a.png'Unused file 'public/art/textures/terrain/types/cliff/cave_walls.dds'Unused file 'public/art/textures/terrain/types/cliff/cliff volcanic coarse.dds'Unused file 'public/art/textures/terrain/types/cliff/cliff volcanic ground.dds'Unused file 'public/art/textures/terrain/types/cliff/cliff volcanic light.dds'Unused file 'public/art/textures/terrain/types/cliff/cliff4.png'Unused file 'public/art/textures/terrain/types/cliff/cliff_canyon.dds'Unused file 'public/art/textures/terrain/types/cliff/cliff_dark_01.dds'Unused file 'public/art/textures/terrain/types/cliff/cliff_darkgray.dds'Unused file 'public/art/textures/terrain/types/cliff/cliff_face2.dds'Unused file 'public/art/textures/terrain/types/cliff/cliff_face2_w.dds'Unused file 'public/art/textures/terrain/types/cliff/cliff_face5.dds'Unused file 'public/art/textures/terrain/types/cliff/cliff_granite.dds'Unused file 'public/art/textures/terrain/types/cliff/cliff_petrified.dds'Unused file 'public/art/textures/terrain/types/cliff/cliff_rocky.dds'Unused file 'public/art/textures/terrain/types/cliff/cliff_rocky_b.dds'Unused file 'public/art/textures/terrain/types/cliff/cliff_rough_a.dds'Unused file 'public/art/textures/terrain/types/cliff/cliff_sedimentary.dds'Unused file 'public/art/textures/terrain/types/cliff/medit_cliff_beach_25.dds'Unused file 'public/art/textures/terrain/types/dirt/DirtTests.dds'Unused file 'public/art/textures/terrain/types/dirt/DirtTests2.dds'Unused file 'public/art/textures/terrain/types/dirt/DirtTests4.dds'Unused file 'public/art/textures/terrain/types/dirt/clay_01.dds'Unused file 'public/art/textures/terrain/types/dirt/dirt_beach.dds'Unused file 'public/art/textures/terrain/types/dirt/dirt_broken_rocks.dds'Unused file 'public/art/textures/terrain/types/dirt/dirt_brown_a.dds'Unused file 'public/art/textures/terrain/types/dirt/dirt_brown_b.dds'Unused file 'public/art/textures/terrain/types/dirt/dirt_brown_c.dds'Unused file 'public/art/textures/terrain/types/dirt/dirt_brown_d.dds'Unused file 'public/art/textures/terrain/types/dirt/dirt_brown_e.dds'Unused file 'public/art/textures/terrain/types/dirt/dirt_burned.dds'Unused file 'public/art/textures/terrain/types/dirt/dirt_cracked_b.dds'Unused file 'public/art/textures/terrain/types/dirt/dirt_flaky.dds'Unused file 'public/art/textures/terrain/types/dirt/dirt_gravel_mars.dds'Unused file 'public/art/textures/terrain/types/dirt/dirt_hard.dds'Unused file 'public/art/textures/terrain/types/dirt/dirt_pebbles_wet.dds'Unused file 'public/art/textures/terrain/types/dirt/dirt_rocks.dds'Unused file 'public/art/textures/terrain/types/dirt/dirt_rocks_a.dds'Unused file 'public/art/textures/terrain/types/dirt/dirt_rocky.dds'Unused file 'public/art/textures/terrain/types/dirt/dirt_rugged.dds'Unused file 'public/art/textures/terrain/types/dirt/dirt_soft.dds'Unused file 'public/art/textures/terrain/types/dirt/dirt_temp.dds'Unused file 'public/art/textures/terrain/types/dirt/dirta.dds'Unused file 'public/art/textures/terrain/types/dirt/dirta_stones.dds'Unused file 'public/art/textures/terrain/types/dirt/dirtc.dds'Unused file 'public/art/textures/terrain/types/dirt/dirtd.dds'Unused file 'public/art/textures/terrain/types/dirt/dirte.dds'Unused file 'public/art/textures/terrain/types/dirt/medit_dirt_a.dds'Unused file 'public/art/textures/terrain/types/dirt/medit_dirt_dry.dds'Unused file 'public/art/textures/terrain/types/dirt/mud_flats.dds'Unused file 'public/art/textures/terrain/types/dirt/mud_slide.dds'Unused file 'public/art/textures/terrain/types/dirt/mud_slide_2.dds'Unused file 'public/art/textures/terrain/types/dirt/mud_temp.dds'Unused file 'public/art/textures/terrain/types/dirt/new_savanna_dirt_c.dds'Unused file 'public/art/textures/terrain/types/dirt/new_savanna_dirt_d.dds'Unused file 'public/art/textures/terrain/types/dirt/temp_dirt_mud_mk1.dds'Unused file 'public/art/textures/terrain/types/dirt/temp_dirt_mud_mk2.dds'Unused file 'public/art/textures/terrain/types/dirt/temp_dirt_mud_mk3.dds'Unused file 'public/art/textures/terrain/types/forestfloor/forestfloor_pine.dds'Unused file 'public/art/textures/terrain/types/grass/grass b soft dirt 50.dds'Unused file 'public/art/textures/terrain/types/grass/grass1.png'Unused file 'public/art/textures/terrain/types/grass/grass_dead.dds'Unused file 'public/art/textures/terrain/types/grass/grass_field.png'Unused file 'public/art/textures/terrain/types/grass/grass_field_a.png'Unused file 'public/art/textures/terrain/types/grass/grass_field_b.png'Unused file 'public/art/textures/terrain/types/grass/grass_field_brown.png'Unused file 'public/art/textures/terrain/types/grass/grass_field_dry.png'Unused file 'public/art/textures/terrain/types/grass/grass_mediterranean_dry_1024test.dds'Unused file 'public/art/textures/terrain/types/grass/grass_moss.dds'Unused file 'public/art/textures/terrain/types/grass/medit_shrubs_a.dds'Unused file 'public/art/textures/terrain/types/grass/new_savanna_grass_a.dds'Unused file 'public/art/textures/terrain/types/grass/new_savanna_grass_b.dds'Unused file 'public/art/textures/terrain/types/grass/new_savanna_grass_c.dds'Unused file 'public/art/textures/terrain/types/grass/peat_temp.dds'Unused file 'public/art/textures/terrain/types/road/medit_city_tile.dds'Unused file 'public/art/textures/terrain/types/road/medit_city_tile_dirt.dds'Unused file 'public/art/textures/terrain/types/road/road1.dds'Unused file 'public/art/textures/terrain/types/road/road2.dds'Unused file 'public/art/textures/terrain/types/road/road_5.dds'Unused file 'public/art/textures/terrain/types/road/road_flat.dds'Unused file 'public/art/textures/terrain/types/road/road_med.dds'Unused file 'public/art/textures/terrain/types/road/road_med_a.dds'Unused file 'public/art/textures/terrain/types/road/road_muddy.dds'Unused file 'public/art/textures/terrain/types/road/road_roman.dds'Unused file 'public/art/textures/terrain/types/road/road_rome_a.dds'Unused file 'public/art/textures/terrain/types/road/road_stones.dds'Unused file 'public/art/textures/terrain/types/road/road_tropic_b.dds'Unused file 'public/art/textures/terrain/types/road/road_tropic_c.dds'Unused file 'public/art/textures/terrain/types/road/road_tropic_d.dds'Unused file 'public/art/textures/terrain/types/sand/desert_sahara.dds'Unused file 'public/art/textures/terrain/types/sand/desert_wave.dds'Unused file 'public/art/textures/terrain/types/sand/dirty_sand.dds'Unused file 'public/art/textures/terrain/types/sand/sand.dds'Unused file 'public/art/textures/terrain/types/sand/sand_dune_a.dds'Unused file 'public/art/textures/terrain/types/sand/sand_dunes.dds'Unused file 'public/art/textures/terrain/types/sand/sand_sahara.dds'Unused file 'public/art/textures/terrain/types/sand/sand_scrub_100.dds'Unused file 'public/art/textures/terrain/types/sand/sand_scrub_25.dds'Unused file 'public/art/textures/terrain/types/sand/sand_scrub_50.dds'Unused file 'public/art/textures/terrain/types/sand/sand_scrub_75.dds'Unused file 'public/art/textures/terrain/types/shoreline/beach_c.dds'Unused file 'public/art/textures/terrain/types/shoreline/beach_cliff_a_50.dds'Unused file 'public/art/textures/terrain/types/shoreline/beach_cliff_a_75.dds'Unused file 'public/art/textures/terrain/types/shoreline/beach_d.dds'Unused file 'public/art/textures/terrain/types/shoreline/beach_scrub_25.dds'Unused file 'public/art/textures/terrain/types/shoreline/beach_scrub_50_.dds'Unused file 'public/art/textures/terrain/types/shoreline/beach_scrub_75.dds'Unused file 'public/art/textures/terrain/types/shoreline/grass_underwater_b.dds'Unused file 'public/art/textures/terrain/types/shoreline/medit_river_rocks_dry.dds'Unused file 'public/art/textures/terrain/types/shoreline/medit_river_rocks_wet.dds'Unused file 'public/art/textures/terrain/types/shoreline/ocean_medit_coral.dds'Unused file 'public/art/textures/terrain/types/shoreline/sand_d.dds'Unused file 'public/art/textures/terrain/types/shoreline/sand_grass_25.dds'Unused file 'public/art/textures/terrain/types/shoreline/sand_path.dds'Unused file 'public/art/textures/terrain/types/shoreline/sand_wavey.dds'Unused file 'public/art/textures/terrain/types/shoreline/sand_wet_a.dds'Unused file 'public/art/textures/terrain/types/shoreline/sand_wet_b.dds'Unused file 'public/art/textures/terrain/types/snow/path a.dds'Unused file 'public/art/textures/terrain/types/snow/snow 50.dds'Unused file 'public/art/textures/terrain/types/snow/snow forest.dds'Unused file 'public/art/textures/terrain/types/snow/snow grass 100.dds'Unused file 'public/art/textures/terrain/types/snow/snow grass 2.dds'Unused file 'public/art/textures/terrain/types/snow/snow grass 75.dds'Unused file 'public/art/textures/terrain/types/snow/snow rocks.dds'Unused file 'public/art/textures/terrain/types/snow/snow rough.dds'Unused file 'public/art/textures/terrain/types/snow/snow.dds'Unused file 'public/art/textures/terrain/types/snow/snow_01.dds'Unused file 'public/art/textures/terrain/types/snow/snow_02.dds'Unused file 'public/art/textures/terrain/types/snow/snow_glacial_01.dds'Unused file 'public/art/textures/terrain/types/snow/snow_ice_01.dds'Unused file 'public/art/textures/terrain/types/snow/snow_new.dds'Unused file 'public/art/textures/terrain/types/special-lava/LavaHard.dds'Unused file 'public/art/textures/terrain/types/special-lava/LavaTest01.dds'Unused file 'public/art/textures/terrain/types/special-lava/LavaTest02.dds'Unused file 'public/art/textures/terrain/types/special-lava/LavaTest03.dds'Unused file 'public/art/textures/terrain/types/special-lava/LavaTest05.dds'Unused file 'public/art/textures/terrain/types/special-lava/LavaTest06.dds'Unused file 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'public/art/textures/terrain/types/water/corral_c.dds'Unused file 'public/art/textures/terrain/types/water/ocean_rock_a.dds'Unused file 'public/art/textures/terrain/types/water/ocean_rock_b.dds'Unused file 'public/art/textures/terrain/types/water/ocean_rock_deep.dds'Unused file 'public/art/textures/terrain/types/water/water_1.dds'Unused file 'public/art/textures/terrain/types/water/water_2.dds'Unused file 'public/art/textures/terrain/types/water/water_3.dds'UI textures that are reported as unused, and might or might not be selected dynamically by GUI scripts:Unused file 'public/art/textures/ui/global/icon/black_16x16.dds'Unused file 'public/art/textures/ui/global/icon/black_bkg_16x16.dds'Unused file 'public/art/textures/ui/global/icon/product.dds'Unused file 'public/art/textures/ui/global/tile/tile_light.png'Unused file 'public/art/textures/ui/loading/background-tile.png'Unused file 'public/art/textures/ui/loading/border/border-bottom.png'Unused file 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'public/art/textures/ui/loading/tips/temples.png'Unused file 'public/art/textures/ui/loading/tips/triremes.png'Unused file 'public/art/textures/ui/loading/tips/variato.png'Unused file 'public/art/textures/ui/loading/tips/whales.png'Unused file 'public/art/textures/ui/loading/ui_concept_female_ca.dds'Unused file 'public/art/textures/ui/loading/ui_concept_female_ce.dds'Unused file 'public/art/textures/ui/loading/ui_concept_female_he.dds'Unused file 'public/art/textures/ui/loading/ui_concept_female_ib.dds'Unused file 'public/art/textures/ui/loading/ui_concept_female_pe.dds'Unused file 'public/art/textures/ui/loading/ui_concept_female_ro.dds'Unused file 'public/art/textures/ui/pregame/shell/parchment/background.dds'Unused file 'public/art/textures/ui/session/border/Copy of titlebar_left1.png'Unused file 'public/art/textures/ui/session/border/Copy of titlebar_middle1.png'Unused file 'public/art/textures/ui/session/border/Copy of titlebar_right1.png'Unused file 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'public/art/textures/ui/session/icons/advanced.dds'Unused file 'public/art/textures/ui/session/icons/bar.dds'Unused file 'public/art/textures/ui/session/icons/bkg/banner.dds'Unused file 'public/art/textures/ui/session/icons/elite.dds'Unused file 'public/art/textures/ui/session/icons/health_bg.png'Unused file 'public/art/textures/ui/session/icons/health_fg.png'Unused file 'public/art/textures/ui/session/icons/sheets/armour.dds'Unused file 'public/art/textures/ui/session/icons/sheets/attack.dds'Unused file 'public/art/textures/ui/session/icons/sheets/misc.dds'Unused file 'public/art/textures/ui/session/icons/sheets/statistic.dds'Unused file 'public/art/textures/ui/session/icons/sheets/technologies.dds'Unused file 'public/art/textures/ui/session/icons/single/construction.png'Unused file 'public/art/textures/ui/session/icons/single/diplomacy.png'Unused file 'public/art/textures/ui/session/icons/single/economics.png'Unused file 'public/art/textures/ui/session/icons/single/encyclopaedia.png'Unused file 'public/art/textures/ui/session/icons/single/focus-rally.png'Unused file 'public/art/textures/ui/session/icons/single/food.png'Unused file 'public/art/textures/ui/session/icons/single/formation-box1.png'Unused file 'public/art/textures/ui/session/icons/single/formation-box2.png'Unused file 'public/art/textures/ui/session/icons/single/formation-columnclosed1.png'Unused file 'public/art/textures/ui/session/icons/single/formation-columnclosed2.png'Unused file 'public/art/textures/ui/session/icons/single/formation-columnopen1.png'Unused file 'public/art/textures/ui/session/icons/single/formation-columnopen2.png'Unused file 'public/art/textures/ui/session/icons/single/formation-flank1.png'Unused file 'public/art/textures/ui/session/icons/single/formation-flank2.png'Unused file 'public/art/textures/ui/session/icons/single/formation-lineclosed1.png'Unused file 'public/art/textures/ui/session/icons/single/formation-lineclosed2.png'Unused file 'public/art/textures/ui/session/icons/single/formation-lineopen1.png'Unused file 'public/art/textures/ui/session/icons/single/formation-lineopen2.png'Unused file 'public/art/textures/ui/session/icons/single/formation-phalanx1.png'Unused file 'public/art/textures/ui/session/icons/single/formation-phalanx2.png'Unused file 'public/art/textures/ui/session/icons/single/formation-scatter1.png'Unused file 'public/art/textures/ui/session/icons/single/formation-scatter2.png'Unused file 'public/art/textures/ui/session/icons/single/formation-skirmish1.png'Unused file 'public/art/textures/ui/session/icons/single/formation-skirmish2.png'Unused file 'public/art/textures/ui/session/icons/single/formation-syntagma1.png'Unused file 'public/art/textures/ui/session/icons/single/formation-syntagma2.png'Unused file 'public/art/textures/ui/session/icons/single/formation-testudo1.png'Unused file 'public/art/textures/ui/session/icons/single/formation-testudo2.png'Unused file 'public/art/textures/ui/session/icons/single/formation-wedge1.png'Unused file 'public/art/textures/ui/session/icons/single/formation-wedge2.png'Unused file 'public/art/textures/ui/session/icons/single/garrison-out.png'Unused file 'public/art/textures/ui/session/icons/single/garrison.png'Unused file 'public/art/textures/ui/session/icons/single/group-0.png'Unused file 'public/art/textures/ui/session/icons/single/group-1.png'Unused file 'public/art/textures/ui/session/icons/single/group-2.png'Unused file 'public/art/textures/ui/session/icons/single/group-3.png'Unused file 'public/art/textures/ui/session/icons/single/group-4.png'Unused file 'public/art/textures/ui/session/icons/single/group-5.png'Unused file 'public/art/textures/ui/session/icons/single/group-6.png'Unused file 'public/art/textures/ui/session/icons/single/group-7.png'Unused file 'public/art/textures/ui/session/icons/single/group-8.png'Unused file 'public/art/textures/ui/session/icons/single/group-9.png'Unused file 'public/art/textures/ui/session/icons/single/heal.png'Unused file 'public/art/textures/ui/session/icons/single/kill.png'Unused file 'public/art/textures/ui/session/icons/single/kill_small.png'Unused file 'public/art/textures/ui/session/icons/single/metal.png'Unused file 'public/art/textures/ui/session/icons/single/minimap-flare.png'Unused file 'public/art/textures/ui/session/icons/single/minimap-idle.png'Unused file 'public/art/textures/ui/session/icons/single/minimap-score.png'Unused file 'public/art/textures/ui/session/icons/single/minimap-zoom.png'Unused file 'public/art/textures/ui/session/icons/single/objectives.png'Unused file 'public/art/textures/ui/session/icons/single/patrol.png'Unused file 'public/art/textures/ui/session/icons/single/population.png'Unused file 'public/art/textures/ui/session/icons/single/rank1.png'Unused file 'public/art/textures/ui/session/icons/single/rank2.png'Unused file 'public/art/textures/ui/session/icons/single/rank3.png'Unused file 'public/art/textures/ui/session/icons/single/research.png'Unused file 'public/art/textures/ui/session/icons/single/stance-aggressive-select.png'Unused file 'public/art/textures/ui/session/icons/single/stance-aggressive.png'Unused file 'public/art/textures/ui/session/icons/single/stance-defensive.png'Unused file 'public/art/textures/ui/session/icons/single/stance-passive.png'Unused file 'public/art/textures/ui/session/icons/single/stance-standground.png'Unused file 'public/art/textures/ui/session/icons/single/stance-violent.png'Unused file 'public/art/textures/ui/session/icons/single/stone.png'Unused file 'public/art/textures/ui/session/icons/single/stop.png'Unused file 'public/art/textures/ui/session/icons/single/training.png'Unused file 'public/art/textures/ui/session/icons/single/wood.png'Unused file 'public/art/textures/ui/session/icons/supply_bg.png'Unused file 'public/art/textures/ui/session/icons/supply_fg.png'Unused file 'public/art/textures/ui/session/minimap_circle.png'Unused file 'public/art/textures/ui/session/minimap_pane.dds'Unused file 'public/art/textures/ui/session/panel_bg.png'Unused file 'public/art/textures/ui/session/portraits/emblems/emblem_macedon.png'Unused file 'public/art/textures/ui/session/portraits/emblems/emblem_persians_alt.png'Unused file 'public/art/textures/ui/session/portraits/emblems/emblem_poleis.png'Unused file 'public/art/textures/ui/session/portraits/emblems/persians.png'Unused file 'public/art/textures/ui/session/portraits/emblems/persians2.png'Unused file 'public/art/textures/ui/session/portraits/gaia/fauna_elephant_asian.png'Unused file 'public/art/textures/ui/session/portraits/gaia/fauna_generic.png'Unused file 'public/art/textures/ui/session/portraits/structures/shipyard.png'Unused file 'public/art/textures/ui/session/portraits/units/256/hele_champion_infantry_polis.png'Unused file 'public/art/textures/ui/session/portraits/units/256/pers_hero_cyrus.png'Unused file 'public/art/textures/ui/session/portraits/units/256/pers_hero_xerxes.png'Unused file 'public/art/textures/ui/session/portraits/units/hele_hero_themistocles2.png'Unused file 'public/art/textures/ui/session/portraits/units/rome_support_trader.png'Unused file 'public/art/textures/ui/session/resources/food_inactive.png'Unused file 'public/art/textures/ui/session/resources/food_selected.png'Unused file 'public/art/textures/ui/session/resources/metal_inactive.png'Unused file 'public/art/textures/ui/session/resources/metal_selected.png'Unused file 'public/art/textures/ui/session/resources/stone_inactive.png'Unused file 'public/art/textures/ui/session/resources/stone_selected.png'Unused file 'public/art/textures/ui/session/resources/wood_inactive.png'Unused file 'public/art/textures/ui/session/resources/wood_selected.png'Unused file 'public/art/textures/ui/session/status_pane.dds'Unused file 'public/art/textures/ui/session/status_pane_cart.dds'Unused file 'public/art/textures/ui/session/status_pane_celt.dds'Unused file 'public/art/textures/ui/session/status_pane_hele.dds'Unused file 'public/art/textures/ui/session/status_pane_iber.dds'Unused file 'public/art/textures/ui/session/status_pane_pers.dds'Unused file 'public/art/textures/ui/session/status_pane_rome.dds'Unused file 'public/art/textures/ui/session/titlebar/titlebar_left.png'Unused file 'public/art/textures/ui/session/titlebar/titlebar_middle.png'Unused file 'public/art/textures/ui/session/titlebar/titlebar_right.png'Unused file 'public/art/textures/ui/session/ui_bg.png'Unused file 'public/art/textures/ui/session/ui_border.png'Audio files:Unused file 'public/audio/actor/fauna/animal/flamingo_10.ogg'Unused file 'public/audio/actor/fauna/animal/goat.xml'Unused file 'public/audio/actor/fauna/animal/goat_10.ogg'Unused file 'public/audio/actor/fauna/animal/goat_11.ogg'Unused file 'public/audio/actor/fauna/animal/goat_12.ogg'Unused file 'public/audio/actor/fauna/animal/goat_13.ogg'Unused file 'public/audio/actor/fauna/animal/goat_14.ogg'Unused file 'public/audio/actor/fauna/animal/goat_15.ogg'Unused file 'public/audio/actor/fauna/animal/horse_11.ogg'Unused file 'public/audio/actor/fauna/animal/pig.xml'Unused file 'public/audio/actor/fauna/animal/pig_10.ogg'Unused file 'public/audio/actor/fauna/animal/pig_11.ogg'Unused file 'public/audio/actor/fauna/animal/pig_12.ogg'Unused file 'public/audio/actor/fauna/animal/sheep.xml'Unused file 'public/audio/actor/fauna/animal/sheep_10.ogg'Unused file 'public/audio/actor/fauna/animal/sheep_11.ogg'Unused file 'public/audio/actor/fauna/death/death_camel_10.ogg'Unused file 'public/audio/actor/fauna/death/death_goat_10.ogg'Unused file 'public/audio/actor/fauna/death/death_goat_11.ogg'Unused file 'public/audio/actor/fauna/death/goat_death.xml'Unused file 'public/audio/actor/gate/stonegate_close_21.ogg'Unused file 'public/audio/actor/gate/stonegate_close_22.ogg'Unused file 'public/audio/actor/gate/stonegate_open_21.ogg'Unused file 'public/audio/actor/gate/stonegate_open_22.ogg'Unused file 'public/audio/actor/human/movement/Footsteps/Foorstep_Sand_Running.ogg'Unused file 'public/audio/actor/human/movement/Footsteps/Foorstep_Sand_Walking.ogg'Unused file 'public/audio/actor/human/movement/Footsteps/Footstep_Grass_Running.ogg'Unused file 'public/audio/actor/human/movement/Footsteps/Footstep_Grass_Walking.ogg'Unused file 'public/audio/actor/human/movement/Footsteps/Footstep_Gravel_Running.ogg'Unused file 'public/audio/actor/human/movement/Footsteps/Footstep_Gravel_Walking.ogg'Unused file 'public/audio/actor/human/movement/Footsteps/Footstep_Rock_Running.ogg'Unused file 'public/audio/actor/human/movement/Footsteps/Footstep_Rock_Walking.ogg'Unused file 'public/audio/actor/human/movement/Footsteps/Footstep_Wood_Running.ogg'Unused file 'public/audio/actor/human/movement/Footsteps/Footstep_Wood_Walking.ogg'Unused file 'public/audio/actor/human/movement/hstep_dirt_MN_11.ogg'Unused file 'public/audio/actor/human/movement/hstep_dirt_MN_12.ogg'Unused file 'public/audio/actor/human/movement/hstep_run_dirt_MN_11.ogg'Unused file 'public/audio/actor/mounted/death/death_horse_10.ogg'Unused file 'public/audio/actor/mounted/death/death_horse_11.ogg'Unused file 'public/audio/actor/mounted/death/death_mounted.xml'Unused file 'public/audio/actor/singlesteps/fs_grass1.ogg'Unused file 'public/audio/actor/singlesteps/fs_grass2.ogg'Unused file 'public/audio/actor/singlesteps/fs_grass3.ogg'Unused file 'public/audio/actor/singlesteps/fs_grass4.ogg'Unused file 'public/audio/actor/singlesteps/fs_grass5.ogg'Unused file 'public/audio/actor/singlesteps/fs_grass6.ogg'Unused file 'public/audio/actor/singlesteps/fs_grass7.ogg'Unused file 'public/audio/actor/singlesteps/fs_grass8.ogg'Unused file 'public/audio/actor/singlesteps/fs_rock1.ogg'Unused file 'public/audio/actor/singlesteps/fs_rock2.ogg'Unused file 'public/audio/actor/singlesteps/fs_rock3.ogg'Unused file 'public/audio/actor/singlesteps/fs_rock4.ogg'Unused file 'public/audio/actor/singlesteps/fs_rock5.ogg'Unused file 'public/audio/actor/singlesteps/fs_rock6.ogg'Unused file 'public/audio/actor/singlesteps/fs_rock7.ogg'Unused file 'public/audio/actor/singlesteps/fs_rock8.ogg'Unused file 'public/audio/actor/singlesteps/fs_sand1.ogg'Unused file 'public/audio/actor/singlesteps/fs_sand2.ogg'Unused file 'public/audio/actor/singlesteps/fs_sand3.ogg'Unused file 'public/audio/actor/singlesteps/fs_sand4.ogg'Unused file 'public/audio/actor/singlesteps/fs_sand5.ogg'Unused file 'public/audio/actor/singlesteps/fs_sand6.ogg'Unused file 'public/audio/actor/singlesteps/fs_sand7.ogg'Unused file 'public/audio/actor/singlesteps/fs_sand8.ogg'Unused file 'public/audio/actor/singlesteps/fs_snow_11.ogg'Unused file 'public/audio/actor/singlesteps/fs_snow_12.ogg'Unused file 'public/audio/actor/singlesteps/fs_snow_13.ogg'Unused file 'public/audio/actor/singlesteps/fs_snow_14.ogg'Unused file 'public/audio/actor/singlesteps/fs_snow_15.ogg'Unused file 'public/audio/actor/singlesteps/fs_snow_16.ogg'Unused file 'public/audio/actor/singlesteps/fs_snow_17.ogg'Unused file 'public/audio/actor/singlesteps/fs_snow_18.ogg'Unused file 'public/audio/actor/singlesteps/fs_wood1.ogg'Unused file 'public/audio/actor/singlesteps/fs_wood2.ogg'Unused file 'public/audio/actor/singlesteps/fs_wood3.ogg'Unused file 'public/audio/actor/singlesteps/fs_wood4.ogg'Unused file 'public/audio/actor/singlesteps/steps_grass.xml'Unused file 'public/audio/actor/singlesteps/steps_rock.xml'Unused file 'public/audio/actor/singlesteps/steps_sand.xml'Unused file 'public/audio/actor/singlesteps/steps_snow.xml'Unused file 'public/audio/actor/singlesteps/steps_wood.xml'Unused file 'public/audio/ambient/building/amb_farm.xml'Unused file 'public/audio/ambient/building/amb_farm_10.ogg'Unused file 'public/audio/ambient/building/amb_farm_11.ogg'Unused file 'public/audio/ambient/building/amb_farm_12.ogg'Unused file 'public/audio/ambient/building/amb_farm_13.ogg'Unused file 'public/audio/ambient/building/amb_farm_20.ogg'Unused file 'public/audio/ambient/building/amb_port.xml'Unused file 'public/audio/ambient/building/amb_port_10.ogg'Unused file 'public/audio/ambient/building/amb_port_11.ogg'Unused file 'public/audio/ambient/building/amb_port_12.ogg'Unused file 'public/audio/ambient/building/amb_port_20.ogg'Unused file 'public/audio/ambient/building/amb_port_21.ogg'Unused file 'public/audio/ambient/building/amb_trade.xml'Unused file 'public/audio/ambient/building/amb_trade_10.ogg'Unused file 'public/audio/ambient/building/amb_trade_11.ogg'Unused file 'public/audio/ambient/building/amb_trade_12.ogg'Unused file 'public/audio/ambient/building/amb_trade_13.ogg'Unused file 'public/audio/ambient/building/amb_trade_20.ogg'Unused file 'public/audio/ambient/dayscape/day_temperate.xml'Unused file 'public/audio/ambient/dayscape/day_temperate_11.ogg'Unused file 'public/audio/ambient/dayscape/day_temperate_12.ogg'Unused file 'public/audio/ambient/dayscape/day_temperate_13.ogg'Unused file 'public/audio/ambient/dayscape/day_temperate_14.ogg'Unused file 'public/audio/ambient/dayscape/day_temperate_gen_01.ogg'Unused file 'public/audio/ambient/dayscape/day_temperate_gen_02.ogg'Unused file 'public/audio/ambient/dayscape/day_temperate_gen_03.ogg'Unused file 'public/audio/ambient/dayscape/day_tropical_10.ogg'Unused file 'public/audio/ambient/dayscape/day_tropical_11.ogg'Unused file 'public/audio/ambient/water/coastline_beach.xml'Unused file 'public/audio/ambient/water/coastline_rocks.xml'Unused file 'public/audio/ambient/water/river_fast.xml'Unused file 'public/audio/ambient/water/river_fast_21.ogg'Unused file 'public/audio/ambient/water/river_med.xml'Unused file 'public/audio/ambient/water/river_med_21.ogg'Unused file 'public/audio/ambient/water/river_raging_21.ogg'Unused file 'public/audio/ambient/water/river_slow.xml'Unused file 'public/audio/ambient/water/river_slow_21.ogg'Unused file 'public/audio/ambient/water/waterfall.xml'Unused file 'public/audio/ambient/water/waterfall_31.ogg'Unused file 'public/audio/ambient/water/wave_21.ogg'Unused file 'public/audio/ambient/water/wavecrash_21.ogg'Unused file 'public/audio/ambient/water/waverocky_21.ogg'Unused file 'public/audio/ambient/weather/rain.xml'Unused file 'public/audio/ambient/weather/rain_11.ogg'Unused file 'public/audio/ambient/weather/rain_12.ogg'Unused file 'public/audio/ambient/weather/snow.xml'Unused file 'public/audio/ambient/weather/snowstorm_11.ogg'Unused file 'public/audio/ambient/weather/thunder_10.ogg'Unused file 'public/audio/ambient/weather/thunder_11.ogg'Unused file 'public/audio/ambient/weather/wind_11.ogg'Unused file 'public/audio/ambient/weather/wind_gust.xml'Unused file 'public/audio/ambient/weather/wind_reg.xml'Unused file 'public/audio/ambient/weather/wind_storm.xml'Unused file 'public/audio/ambient/weather/windgust_11.ogg'Unused file 'public/audio/ambient/weather/windleaves_10.ogg'Unused file 'public/audio/ambient/weather/windleaves_11.ogg'Unused file 'public/audio/ambient/weather/windstorm_11.ogg'Unused file 'public/audio/attack/destruction/explode_debris.xml'Unused file 'public/audio/attack/destruction/explode_debris_20.ogg'Unused file 'public/audio/attack/fire/c_11.ogg'Unused file 'public/audio/attack/fire/c_12.ogg'Unused file 'public/audio/attack/fire/c_13.ogg'Unused file 'public/audio/attack/fire/c_14.ogg'Unused file 'public/audio/attack/fire/c_15.ogg'Unused file 'public/audio/attack/fire/c_16.ogg'Unused file 'public/audio/attack/fire/c_17.ogg'Unused file 'public/audio/attack/fire/c_18.ogg'Unused file 'public/audio/attack/fire/c_19.ogg'Unused file 'public/audio/attack/fire/crackling_fire.xml'Unused file 'public/audio/attack/fire/sp_11.ogg'Unused file 'public/audio/attack/fire/sp_12.ogg'Unused file 'public/audio/attack/fire/sp_13.ogg'Unused file 'public/audio/attack/fire/sp_14.ogg'Unused file 'public/audio/attack/fire/sp_15.ogg'Unused file 'public/audio/attack/fire/sp_16.ogg'Unused file 'public/audio/attack/fire/sp_17.ogg'Unused file 'public/audio/attack/fire/sp_18.ogg'Unused file 'public/audio/attack/fire/sp_19.ogg'Unused file 'public/audio/attack/fire/spreading_fire.xml'Unused file 'public/audio/attack/fire/sz11.ogg'Unused file 'public/audio/attack/fire/sz12.ogg'Unused file 'public/audio/attack/fire/sz13.ogg'Unused file 'public/audio/attack/fire/sz14.ogg'Unused file 'public/audio/attack/fire/sz15.ogg'Unused file 'public/audio/attack/impact/Arrowimpwood_11.ogg'Unused file 'public/audio/attack/impact/Arrowimpwood_12.ogg'Unused file 'public/audio/attack/impact/Arrowimpwood_13.ogg'Unused file 'public/audio/attack/impact/Arrowimpwood_14.ogg'Unused file 'public/audio/attack/impact/Arrowimpwood_15.ogg'Unused file 'public/audio/attack/impact/Arrowimpwood_16.ogg'Unused file 'public/audio/attack/impact/Arrowimpwood_17.ogg'Unused file 'public/audio/attack/impact/Arrowimpwood_18.ogg'Unused file 'public/audio/attack/impact/Arrowimpwood_19.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_21.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_210.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_211.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_212.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_22.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_23.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_24.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_25.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_26.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_27.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_28.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_29.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_21.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_210.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_211.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_212.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_22.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_23.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_24.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_25.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_26.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_27.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_28.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_29.ogg'Unused file 'public/audio/attack/impact/fleshimp_10.ogg'Unused file 'public/audio/attack/impact/fleshstab_10.ogg'Unused file 'public/audio/attack/impact/shield_metal.xml'Unused file 'public/audio/attack/impact/shield_wooden.xml'Unused file 'public/audio/attack/impact/shieldimpmetal_21.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_210.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_211.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_212.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_213.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_214.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_215.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_22.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_23.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_24.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_25.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_26.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_27.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_28.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_29.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_21.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_210.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_211.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_212.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_213.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_214.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_215.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_216.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_22.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_23.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_24.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_25.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_26.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_27.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_28.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_29.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_21.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_210.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_211.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_212.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_22.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_23.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_24.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_25.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_26.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_27.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_28.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_29.ogg'Unused file 'public/audio/attack/impact/slingimpstone_21.ogg'Unused file 'public/audio/attack/impact/slingimpstone_210.ogg'Unused file 'public/audio/attack/impact/slingimpstone_211.ogg'Unused file 'public/audio/attack/impact/slingimpstone_212.ogg'Unused file 'public/audio/attack/impact/slingimpstone_22.ogg'Unused file 'public/audio/attack/impact/slingimpstone_23.ogg'Unused file 'public/audio/attack/impact/slingimpstone_24.ogg'Unused file 'public/audio/attack/impact/slingimpstone_25.ogg'Unused file 'public/audio/attack/impact/slingimpstone_26.ogg'Unused file 'public/audio/attack/impact/slingimpstone_27.ogg'Unused file 'public/audio/attack/impact/slingimpstone_28.ogg'Unused file 'public/audio/attack/impact/slingimpstone_29.ogg'Unused file 'public/audio/attack/impact/slingimpwood_21.ogg'Unused file 'public/audio/attack/impact/slingimpwood_210.ogg'Unused file 'public/audio/attack/impact/slingimpwood_211.ogg'Unused file 'public/audio/attack/impact/slingimpwood_212.ogg'Unused file 'public/audio/attack/impact/slingimpwood_22.ogg'Unused file 'public/audio/attack/impact/slingimpwood_23.ogg'Unused file 'public/audio/attack/impact/slingimpwood_24.ogg'Unused file 'public/audio/attack/impact/slingimpwood_25.ogg'Unused file 'public/audio/attack/impact/slingimpwood_26.ogg'Unused file 'public/audio/attack/impact/slingimpwood_27.ogg'Unused file 'public/audio/attack/impact/slingimpwood_28.ogg'Unused file 'public/audio/attack/impact/slingimpwood_29.ogg'Unused file 'public/audio/attack/siege/onager_moving_11.ogg'Unused file 'public/audio/attack/siege/onager_shooting_11.ogg'Unused file 'public/audio/attack/weapon/arrowflymulti_21.ogg'Unused file 'public/audio/attack/weapon/sling_20.ogg'Unused file 'public/audio/attack/weapon/sling_21.ogg'Unused file 'public/audio/attack/weapon/sling_210.ogg'Unused file 'public/audio/attack/weapon/sling_211.ogg'Unused file 'public/audio/attack/weapon/sling_22.ogg'Unused file 'public/audio/attack/weapon/sling_23.ogg'Unused file 'public/audio/attack/weapon/sling_24.ogg'Unused file 'public/audio/attack/weapon/sling_25.ogg'Unused file 'public/audio/attack/weapon/sling_26.ogg'Unused file 'public/audio/attack/weapon/sling_27.ogg'Unused file 'public/audio/attack/weapon/sling_28.ogg'Unused file 'public/audio/attack/weapon/sling_29.ogg'Unused file 'public/audio/groups/amb_farm.xml'Unused file 'public/audio/groups/amb_port.xml'Unused file 'public/audio/groups/amb_trade.xml'Unused file 'public/audio/groups/attacks.xml'Unused file 'public/audio/groups/fs_grass_left.xml'Unused file 'public/audio/groups/fs_grass_right.xml'Unused file 'public/audio/groups/fs_gravel_left.xml'Unused file 'public/audio/groups/fs_gravel_right.xml'Unused file 'public/audio/groups/fs_rock_left.xml'Unused file 'public/audio/groups/fs_rock_right.xml'Unused file 'public/audio/groups/fs_sand_left.xml'Unused file 'public/audio/groups/fs_sand_right.xml'Unused file 'public/audio/groups/fs_wood_left.xml'Unused file 'public/audio/groups/fs_wood_right.xml'Unused file 'public/audio/groups/lumbering.xml'Unused file 'public/audio/interface/alarm/alarm_ally.xml'Unused file 'public/audio/interface/alarm/alarm_attackcity.xml'Unused file 'public/audio/interface/alarm/alarm_attackplayer.xml'Unused file 'public/audio/interface/alarm/alarm_attackunit.xml'Unused file 'public/audio/interface/alarm/alarm_capturebuilding.xml'Unused file 'public/audio/interface/alarm/alarm_create_infantry.xml'Unused file 'public/audio/interface/alarm/alarm_create_priest.xml'Unused file 'public/audio/interface/alarm/alarm_defeat.xml'Unused file 'public/audio/interface/alarm/alarm_garrison.xml'Unused file 'public/audio/interface/alarm/alarm_herodead.xml'Unused file 'public/audio/interface/alarm/alarm_herojoin.xml'Unused file 'public/audio/interface/alarm/alarm_newobjective.xml'Unused file 'public/audio/interface/alarm/alarm_noresources.xml'Unused file 'public/audio/interface/alarm/alarm_techcomplete.xml'Unused file 'public/audio/interface/alarm/alarm_upgradearmory.xml'Unused file 'public/audio/interface/alarm/alarm_victory.xml'Unused file 'public/audio/interface/alarm/alarmally_1.ogg'Unused file 'public/audio/interface/alarm/alarmattackcity_1.ogg'Unused file 'public/audio/interface/alarm/alarmattackplayer_1.ogg'Unused file 'public/audio/interface/alarm/alarmattackunit_1.ogg'Unused file 'public/audio/interface/alarm/alarmcreatemiltaryfoot_1.ogg'Unused file 'public/audio/interface/alarm/alarmcreatepriest_1.ogg'Unused file 'public/audio/interface/alarm/alarmdefeat_1.ogg'Unused file 'public/audio/interface/alarm/alarmgarrison_1.ogg'Unused file 'public/audio/interface/alarm/alarmherodead_1.ogg'Unused file 'public/audio/interface/alarm/alarmherojoin_1.ogg'Unused file 'public/audio/interface/alarm/alarmnoresource_1.ogg'Unused file 'public/audio/interface/alarm/alarmobjectives_1.ogg'Unused file 'public/audio/interface/alarm/alarmresearchtech_1.ogg'Unused file 'public/audio/interface/alarm/alarmunitturn_1.ogg'Unused file 'public/audio/interface/alarm/alarmupgradearmory_1.ogg'Unused file 'public/audio/interface/alarm/alarmvictory_1.ogg'Unused file 'public/audio/interface/complete/building/complete_theatre.ogg'Unused file 'public/audio/interface/complete/building/complete_theatre.xml'Unused file 'public/audio/interface/select/building/sel_farm_10.ogg'Unused file 'public/audio/interface/select/building/sel_port_10.ogg'Unused file 'public/audio/interface/select/building/sel_temple_10.ogg'Unused file 'public/audio/interface/ui/ui_button_click.ogg'Unused file 'public/audio/interface/ui/ui_button_click.xml'Unused file 'public/audio/interface/ui/ui_button_longclick.ogg'Unused file 'public/audio/interface/ui/ui_button_longclick.xml'Unused file 'public/audio/music/Sands_of_Time.ogg'Unused file 'public/audio/music/The_Road_Ahead.ogg'Unused file 'public/audio/music/celtic_peace_1.ogg'Unused file 'public/audio/music/gen_loss_cue.ogg'Unused file 'public/audio/music/gen_loss_track.ogg'Unused file 'public/audio/music/germanic_peace_1.ogg'Unused file 'public/audio/music/germanic_peace_2.ogg'Unused file 'public/audio/music/germanic_peace_3.ogg'Unused file 'public/audio/music/hellenic_peace_1.ogg'Unused file 'public/audio/music/iberian_peace_1.ogg'Unused file 'public/audio/music/loss_1.ogg'Unused file 'public/audio/music/main_menu.ogg'Unused file 'public/audio/music/menu_track.ogg'Unused file 'public/audio/music/persian_peace_1.ogg'Unused file 'public/audio/music/win_1.ogg'Unused file 'public/audio/resource/construction/con_saw_10.ogg'Unused file 'public/audio/resource/construction/con_saw_11.ogg'Unused file 'public/audio/resource/construction/con_saw_12.ogg'Unused file 'public/audio/resource/construction/con_stone.xml'Unused file 'public/audio/resource/construction/con_stone_10.ogg'Unused file 'public/audio/resource/construction/con_stone_11.ogg'Unused file 'public/audio/resource/construction/con_wood_20.ogg'Unused file 'public/audio/resource/gathering/gather_field_01.ogg'Unused file 'public/audio/resource/gathering/gather_field_02.ogg'Unused file 'public/audio/resource/gathering/gather_field_03.ogg'Unused file 'public/audio/resource/gathering/gather_field_04.ogg'Unused file 'public/audio/resource/gathering/gather_field_05.ogg'Unused file 'public/audio/resource/gathering/gather_field_06.ogg'Unused file 'public/audio/resource/gathering/gather_field_07.ogg'Unused file 'public/audio/resource/gathering/gather_field_08.ogg'Unused file 'public/audio/resource/gathering/gather_field_09.ogg'Unused file 'public/audio/resource/gathering/gather_field_10.ogg'Unused file 'public/audio/resource/gathering/gather_field_11.ogg'Unused file 'public/audio/resource/gathering/gather_field_12.ogg'Unused file 'public/audio/resource/gathering/gather_field_13.ogg'Unused file 'public/audio/resource/gathering/gather_field_14.ogg'Unused file 'public/audio/resource/gathering/gather_field_15.ogg'Unused file 'public/audio/resource/gathering/gather_field_16.ogg'Unused file 'public/audio/resource/gathering/gather_field_17.ogg'Unused file 'public/audio/resource/gathering/gather_field_18.ogg'Unused file 'public/audio/resource/gathering/gather_field_19.ogg'Unused file 'public/audio/resource/gathering/gather_field_20.ogg'Unused file 'public/audio/resource/gathering/gather_field_21.ogg'Unused file 'public/audio/resource/gathering/gather_field_22.ogg'Unused file 'public/audio/resource/gathering/gather_field_23.ogg'Unused file 'public/audio/resource/gathering/gather_field_24.ogg'Unused file 'public/audio/resource/gathering/gather_fieldexpire_01.ogg'Unused file 'public/audio/resource/gathering/gather_fieldexpire_02.ogg'Unused file 'public/audio/resource/gathering/gather_fieldexpire_03.ogg'Unused file 'public/audio/resource/gathering/gather_fieldexpire_04.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_01.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_02.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_03.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_04.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_05.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_06.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_07.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_08.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_09.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_10.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_11.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_12.ogg'Unused file 'public/audio/resource/gathering/gather_fruitexpire_01.ogg'Unused file 'public/audio/resource/gathering/gather_fruitexpire_02.ogg'Unused file 'public/audio/resource/gathering/gather_fruitexpire_03.ogg'Unused file 'public/audio/resource/gathering/gather_fruitexpire_04.ogg'Unused file 'public/audio/resource/gathering/gather_meat_01.ogg'Unused file 'public/audio/resource/gathering/gather_meat_02.ogg'Unused file 'public/audio/resource/gathering/gather_meat_03.ogg'Unused file 'public/audio/resource/gathering/gather_meat_04.ogg'Unused file 'public/audio/resource/gathering/gather_meat_05.ogg'Unused file 'public/audio/resource/gathering/gather_meat_06.ogg'Unused file 'public/audio/resource/gathering/gather_meat_07.ogg'Unused file 'public/audio/resource/gathering/gather_meat_08.ogg'Unused file 'public/audio/resource/gathering/gather_meat_09.ogg'Unused file 'public/audio/resource/gathering/gather_meat_10.ogg'Unused file 'public/audio/resource/gathering/gather_meat_11.ogg'Unused file 'public/audio/resource/gathering/gather_meat_12.ogg'Unused file 'public/audio/resource/gathering/gather_meat_13.ogg'Unused file 'public/audio/resource/gathering/gather_meat_14.ogg'Unused file 'public/audio/resource/gathering/gather_meat_15.ogg'Unused file 'public/audio/resource/gathering/gather_meat_16.ogg'Unused file 'public/audio/resource/gathering/gather_meatexpire_01.ogg'Unused file 'public/audio/resource/gathering/gather_meatexpire_02.ogg'Unused file 'public/audio/resource/gathering/gather_meatexpire_03.ogg'Unused file 'public/audio/resource/gathering/gather_meatexpire_04.ogg'Unused file 'public/audio/resource/gathering/gathering.xml'Unused file 'public/audio/resource/lumbering/lumber_treeexpire_01.ogg'Unused file 'public/audio/resource/lumbering/lumber_treeexpire_02.ogg'Unused file 'public/audio/resource/lumbering/lumber_treeexpire_03.ogg'Unused file 'public/audio/resource/lumbering/lumber_treeexpire_04.ogg'Unused file 'public/audio/resource/lumbering/treefall.xml'Unused file 'public/audio/voice/hellenes/civ/civ_male_Imcoming_1.ogg'Unused file 'public/audio/voice/hellenes/soldier/Hit1.ogg'Unused file 'public/audio/voice/hellenes/soldier/Hit2.ogg'Unused file 'public/audio/voice/hellenes/soldier/Hit3.ogg'Unused file 'public/audio/voice/hellenes/soldier/Hit4.ogg'Unused file 'public/audio/voice/hellenes/soldier/Hit5.ogg'Unused file 'public/audio/voice/hellenes/soldier/Hit6.ogg'Unused file 'public/audio/voice/hellenes/soldier/Hit7.ogg'Unused file 'public/audio/voice/hellenes/soldier/Hit8.ogg'Unused file 'public/audio/voice/hellenes/soldier/Pain1.ogg'Unused file 'public/audio/voice/hellenes/soldier/Pain2.ogg'Unused file 'public/audio/voice/hellenes/soldier/Pain3.ogg'Unused file 'public/audio/voice/hellenes/soldier/Pain4.ogg'Unused file 'public/audio/voice/hellenes/soldier/Pain5.ogg'Unused file 'public/audio/voice/hellenes/soldier/Pain6.ogg'Unused file 'public/audio/voice/hellenes/soldier/Pain7.ogg'Unused file 'public/audio/voice/hellenes/soldier/Pain8.ogg'Unused file 'public/audio/voice/hellenes/soldier/Pain9.ogg'Other unused files:Unused file 'public/gui/common/functions_utility_test.js'Unused file 'public/simulation/templates/template_unit_champion_ranged.xml'Unused file 'public/simulation/templates/template_unit_champion_siege.xml'Unused file 'public/simulation/templates/template_unit_fauna_breed.xml'Unused file 'public/simulation/templates/template_unit_fauna_breed_passive.xml'Unused file 'public/simulation/templates/template_unit_fauna_hunt_passive.xml'Unused file 'public/simulation/templates/template_unit_fauna_hunt_violent.xml'Unused file 'public/simulation/templates/template_unit_fauna_wild_defensive.xml'Unused file 'public/simulation/templates/template_unit_fauna_wild_passive.xml'Unused file 'public/simulation/templates/template_unit_hero_ranged.xml' Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted January 22, 2012 Author Report Share Posted January 22, 2012 Somewhat relatedly, here's a separate list of all the PMD and PSA files, categories by whether they are used or not, and for PMD files saying various details about their contents:not used [v1, 0 bones, ??? props, 108 verts, 60 faces] public/art/meshes/props/scaletest.pmdnot used [v1, 0 bones, ??? props, 139 verts, 64 faces] public/art/meshes/gaia/deciduo1.pmdnot used [v1, 0 bones, ??? props, 185 verts, 80 faces] public/art/meshes/gaia/deciduo2.pmdnot used [v1, 0 bones, ??? props, 97 verts, 46 faces] public/art/meshes/structural/grkhouse.pmdnot used [v1, 29 bones, ??? props, 270 verts, 346 faces] public/art/meshes/skeletal/0addude.pmdnot used [v2, 0 bones, 0 props, 100 verts, 76 faces] public/art/meshes/props/kart_fc.pmdnot used [v2, 0 bones, 0 props, 102 verts, 112 faces] public/art/meshes/props/pers_ho_c.pmdnot used [v2, 0 bones, 0 props, 103 verts, 96 faces] public/art/meshes/props/helmet/hele_helmet_p.pmdnot used [v2, 0 bones, 0 props, 106 verts, 78 faces] public/art/meshes/props/weap_falcata_a.pmdnot used [v2, 0 bones, 0 props, 106 verts, 78 faces] public/art/meshes/props/weap_falcata_e.pmdnot used [v2, 0 bones, 0 props, 106 verts, 78 faces] public/art/meshes/props/weap_falcata_f.pmdnot used [v2, 0 bones, 0 props, 109 verts, 104 faces] public/art/meshes/props/pers_ho_a.pmdnot used [v2, 0 bones, 0 props, 109 verts, 110 faces] public/art/meshes/props/iber_ho_b.pmdnot used [v2, 0 bones, 0 props, 10 verts, 8 faces] public/art/meshes/gaia/wrld_fol_grass_crab_lg.pmdnot used [v2, 0 bones, 0 props, 10 verts, 8 faces] public/art/meshes/gaia/wrld_plant_grass_dry3.pmdnot used [v2, 0 bones, 0 props, 10 verts, 8 faces] public/art/meshes/props/shield/round_r_b.pmdnot used [v2, 0 bones, 0 props, 110 verts, 82 faces] public/art/meshes/gaia/pine_a.pmdnot used [v2, 0 bones, 0 props, 1120 verts, 430 faces] public/art/meshes/props/pers_ff_fancy.pmdnot used [v2, 0 bones, 0 props, 116 verts, 64 faces] public/art/meshes/structural/plac_cc.pmdnot used [v2, 0 bones, 0 props, 116 verts, 64 faces] public/art/meshes/structural/plac_mc.pmdnot used [v2, 0 bones, 0 props, 116 verts, 78 faces] public/art/meshes/props/weap_xiphos_c.pmdnot used [v2, 0 bones, 0 props, 116 verts, 78 faces] public/art/meshes/props/weap_xiphos_e.pmdnot used [v2, 0 bones, 0 props, 116 verts, 98 faces] public/art/meshes/props/helmet/kart_helmet_c.pmdnot used [v2, 0 bones, 0 props, 117 verts, 70 faces] public/art/meshes/gaia/palm_medit_fan_a.pmdnot used [v2, 0 bones, 0 props, 117 verts, 70 faces] public/art/meshes/gaia/palm_medit_fan_b.pmdnot used [v2, 0 bones, 0 props, 11 verts, 10 faces] public/art/meshes/props/shield/round_n_b.pmdnot used [v2, 0 bones, 0 props, 1230 verts, 839 faces] public/art/meshes/props/hele_sb2.pmdnot used [v2, 0 bones, 0 props, 1247 verts, 1145 faces] internal/art/meshes/temp/special_celt_genlab.pmdnot used [v2, 0 bones, 0 props, 127 verts, 60 faces] public/art/meshes/props/helmet/celt_hair_a.pmdnot used [v2, 0 bones, 0 props, 129 verts, 124 faces] public/art/meshes/props/pers_ho_b.pmdnot used [v2, 0 bones, 0 props, 12 verts, 10 faces] public/art/meshes/props/shield/pict_c_b.pmdnot used [v2, 0 bones, 0 props, 135 verts, 110 faces] public/art/meshes/props/helmet/samn_helmet_b.pmdnot used [v2, 0 bones, 0 props, 136 verts, 122 faces] public/art/meshes/props/helmet/kart_helmet_b.pmdnot used [v2, 0 bones, 0 props, 13 verts, 11 faces] public/art/meshes/props/shield/oval_s_b.pmdnot used [v2, 0 bones, 0 props, 13 verts, 11 faces] public/art/meshes/props/shield/round_b_b.pmdnot used [v2, 0 bones, 0 props, 13 verts, 12 faces] public/art/meshes/props/shield/tall_a_b.pmdnot used [v2, 0 bones, 0 props, 13 verts, 15 faces] public/art/meshes/gaia/cypress_a.pmdnot used [v2, 0 bones, 0 props, 13 verts, 15 faces] public/art/meshes/gaia/cypress_b.pmdnot used [v2, 0 bones, 0 props, 140 verts, 150 faces] public/art/meshes/props/wrld_waypoint_flag.pmdnot used [v2, 0 bones, 0 props, 148 verts, 88 faces] public/art/meshes/props/rome_ff.pmdnot used [v2, 0 bones, 0 props, 152 verts, 288 faces] public/art/meshes/gaia/bigstick.pmdnot used [v2, 0 bones, 0 props, 154 verts, 170 faces] public/art/meshes/props/helmet/celt_helmet_m.pmdnot used [v2, 0 bones, 0 props, 155 verts, 144 faces] public/art/meshes/structural/plac_tc.pmdnot used [v2, 0 bones, 0 props, 156 verts, 78 faces] public/art/meshes/props/kart_st.pmdnot used [v2, 0 bones, 0 props, 15 verts, 12 faces] public/art/meshes/gaia/wrld_plant_grass_dry2.pmdnot used [v2, 0 bones, 0 props, 160 verts, 164 faces] public/art/meshes/props/pers_pc.pmdnot used [v2, 0 bones, 0 props, 168 verts, 217 faces] public/art/meshes/skeletal/pig.pmdnot used [v2, 0 bones, 0 props, 169 verts, 238 faces] public/art/meshes/gaia/temp_sheep1.pmdnot used [v2, 0 bones, 0 props, 169 verts, 238 faces] public/art/meshes/skeletal/sheep.pmdnot used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/prop_sword_basica.pmdnot used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/prop_sword_basicb.pmdnot used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/props/hele_prop_weap_1.pmdnot used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/props/hele_wt.pmdnot used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/props/prop_sword_basica.pmdnot used [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/props/prop_sword_basicb.pmdnot used [v2, 0 bones, 0 props, 176 verts, 88 faces] public/art/meshes/structural/wrld_bld_f2x2.pmdnot used [v2, 0 bones, 0 props, 17 verts, 13 faces] internal/art/meshes/temp/l_boot.pmdnot used [v2, 0 bones, 0 props, 17 verts, 13 faces] internal/art/meshes/temp/l_glove.pmdnot used [v2, 0 bones, 0 props, 17 verts, 13 faces] internal/art/meshes/temp/r_boot.pmdnot used [v2, 0 bones, 0 props, 17 verts, 13 faces] internal/art/meshes/temp/r_glove.pmdnot used [v2, 0 bones, 0 props, 17 verts, 16 faces] public/art/meshes/props/shield/round_f_b.pmdnot used [v2, 0 bones, 0 props, 180 verts, 130 faces] public/art/meshes/structural/iber_st.pmdnot used [v2, 0 bones, 0 props, 181 verts, 110 faces] public/art/meshes/props/iber_rc.pmdnot used [v2, 0 bones, 0 props, 182 verts, 140 faces] public/art/meshes/props/helmet/kart_helmet_a.pmdnot used [v2, 0 bones, 0 props, 199 verts, 142 faces] public/art/meshes/props/helmet/samn_helmet_c.pmdnot used [v2, 0 bones, 0 props, 19 verts, 15 faces] public/art/meshes/gaia/stone_granite_sm_c.pmdnot used [v2, 0 bones, 0 props, 209 verts, 140 faces] public/art/meshes/props/pers_mc.pmdnot used [v2, 0 bones, 0 props, 20 verts, 18 faces] public/art/meshes/gaia/stone_granite_sm_d.pmdnot used [v2, 0 bones, 0 props, 210 verts, 144 faces] public/art/meshes/props/kart_ho_a.pmdnot used [v2, 0 bones, 0 props, 21 verts, 20 faces] public/art/meshes/props/shield/scutum_d_b.pmdnot used [v2, 0 bones, 0 props, 21 verts, 30 faces] public/art/meshes/props/shield/round_h_b.pmdnot used [v2, 0 bones, 0 props, 225 verts, 182 faces] public/art/meshes/props/kart_ho_c.pmdnot used [v2, 0 bones, 0 props, 227 verts, 160 faces] public/art/meshes/props/kart_ho_b.pmdnot used [v2, 0 bones, 0 props, 23 verts, 14 faces] public/art/meshes/gaia/prop_axe_basic.pmdnot used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/wrld_plant_med2.pmdnot used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/pers_tc_fancy.pmdnot used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wood_lumber_small_a.pmdnot used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wood_lumber_small_b.pmdnot used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wood_lumber_small_c.pmdnot used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/structural/plac_ff.pmdnot used [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/structural/plac_st.pmdnot used [v2, 0 bones, 0 props, 255 verts, 176 faces] public/art/meshes/props/pers_rc.pmdnot used [v2, 0 bones, 0 props, 25 verts, 24 faces] internal/art/meshes/temp/breastplate.pmdnot used [v2, 0 bones, 0 props, 260 verts, 192 faces] public/art/meshes/props/iber_mc.pmdnot used [v2, 0 bones, 0 props, 274 verts, 198 faces] public/art/meshes/props/kart_pc.pmdnot used [v2, 0 bones, 0 props, 292 verts, 154 faces] public/art/meshes/structural/rome_rc2.pmdnot used [v2, 0 bones, 0 props, 30 verts, 14 faces] public/art/meshes/props/tool_hoe2.pmdnot used [v2, 0 bones, 0 props, 30 verts, 16 faces] public/art/meshes/structural/plac_hc.pmdnot used [v2, 0 bones, 0 props, 30 verts, 16 faces] public/art/meshes/structural/plac_ho.pmdnot used [v2, 0 bones, 0 props, 30 verts, 22 faces] public/art/meshes/props/tool_handscythe.pmdnot used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_la_01.pmdnot used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_la_02.pmdnot used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_la_03.pmdnot used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_la_04.pmdnot used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_la_05.pmdnot used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_la_06.pmdnot used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_la_07.pmdnot used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_la_08.pmdnot used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_la_09.pmdnot used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_la_10.pmdnot used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_01.pmdnot used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_02.pmdnot used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_03.pmdnot used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_04.pmdnot used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_05.pmdnot used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_06.pmdnot used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_07.pmdnot used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_08.pmdnot used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_09.pmdnot used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_10.pmdnot used [v2, 0 bones, 0 props, 30 verts, 28 faces] public/art/meshes/props/shld_rome_sm_11.pmdnot used [v2, 0 bones, 0 props, 318 verts, 306 faces] public/art/meshes/props/pers_tc.pmdnot used [v2, 0 bones, 0 props, 321 verts, 214 faces] public/art/meshes/props/rome_mc.pmdnot used [v2, 0 bones, 0 props, 32 verts, 16 faces] public/art/meshes/props/iber_hc.pmdnot used [v2, 0 bones, 0 props, 342 verts, 170 faces] public/art/meshes/structural/pers_st.pmdnot used [v2, 0 bones, 0 props, 34 verts, 50 faces] public/art/meshes/props/celt_wc2.pmdnot used [v2, 0 bones, 0 props, 365 verts, 202 faces] public/art/meshes/props/kart_rc.pmdnot used [v2, 0 bones, 0 props, 36 verts, 30 faces] public/art/meshes/props/weap_jav_e.pmdnot used [v2, 0 bones, 0 props, 36 verts, 32 faces] public/art/meshes/props/test_towershield.pmdnot used [v2, 0 bones, 0 props, 37 verts, 32 faces] public/art/meshes/props/weap_spear_long_a.pmdnot used [v2, 0 bones, 0 props, 37 verts, 32 faces] public/art/meshes/props/weap_spear_long_c.pmdnot used [v2, 0 bones, 0 props, 37 verts, 42 faces] public/art/meshes/props/helmet/hele_hat_a.pmdnot used [v2, 0 bones, 0 props, 393 verts, 306 faces] public/art/meshes/props/kart_cc.pmdnot used [v2, 0 bones, 0 props, 396 verts, 270 faces] public/art/meshes/props/kart_mc.pmdnot used [v2, 0 bones, 0 props, 39 verts, 30 faces] public/art/meshes/props/weap_jav_a.pmdnot used [v2, 0 bones, 0 props, 400 verts, 216 faces] public/art/meshes/structural/wrld_bld_f3x3.pmdnot used [v2, 0 bones, 0 props, 40 verts, 20 faces] public/art/meshes/props/rome_ho_3_vines.pmdnot used [v2, 0 bones, 0 props, 41 verts, 32 faces] public/art/meshes/props/weap_spear_d.pmdnot used [v2, 0 bones, 0 props, 42 verts, 30 faces] public/art/meshes/gaia/wrld_cypresspotted_a.pmdnot used [v2, 0 bones, 0 props, 42 verts, 30 faces] public/art/meshes/gaia/wrld_cypress_potted_b.pmdnot used [v2, 0 bones, 0 props, 42 verts, 30 faces] public/art/meshes/props/wrld_cypresspotted_a.pmdnot used [v2, 0 bones, 0 props, 42 verts, 33 faces] public/art/meshes/props/tool_mallet.pmdnot used [v2, 0 bones, 0 props, 43 verts, 32 faces] public/art/meshes/props/weap_spear_e.pmdnot used [v2, 0 bones, 0 props, 45 verts, 40 faces] public/art/meshes/props/weap_pillum_e.pmdnot used [v2, 0 bones, 0 props, 45 verts, 40 faces] public/art/meshes/props/weap_pillum_f.pmdnot used [v2, 0 bones, 0 props, 466 verts, 242 faces] public/art/meshes/structural/rome_ho_a.pmdnot used [v2, 0 bones, 0 props, 46 verts, 62 faces] public/art/meshes/props/helmet/kart_helmet_d.pmdnot used [v2, 0 bones, 0 props, 480 verts, 264 faces] public/art/meshes/structural/wrld_bld_f4x4.pmdnot used [v2, 0 bones, 0 props, 480 verts, 264 faces] public/art/meshes/structural/wrld_bld_f5x5.pmdnot used [v2, 0 bones, 0 props, 48 verts, 24 faces] public/art/meshes/structural/plac_fc.pmdnot used [v2, 0 bones, 0 props, 491 verts, 330 faces] public/art/meshes/props/rome_rc.pmdnot used [v2, 0 bones, 0 props, 49 verts, 48 faces] public/art/meshes/props/weap_csword_c.pmdnot used [v2, 0 bones, 0 props, 4 verts, 2 faces] internal/art/meshes/temp/waterplane.pmdnot used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/gaia/wrld_fol_grass_tall1.pmdnot used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/gaia/wrld_fol_grass_tall2.pmdnot used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/gaia/wrld_fol_grass_tall3.pmdnot used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/gaia/wrld_fol_grass_tall4.pmdnot used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/gaia/wrld_fol_sprite.pmdnot used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/gaia/wrld_mushroom.pmdnot used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/props/rome_ho3_door1.pmdnot used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/props/rome_prop_w1.pmdnot used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/props/rome_prop_w2.pmdnot used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/props/rome_prop_w3.pmdnot used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/props/rome_prop_w4.pmdnot used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/props/rome_prop_w5.pmdnot used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/props/rome_prop_w6.pmdnot used [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/props/rome_prop_w_mc.pmdnot used [v2, 0 bones, 0 props, 50 verts, 46 faces] public/art/meshes/gaia/wrld_rock_6.pmdnot used [v2, 0 bones, 0 props, 52 verts, 26 faces] public/art/meshes/props/iber_cc.pmdnot used [v2, 0 bones, 0 props, 53 verts, 49 faces] public/art/meshes/gaia/wrld_rock_5.pmdnot used [v2, 0 bones, 0 props, 54 verts, 48 faces] public/art/meshes/gaia/wrld_bush_1.pmdnot used [v2, 0 bones, 0 props, 54 verts, 48 faces] public/art/meshes/gaia/wrld_bush_2.pmdnot used [v2, 0 bones, 0 props, 56 verts, 48 faces] public/art/meshes/gaia/wrld_rock_2.pmdnot used [v2, 0 bones, 0 props, 57 verts, 36 faces] public/art/meshes/structural/plac_rc.pmdnot used [v2, 0 bones, 0 props, 584 verts, 352 faces] public/art/meshes/props/pers_cc_fancy.pmdnot used [v2, 0 bones, 0 props, 58 verts, 48 faces] public/art/meshes/gaia/wrld_rock_8.pmdnot used [v2, 0 bones, 0 props, 59 verts, 55 faces] public/art/meshes/gaia/wrld_cypress_row_a.pmdnot used [v2, 0 bones, 0 props, 5 verts, 4 faces] public/art/meshes/gaia/wrld_fol_grass_crab_sm.pmdnot used [v2, 0 bones, 0 props, 5 verts, 4 faces] public/art/meshes/gaia/wrld_fol_plantb_sm.pmdnot used [v2, 0 bones, 0 props, 5 verts, 4 faces] public/art/meshes/gaia/wrld_plant_grass_dry1.pmdnot used [v2, 0 bones, 0 props, 60 verts, 51 faces] public/art/meshes/gaia/wrld_rock_1.pmdnot used [v2, 0 bones, 0 props, 60 verts, 80 faces] internal/art/meshes/temp/cape.pmdnot used [v2, 0 bones, 0 props, 61 verts, 49 faces] public/art/meshes/gaia/wrld_rock_4.pmdnot used [v2, 0 bones, 0 props, 621 verts, 346 faces] public/art/meshes/structural/rome_ho_b.pmdnot used [v2, 0 bones, 0 props, 622 verts, 461 faces] public/art/meshes/gaia/wrld_sp_snowman.pmdnot used [v2, 0 bones, 0 props, 65 verts, 72 faces] public/art/meshes/props/helmet/hele_helmet_a.pmdnot used [v2, 0 bones, 0 props, 66 verts, 60 faces] public/art/meshes/props/weap_bow_b.pmdnot used [v2, 0 bones, 0 props, 68 verts, 58 faces] internal/art/meshes/test/prop_proptest.pmdnot used [v2, 0 bones, 0 props, 700 verts, 398 faces] public/art/meshes/structural/rome_ho_c.pmdnot used [v2, 0 bones, 0 props, 71 verts, 68 faces] public/art/meshes/props/iber_ho_c.pmdnot used [v2, 0 bones, 0 props, 72 verts, 120 faces] public/art/meshes/props/iber_fc_hay.pmdnot used [v2, 0 bones, 0 props, 72 verts, 36 faces] public/art/meshes/structural/plac_pc.pmdnot used [v2, 0 bones, 0 props, 72 verts, 54 faces] public/art/meshes/gaia/wrld_rock_7.pmdnot used [v2, 0 bones, 0 props, 73 verts, 80 faces] public/art/meshes/props/helmet/celt_helmet_j.pmdnot used [v2, 0 bones, 0 props, 759 verts, 568 faces] public/art/meshes/props/kart_tc.pmdnot used [v2, 0 bones, 0 props, 75 verts, 63 faces] public/art/meshes/gaia/wrld_rock_3.pmdnot used [v2, 0 bones, 0 props, 796 verts, 732 faces] internal/art/meshes/test/balrogwings.pmdnot used [v2, 0 bones, 0 props, 83 verts, 74 faces] internal/art/meshes/temp/plac_helmet_a.pmdnot used [v2, 0 bones, 0 props, 844 verts, 450 faces] public/art/meshes/props/pers_hc_fancy.pmdnot used [v2, 0 bones, 0 props, 86 verts, 72 faces] public/art/meshes/props/weap_sling_b.pmdnot used [v2, 0 bones, 0 props, 88 verts, 58 faces] public/art/meshes/props/weap_akin_a.pmdnot used [v2, 0 bones, 0 props, 88 verts, 58 faces] public/art/meshes/props/weap_akin_b.pmdnot used [v2, 0 bones, 0 props, 88 verts, 58 faces] public/art/meshes/props/weap_akin_d.pmdnot used [v2, 0 bones, 0 props, 89 verts, 112 faces] public/art/meshes/skeletal/chicken.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/car_a.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/car_b.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/car_e.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/cjv_a.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/cjv_b.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/cjv_e.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/csp_a.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/csp_b.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/csp_e.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/csw_a.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/csw_b.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/csw_e.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/fem.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/hr1.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/hr2.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 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verts, 4 faces] internal/art/meshes/temp/isp_e.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/isw_a.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/isw_b.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/isw_e.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/med.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/su1.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/su2.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/su3.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] internal/art/meshes/temp/trd.pmdnot used [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/props/rome_door2.pmdnot used [v2, 0 bones, 0 props, 91 verts, 80 faces] public/art/meshes/props/helmet/samn_helmet_a.pmdnot used [v2, 0 bones, 0 props, 92 verts, 108 faces] public/art/meshes/props/helmet/mace_helmet_j.pmdnot used [v2, 0 bones, 0 props, 95 verts, 78 faces] public/art/meshes/props/celt_tri1.pmdnot used [v2, 0 bones, 0 props, 97 verts, 96 faces] public/art/meshes/props/helmet/celt_helmet_l.pmdnot used [v2, 0 bones, 0 props, 97 verts, 98 faces] public/art/meshes/props/helmet/celt_helmet_k.pmdnot used [v2, 0 bones, 0 props, 98 verts, 85 faces] public/art/meshes/props/iber_ho_a.pmdnot used [v2, 0 bones, 0 props, 99 verts, 100 faces] public/art/meshes/props/pers_ho_d.pmdnot used [v2, 0 bones, 14 props, 187 verts, 196 faces] internal/art/meshes/temp/hele_bir.pmdnot used [v2, 0 bones, 16 props, 284 verts, 244 faces] internal/art/meshes/temp/hele_tri.pmdnot used [v2, 0 bones, 1 props, 1152 verts, 632 faces] public/art/meshes/structural/kart_ff.pmdnot used [v2, 0 bones, 1 props, 11 verts, 10 faces] public/art/meshes/props/shield/round_n_f.pmdnot used [v2, 0 bones, 1 props, 11 verts, 8 faces] public/art/meshes/props/shield/hex_b_f.pmdnot used [v2, 0 bones, 1 props, 1200 verts, 874 faces] public/art/meshes/structural/pers_cc.pmdnot used [v2, 0 bones, 1 props, 1204 verts, 680 faces] public/art/meshes/structural/rome_ff.pmdnot used [v2, 0 bones, 1 props, 152 verts, 76 faces] public/art/meshes/structural/kart_ho_b.pmdnot used [v2, 0 bones, 1 props, 171 verts, 90 faces] public/art/meshes/structural/kart_ho_a.pmdnot used [v2, 0 bones, 1 props, 176 verts, 92 faces] public/art/meshes/structural/kart_st.pmdnot used [v2, 0 bones, 1 props, 17 verts, 14 faces] public/art/meshes/props/shield/pict_c_f.pmdnot used [v2, 0 bones, 1 props, 1812 verts, 908 faces] public/art/meshes/structural/iber_tc.pmdnot used [v2, 0 bones, 1 props, 18 verts, 16 faces] public/art/meshes/props/shield/tall_a_f.pmdnot used [v2, 0 bones, 1 props, 20 verts, 10 faces] internal/art/meshes/test/proptest.pmdnot used [v2, 0 bones, 1 props, 21 verts, 20 faces] public/art/meshes/props/shield/scutum_d_f.pmdnot used [v2, 0 bones, 1 props, 22 verts, 20 faces] public/art/meshes/props/shield/round_f_f.pmdnot used [v2, 0 bones, 1 props, 2300 verts, 2874 faces] internal/art/meshes/test/balrog.pmdnot used [v2, 0 bones, 1 props, 230 verts, 114 faces] public/art/meshes/structural/hele_sb2.pmdnot used [v2, 0 bones, 1 props, 236 verts, 128 faces] public/art/meshes/structural/pers_hc.pmdnot used [v2, 0 bones, 1 props, 24 verts, 12 faces] public/art/meshes/structural/proptest.pmdnot used [v2, 0 bones, 1 props, 250 verts, 126 faces] public/art/meshes/structural/hele_st.pmdnot used [v2, 0 bones, 1 props, 252 verts, 122 faces] public/art/meshes/structural/hele_wt.pmdnot used [v2, 0 bones, 1 props, 26 verts, 24 faces] public/art/meshes/props/shield/scutum_i_f.pmdnot used [v2, 0 bones, 1 props, 2743 verts, 1569 faces] public/art/meshes/structural/kart_cc.pmdnot used [v2, 0 bones, 1 props, 281 verts, 168 faces] public/art/meshes/structural/pers_ho_a.pmdnot used [v2, 0 bones, 1 props, 3074 verts, 1880 faces] public/art/meshes/structural/pers_sb1.pmdnot used [v2, 0 bones, 1 props, 31 verts, 30 faces] public/art/meshes/props/shield/round_r_f.pmdnot used [v2, 0 bones, 1 props, 324 verts, 176 faces] public/art/meshes/structural/kart_ho_c.pmdnot used [v2, 0 bones, 1 props, 325 verts, 190 faces] public/art/meshes/structural/pers_ho_b.pmdnot used [v2, 0 bones, 1 props, 32 verts, 46 faces] public/art/meshes/props/m_h_beard.pmdnot used [v2, 0 bones, 1 props, 364 verts, 252 faces] public/art/meshes/structural/pers_fc.pmdnot used [v2, 0 bones, 1 props, 368 verts, 232 faces] public/art/meshes/structural/pers_ho_d.pmdnot used [v2, 0 bones, 1 props, 369 verts, 245 faces] public/art/meshes/structural/iber_ho_c.pmdnot used [v2, 0 bones, 1 props, 383 verts, 221 faces] public/art/meshes/structural/kart_rc.pmdnot used [v2, 0 bones, 1 props, 389 verts, 205 faces] public/art/meshes/structural/iber_ho_b.pmdnot used [v2, 0 bones, 1 props, 413 verts, 201 faces] public/art/meshes/structural/iber_rc.pmdnot used [v2, 0 bones, 1 props, 421 verts, 263 faces] public/art/meshes/structural/pers_ho_c.pmdnot used [v2, 0 bones, 1 props, 423 verts, 252 faces] public/art/meshes/structural/iber_ho_a.pmdnot used [v2, 0 bones, 1 props, 428 verts, 220 faces] public/art/meshes/structural/rome_rc.pmdnot used [v2, 0 bones, 1 props, 43 verts, 43 faces] public/art/meshes/props/shield/gerron_b_f.pmdnot used [v2, 0 bones, 1 props, 528 verts, 431 faces] public/art/meshes/structural/celt_st.pmdnot used [v2, 0 bones, 1 props, 546 verts, 357 faces] public/art/meshes/structural/pers_rc.pmdnot used [v2, 0 bones, 1 props, 560 verts, 302 faces] public/art/meshes/structural/kart_mc.pmdnot used [v2, 0 bones, 1 props, 567 verts, 364 faces] public/art/meshes/structural/pers_pc.pmdnot used [v2, 0 bones, 1 props, 64 verts, 66 faces] public/art/meshes/structural/celt_tri.pmdnot used [v2, 0 bones, 1 props, 676 verts, 372 faces] public/art/meshes/structural/kart_tc.pmdnot used [v2, 0 bones, 1 props, 686 verts, 404 faces] public/art/meshes/structural/iber_mc.pmdnot used [v2, 0 bones, 1 props, 726 verts, 366 faces] public/art/meshes/structural/hele_wg.pmdnot used [v2, 0 bones, 1 props, 755 verts, 428 faces] public/art/meshes/structural/pers_mc.pmdnot used [v2, 0 bones, 1 props, 925 verts, 548 faces] public/art/meshes/structural/iber_cc.pmdnot used [v2, 0 bones, 1 props, 964 verts, 530 faces] public/art/meshes/structural/kart_pc.pmdnot used [v2, 0 bones, 1 props, 978 verts, 586 faces] public/art/meshes/structural/rome_mc.pmdnot used [v2, 0 bones, 2 props, 24 verts, 18 faces] public/art/meshes/structural/celt_wc.pmdnot used [v2, 0 bones, 2 props, 296 verts, 160 faces] public/art/meshes/structural/iber_fc.pmdnot used [v2, 0 bones, 2 props, 315 verts, 390 faces] internal/art/meshes/test/elephaunt propped.pmdnot used [v2, 0 bones, 2 props, 315 verts, 390 faces] internal/art/meshes/test/elephaunt_propped.pmdnot used [v2, 0 bones, 2 props, 328 verts, 158 faces] public/art/meshes/structural/iber_hc.pmdnot used [v2, 0 bones, 2 props, 360 verts, 194 faces] public/art/meshes/structural/kart_fc.pmdnot used [v2, 0 bones, 2 props, 3 verts, 1 faces] public/art/meshes/props/celt_trader.pmdnot used [v2, 0 bones, 2 props, 447 verts, 294 faces] public/art/meshes/structural/pers_ff.pmdnot used [v2, 0 bones, 2 props, 724 verts, 542 faces] public/art/meshes/structural/pers_tc.pmdnot used [v2, 0 bones, 48 props, 8 verts, 4 faces] public/art/meshes/structural/plot_field.pmdnot used [v2, 0 bones, 4 props, 44 verts, 22 faces] public/art/meshes/props/elephant_turret.pmdnot used [v2, 16 bones, 6 props, 519 verts, 549 faces] internal/art/meshes/temp/ship.pmdnot used [v2, 29 bones, 18 props, 293 verts, 390 faces] public/art/meshes/skeletal/m_tights.pmdnot used [v2, 29 bones, 18 props, 310 verts, 412 faces] public/art/meshes/skeletal/m_tunic_b_hero.pmdnot used [v2, 29 bones, 18 props, 311 verts, 410 faces] public/art/meshes/skeletal/m_pants_b.pmdnot used [v2, 29 bones, 18 props, 315 verts, 410 faces] public/art/meshes/skeletal/m_pants_a.pmdnot used [v2, 29 bones, 18 props, 315 verts, 412 faces] public/art/meshes/skeletal/m_pants_c.pmdnot used [v2, 29 bones, 18 props, 315 verts, 412 faces] public/art/meshes/skeletal/m_tunic_c.pmdnot used [v2, 29 bones, 18 props, 330 verts, 412 faces] public/art/meshes/skeletal/m_dress_b.pmdnot used [v2, 29 bones, 18 props, 334 verts, 436 faces] public/art/meshes/skeletal/m_tunic_b_cape.pmdnot used [v2, 29 bones, 1 props, 333 verts, 412 faces] public/art/meshes/skeletal/m_dress.pmdnot used [v2, 29 bones, 2 props, 266 verts, 346 faces] public/art/meshes/skeletal/0addudepropped.pmdnot used [v2, 29 bones, 3 props, 248 verts, 308 faces] public/art/meshes/skeletal/hele_spar_u1.pmdnot used [v2, 34 bones, 1 props, 217 verts, 296 faces] public/art/meshes/skeletal/drafthorse.pmdnot used [v2, 37 bones, 2 props, 369 verts, 418 faces] public/art/meshes/skeletal/elephant_propped.pmdused [v1, 25 bones, ??? props, 2628 verts, 3888 faces] public/art/meshes/skeletal/rich_man.pmdused [v2, 0 bones, 0 props, 1008 verts, 848 faces] public/art/meshes/props/poly.pmdused [v2, 0 bones, 0 props, 100 verts, 50 faces] public/art/meshes/props/wrld_block_1_pile_b.pmdused [v2, 0 bones, 0 props, 101 verts, 114 faces] public/art/meshes/props/rome_fc.pmdused [v2, 0 bones, 0 props, 101 verts, 78 faces] public/art/meshes/props/hele_bir2.pmdused [v2, 0 bones, 0 props, 101 verts, 78 faces] public/art/meshes/props/rome_s2.pmdused [v2, 0 bones, 0 props, 101 verts, 98 faces] public/art/meshes/props/helmet/hele_helmet_r.pmdused [v2, 0 bones, 0 props, 102 verts, 104 faces] public/art/meshes/props/helmet/hele_helmet_n.pmdused [v2, 0 bones, 0 props, 102 verts, 150 faces] public/art/meshes/skeletal/whale.pmdused [v2, 0 bones, 0 props, 102 verts, 84 faces] public/art/meshes/gaia/tree_palm_date_e.pmdused [v2, 0 bones, 0 props, 102 verts, 98 faces] public/art/meshes/props/helmet/rome_helmet_g.pmdused [v2, 0 bones, 0 props, 1031 verts, 848 faces] public/art/meshes/props/hele_sb4.pmdused [v2, 0 bones, 0 props, 104 verts, 74 faces] public/art/meshes/props/helmet/iberian_08.pmdused [v2, 0 bones, 0 props, 104 verts, 98 faces] public/art/meshes/props/helmet/rome_helmet_q.pmdused [v2, 0 bones, 0 props, 106 verts, 70 faces] public/art/meshes/props/iber_hc_fancy.pmdused [v2, 0 bones, 0 props, 106 verts, 72 faces] public/art/meshes/gaia/palm_desert_d.pmdused [v2, 0 bones, 0 props, 106 verts, 78 faces] public/art/meshes/props/weap_falcata_b.pmdused [v2, 0 bones, 0 props, 106 verts, 78 faces] public/art/meshes/props/weap_falcata_c.pmdused [v2, 0 bones, 0 props, 106 verts, 78 faces] public/art/meshes/props/weap_falcata_d.pmdused [v2, 0 bones, 0 props, 107 verts, 80 faces] public/art/meshes/props/helmet/mace_helmet_b.pmdused [v2, 0 bones, 0 props, 108 verts, 36 faces] public/art/meshes/gaia/tree_oak_large_top_b.pmdused [v2, 0 bones, 0 props, 108 verts, 92 faces] public/art/meshes/props/weap_axe_a.pmdused [v2, 0 bones, 0 props, 1091 verts, 672 faces] public/art/meshes/structural/rome_alt_04_a.pmdused [v2, 0 bones, 0 props, 109 verts, 104 faces] public/art/meshes/props/helmet/mace_helmet_h.pmdused [v2, 0 bones, 0 props, 109 verts, 112 faces] public/art/meshes/gaia/stonemine_granite_b.pmdused [v2, 0 bones, 0 props, 10 verts, 8 faces] public/art/meshes/gaia/bush_dese_a_1.pmdused [v2, 0 bones, 0 props, 10 verts, 8 faces] public/art/meshes/gaia/wrld_fol_plant_lg.pmdused [v2, 0 bones, 0 props, 10 verts, 8 faces] public/art/meshes/gaia/wrld_plant_bush_dry1.pmdused [v2, 0 bones, 0 props, 10 verts, 8 faces] public/art/meshes/props/shield/barrl_a_b.pmdused [v2, 0 bones, 0 props, 110 verts, 116 faces] public/art/meshes/gaia/palm_e.pmdused [v2, 0 bones, 0 props, 111 verts, 37 faces] public/art/meshes/gaia/tree_carob_top_d.pmdused [v2, 0 bones, 0 props, 111 verts, 43 faces] public/art/meshes/gaia/log_a.pmdused [v2, 0 bones, 0 props, 111 verts, 76 faces] public/art/meshes/props/weap_pillum_a.pmdused [v2, 0 bones, 0 props, 111 verts, 76 faces] public/art/meshes/props/weap_pillum_b.pmdused [v2, 0 bones, 0 props, 113 verts, 69 faces] public/art/meshes/gaia/pine_b.pmdused [v2, 0 bones, 0 props, 113 verts, 80 faces] public/art/meshes/props/helmet/hele_helmet_t.pmdused [v2, 0 bones, 0 props, 114 verts, 94 faces] public/art/meshes/props/helmet/mace_helmet_f.pmdused [v2, 0 bones, 0 props, 115 verts, 54 faces] public/art/meshes/gaia/tree_pine_aleppo_1.pmdused [v2, 0 bones, 0 props, 116 verts, 72 faces] public/art/meshes/props/collar_a.pmdused [v2, 0 bones, 0 props, 116 verts, 78 faces] public/art/meshes/gaia/palm_desert_a.pmdused [v2, 0 bones, 0 props, 116 verts, 78 faces] public/art/meshes/props/weap_xiphos_a.pmdused [v2, 0 bones, 0 props, 116 verts, 78 faces] public/art/meshes/props/weap_xiphos_b.pmdused [v2, 0 bones, 0 props, 116 verts, 78 faces] public/art/meshes/props/weap_xiphos_d.pmdused [v2, 0 bones, 0 props, 116 verts, 78 faces] public/art/meshes/props/weap_xiphos_f.pmdused [v2, 0 bones, 0 props, 117 verts, 44 faces] public/art/meshes/gaia/oak4.pmdused [v2, 0 bones, 0 props, 117 verts, 70 faces] public/art/meshes/gaia/palm_fan_a.pmdused [v2, 0 bones, 0 props, 117 verts, 70 faces] public/art/meshes/gaia/palm_fan_b.pmdused [v2, 0 bones, 0 props, 117 verts, 70 faces] public/art/meshes/gaia/palm_fan_c.pmdused [v2, 0 bones, 0 props, 117 verts, 70 faces] public/art/meshes/gaia/palm_fan_d.pmdused [v2, 0 bones, 0 props, 118 verts, 86 faces] public/art/meshes/props/weap_akin_c.pmdused [v2, 0 bones, 0 props, 119 verts, 106 faces] public/art/meshes/structural/rome_alt_01_a.pmdused [v2, 0 bones, 0 props, 119 verts, 90 faces] public/art/meshes/props/helmet/mace_helmet_a.pmdused [v2, 0 bones, 0 props, 11 verts, 14 faces] public/art/meshes/props/helmet/iberian_02.pmdused [v2, 0 bones, 0 props, 120 verts, 60 faces] public/art/meshes/gaia/grass_la_b.pmdused [v2, 0 bones, 0 props, 120 verts, 60 faces] public/art/meshes/gaia/grass_la_tall_b.pmdused [v2, 0 bones, 0 props, 120 verts, 60 faces] public/art/meshes/gaia/grass_sm_b.pmdused [v2, 0 bones, 0 props, 120 verts, 60 faces] public/art/meshes/gaia/grass_sm_tall_b.pmdused [v2, 0 bones, 0 props, 120 verts, 60 faces] public/art/meshes/props/hele_ff.pmdused [v2, 0 bones, 0 props, 121 verts, 137 faces] public/art/meshes/props/helmet/rome_helmet_f.pmdused [v2, 0 bones, 0 props, 123 verts, 106 faces] public/art/meshes/props/helmet/hele_helmet_j.pmdused [v2, 0 bones, 0 props, 123 verts, 41 faces] public/art/meshes/gaia/tree_oak_large_top_a.pmdused [v2, 0 bones, 0 props, 1240 verts, 620 faces] public/art/meshes/structural/wrld_scaf_2x2.pmdused [v2, 0 bones, 0 props, 126 verts, 42 faces] public/art/meshes/gaia/tree_oak_large_top_c.pmdused [v2, 0 bones, 0 props, 128 verts, 129 faces] public/art/meshes/props/helmet/rome_helmet_l.pmdused [v2, 0 bones, 0 props, 129 verts, 110 faces] internal/art/meshes/temp/plac_helmet_e.pmdused [v2, 0 bones, 0 props, 12 verts, 10 faces] public/art/meshes/props/shield/dip_a_b.pmdused [v2, 0 bones, 0 props, 12 verts, 10 faces] public/art/meshes/props/shield/pict_a_b.pmdused [v2, 0 bones, 0 props, 12 verts, 4 faces] public/art/meshes/gaia/bush_tempe_la_a_1.pmdused [v2, 0 bones, 0 props, 12 verts, 4 faces] public/art/meshes/gaia/bush_tempe_la_b_1.pmdused [v2, 0 bones, 0 props, 12 verts, 8 faces] public/art/meshes/props/hele_saddle_h1.pmdused [v2, 0 bones, 0 props, 12 verts, 8 faces] public/art/meshes/props/hele_saddle_h2.pmdused [v2, 0 bones, 0 props, 1302 verts, 714 faces] internal/art/meshes/test/globaltest.pmdused [v2, 0 bones, 0 props, 130 verts, 106 faces] public/art/meshes/props/weap_axe_c.pmdused [v2, 0 bones, 0 props, 130 verts, 106 faces] public/art/meshes/props/weap_axe_d.pmdused [v2, 0 bones, 0 props, 132 verts, 128 faces] public/art/meshes/props/pers_fc.pmdused [v2, 0 bones, 0 props, 134 verts, 188 faces] public/art/meshes/skeletal/walrus.pmdused [v2, 0 bones, 0 props, 137 verts, 108 faces] public/art/meshes/props/helmet/hele_helmet_s.pmdused [v2, 0 bones, 0 props, 137 verts, 93 faces] public/art/meshes/gaia/palm_desert_b.pmdused [v2, 0 bones, 0 props, 137 verts, 93 faces] public/art/meshes/gaia/palm_desert_c.pmdused [v2, 0 bones, 0 props, 138 verts, 51 faces] public/art/meshes/gaia/oak3.pmdused [v2, 0 bones, 0 props, 138 verts, 51 faces] public/art/meshes/gaia/oak5.pmdused [v2, 0 bones, 0 props, 139 verts, 143 faces] public/art/meshes/props/helmet/rome_helmet_h.pmdused [v2, 0 bones, 0 props, 13 verts, 11 faces] public/art/meshes/props/shield/oval_a_b.pmdused [v2, 0 bones, 0 props, 13 verts, 11 faces] public/art/meshes/props/shield/round_s_b.pmdused [v2, 0 bones, 0 props, 13 verts, 12 faces] public/art/meshes/props/head_helmet_face.pmdused [v2, 0 bones, 0 props, 13 verts, 15 faces] public/art/meshes/props/wrld_cypress_la.pmdused [v2, 0 bones, 0 props, 13 verts, 15 faces] public/art/meshes/props/wrld_cypress_sm.pmdused [v2, 0 bones, 0 props, 143 verts, 69 faces] public/art/meshes/gaia/wrld_fence_wood_long_a.pmdused [v2, 0 bones, 0 props, 1479 verts, 810 faces] public/art/meshes/props/rome_cc.pmdused [v2, 0 bones, 0 props, 147 verts, 120 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0 bones, 0 props, 162 verts, 80 faces] public/art/meshes/props/wrld_wood_pile_b.pmdused [v2, 0 bones, 0 props, 162 verts, 80 faces] public/art/meshes/props/wrld_wood_pile_c.pmdused [v2, 0 bones, 0 props, 165 verts, 173 faces] public/art/meshes/props/helmet/rome_helmet_i.pmdused [v2, 0 bones, 0 props, 1680 verts, 1520 faces] internal/art/meshes/test/arch_1520.pmdused [v2, 0 bones, 0 props, 168 verts, 217 faces] public/art/meshes/gaia/temppig.pmdused [v2, 0 bones, 0 props, 169 verts, 238 faces] public/art/meshes/gaia/temp_sheep2.pmdused [v2, 0 bones, 0 props, 16 verts, 14 faces] public/art/meshes/gaia/rock_shoreline_sm_a.pmdused [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/bush_sm_1.pmdused [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/cross_angledfromtop.pmdused [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/cross_large_short.pmdused [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/cross_large_tall.pmdused [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_fol_bush_generic_1.pmdused [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_fol_bush_generic_2.pmdused [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_fol_bush_generic_3.pmdused [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_fol_grasscluster_a_1.pmdused [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_fol_grasscluster_a_2.pmdused [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_fol_grasscluster_a_3.pmdused [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_highland_1.pmdused [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_highland_2.pmdused [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_highland_3.pmdused [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_highland_4.pmdused [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_highland_5.pmdused [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_highland_6.pmdused [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_highland_7.pmdused [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_med1.pmdused [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_med5.pmdused [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_med6.pmdused [v2, 0 bones, 0 props, 16 verts, 8 faces] public/art/meshes/gaia/wrld_plant_med7.pmdused [v2, 0 bones, 0 props, 170 verts, 112 faces] public/art/meshes/props/wrld_wheel_laying.pmdused [v2, 0 bones, 0 props, 170 verts, 81 faces] public/art/meshes/gaia/l_oak1.pmdused [v2, 0 bones, 0 props, 170 verts, 81 faces] public/art/meshes/gaia/l_oak2.pmdused [v2, 0 bones, 0 props, 172 verts, 160 faces] public/art/meshes/props/hele_pc.pmdused [v2, 0 bones, 0 props, 173 verts, 122 faces] public/art/meshes/props/hele_mc.pmdused [v2, 0 bones, 0 props, 176 verts, 88 faces] public/art/meshes/structural/wrld_bld_f1x1.pmdused [v2, 0 bones, 0 props, 178 verts, 160 faces] public/art/meshes/structural/rome_alt_09_a.pmdused [v2, 0 bones, 0 props, 17 verts, 13 faces] public/art/meshes/gaia/stone_granite_sm_b.pmdused [v2, 0 bones, 0 props, 17 verts, 15 faces] public/art/meshes/gaia/rock_shoreline_sm_b.pmdused [v2, 0 bones, 0 props, 17 verts, 16 faces] public/art/meshes/props/shield/pelta_a_b.pmdused [v2, 0 bones, 0 props, 17 verts, 16 faces] public/art/meshes/props/shield/round_t_b.pmdused [v2, 0 bones, 0 props, 180 verts, 264 faces] public/art/meshes/skeletal/tiger.pmdused [v2, 0 bones, 0 props, 182 verts, 81 faces] public/art/meshes/gaia/oak1.pmdused [v2, 0 bones, 0 props, 183 verts, 252 faces] public/art/meshes/gaia/temp_deer_2.pmdused [v2, 0 bones, 0 props, 183 verts, 252 faces] public/art/meshes/gaia/temp_deer_3.pmdused [v2, 0 bones, 0 props, 184 verts, 250 faces] public/art/meshes/skeletal/bear.pmdused [v2, 0 bones, 0 props, 185 verts, 139 faces] public/art/meshes/structural/rome_alt_02_a.pmdused [v2, 0 bones, 0 props, 185 verts, 144 faces] public/art/meshes/gaia/tree_palm_date_d.pmdused [v2, 0 bones, 0 props, 185 verts, 82 faces] public/art/meshes/gaia/l_oak3.pmdused [v2, 0 bones, 0 props, 189 verts, 210 faces] public/art/meshes/skeletal/fish.pmdused [v2, 0 bones, 0 props, 18 verts, 14 faces] public/art/meshes/gaia/stone_granite_sm_a.pmdused [v2, 0 bones, 0 props, 18 verts, 16 faces] public/art/meshes/props/hele_prop_shld_1.pmdused [v2, 0 bones, 0 props, 18 verts, 16 faces] public/art/meshes/props/shield/scutum_j_b.pmdused [v2, 0 bones, 0 props, 18 verts, 16 faces] public/art/meshes/props/shield/scutum_k_b.pmdused [v2, 0 bones, 0 props, 18 verts, 27 faces] public/art/meshes/gaia/stone_granite_me_g.pmdused [v2, 0 bones, 0 props, 190 verts, 156 faces] public/art/meshes/props/hele_tri2.pmdused [v2, 0 bones, 0 props, 192 verts, 104 faces] public/art/meshes/props/shared_plot_boundry.pmdused [v2, 0 bones, 0 props, 192 verts, 128 faces] public/art/meshes/props/shared_orchard_trunk.pmdused [v2, 0 bones, 0 props, 1950 verts, 1114 faces] public/art/meshes/props/hele_sb1.pmdused [v2, 0 bones, 0 props, 195 verts, 270 faces] public/art/meshes/skeletal/wolf.pmdused [v2, 0 bones, 0 props, 203 verts, 164 faces] public/art/meshes/gaia/tree_palm_date_c.pmdused [v2, 0 bones, 0 props, 2048 verts, 1024 faces] public/art/meshes/structural/wrld_scaf_3x3.pmdused [v2, 0 bones, 0 props, 204 verts, 91 faces] public/art/meshes/gaia/tree_dead_a_2.pmdused [v2, 0 bones, 0 props, 20 verts, 10 faces] public/art/meshes/gaia/bush_me_1.pmdused [v2, 0 bones, 0 props, 20 verts, 10 faces] public/art/meshes/gaia/bush_sm_2.pmdused [v2, 0 bones, 0 props, 20 verts, 10 faces] public/art/meshes/gaia/bush_sm_3.pmdused [v2, 0 bones, 0 props, 20 verts, 10 faces] public/art/meshes/gaia/bush_sm_6.pmdused [v2, 0 bones, 0 props, 20 verts, 10 faces] public/art/meshes/props/wrld_crate_a.pmdused [v2, 0 bones, 0 props, 20 verts, 18 faces] public/art/meshes/gaia/wrld_rock_snow1.pmdused [v2, 0 bones, 0 props, 20 verts, 27 faces] public/art/meshes/gaia/stone_granite_la_e.pmdused [v2, 0 bones, 0 props, 211 verts, 184 faces] public/art/meshes/props/weap_axe_b.pmdused [v2, 0 bones, 0 props, 214 verts, 172 faces] public/art/meshes/props/hele_mer1.pmdused [v2, 0 bones, 0 props, 214 verts, 202 faces] public/art/meshes/structural/rome_alt_08_a.pmdused [v2, 0 bones, 0 props, 217 verts, 101 faces] public/art/meshes/structural/hele_wc.pmdused [v2, 0 bones, 0 props, 21 verts, 19 faces] public/art/meshes/props/shield/scutum_r_b.pmdused [v2, 0 bones, 0 props, 21 verts, 20 faces] public/art/meshes/props/shield/cermy_a_b.pmdused [v2, 0 bones, 0 props, 21 verts, 20 faces] public/art/meshes/props/shield/scutum_b.pmdused [v2, 0 bones, 0 props, 21 verts, 30 faces] public/art/meshes/props/shield/round_m_b.pmdused [v2, 0 bones, 0 props, 224 verts, 156 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public/art/meshes/gaia/stone_granite_me_c.pmdused [v2, 0 bones, 0 props, 23 verts, 40 faces] public/art/meshes/props/head_goatee.pmdused [v2, 0 bones, 0 props, 248 verts, 160 faces] public/art/meshes/props/trans.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/bush_me_3.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/bush_sm_4.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/bush_sm_5.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/grass_la_a.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/grass_la_tall_a.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/grass_sm_a.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/grass_sm_tall_a.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/wrld_fol_bush_generic_4.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/wrld_plant_med3.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/gaia/wrld_plant_med4.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/hele_ho_b.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_block_1.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_const_post_a.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_const_post_b.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_const_post_c.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_wood_a.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_wood_b.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_wood_c.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_wood_d.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_wood_sm_a.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_wood_sm_b.pmdused [v2, 0 bones, 0 props, 24 verts, 12 faces] public/art/meshes/props/wrld_wood_sm_c.pmdused [v2, 0 bones, 0 props, 24 verts, 14 faces] public/art/meshes/props/tool_shovel_b.pmdused [v2, 0 bones, 0 props, 24 verts, 14 faces] public/art/meshes/props/tool_spade.pmdused [v2, 0 bones, 0 props, 24 verts, 24 faces] public/art/meshes/props/special/cape_a.pmdused [v2, 0 bones, 0 props, 24 verts, 34 faces] public/art/meshes/props/helmet/hele_helmet_b.pmdused [v2, 0 bones, 0 props, 24 verts, 40 faces] public/art/meshes/props/head_longhair.pmdused [v2, 0 bones, 0 props, 24 verts, 8 faces] public/art/meshes/gaia/bush_tempe_la_a_2.pmdused [v2, 0 bones, 0 props, 257 verts, 133 faces] public/art/meshes/props/hele_st.pmdused [v2, 0 bones, 0 props, 257 verts, 208 faces] public/art/meshes/gaia/tree_palm_date_a.pmdused [v2, 0 bones, 0 props, 257 verts, 208 faces] public/art/meshes/gaia/tree_palm_date_b.pmdused [v2, 0 bones, 0 props, 25 verts, 21 faces] public/art/meshes/props/wrld_hay_la.pmdused [v2, 0 bones, 0 props, 25 verts, 21 faces] public/art/meshes/props/wrld_hay_sm.pmdused [v2, 0 bones, 0 props, 25 verts, 36 faces] public/art/meshes/props/helmet/iberian_06.pmdused [v2, 0 bones, 0 props, 25 verts, 40 faces] public/art/meshes/gaia/stone_granite_la_c.pmdused [v2, 0 bones, 0 props, 25 verts, 40 faces] public/art/meshes/props/helmet/rome_helmet_a.pmdused [v2, 0 bones, 0 props, 261 verts, 289 faces] public/art/meshes/skeletal/goat.pmdused [v2, 0 bones, 0 props, 26 verts, 46 faces] public/art/meshes/props/head_beard.pmdused [v2, 0 bones, 0 props, 275 verts, 220 faces] public/art/meshes/gaia/tree_palm_date_dead_a.pmdused [v2, 0 bones, 0 props, 27 verts, 24 faces] public/art/meshes/gaia/wrld_palm_date_leaves_a.pmdused [v2, 0 bones, 0 props, 27 verts, 25 faces] public/art/meshes/props/shield/pelta_b_b.pmdused [v2, 0 bones, 0 props, 27 verts, 28 faces] public/art/meshes/props/wrld_barrel_a.pmdused [v2, 0 bones, 0 props, 27 verts, 32 faces] public/art/meshes/props/helmet/iberian_03.pmdused [v2, 0 bones, 0 props, 27 verts, 40 faces] internal/art/meshes/temp/l_shoulder.pmdused [v2, 0 bones, 0 props, 27 verts, 40 faces] internal/art/meshes/temp/r_shoulder.pmdused [v2, 0 bones, 0 props, 27 verts, 48 faces] public/art/meshes/props/head_beard_small.pmdused [v2, 0 bones, 0 props, 281 verts, 346 faces] public/art/meshes/skeletal/elephant.pmdused [v2, 0 bones, 0 props, 285 verts, 234 faces] public/art/meshes/props/celt_mc.pmdused [v2, 0 bones, 0 props, 28 verts, 14 faces] public/art/meshes/gaia/bush_me_2.pmdused [v2, 0 bones, 0 props, 28 verts, 14 faces] public/art/meshes/gaia/bush_me_4.pmdused [v2, 0 bones, 0 props, 28 verts, 16 faces] public/art/meshes/temp/l_sheath.pmdused [v2, 0 bones, 0 props, 28 verts, 16 faces] public/art/meshes/temp/r_sheath.pmdused [v2, 0 bones, 0 props, 28 verts, 18 faces] public/art/meshes/props/tool_shovel_a.pmdused [v2, 0 bones, 0 props, 28 verts, 40 faces] public/art/meshes/gaia/stone_granite_me_b.pmdused [v2, 0 bones, 0 props, 29 verts, 42 faces] public/art/meshes/structural/rome_alt_01_b.pmdused [v2, 0 bones, 0 props, 3072 verts, 1536 faces] public/art/meshes/structural/wrld_scaf_3x3_t.pmdused [v2, 0 bones, 0 props, 3096 verts, 1548 faces] public/art/meshes/structural/wrld_scaf_4x4.pmdused [v2, 0 bones, 0 props, 309 verts, 186 faces] public/art/meshes/props/hele_sp_p.pmdused [v2, 0 bones, 0 props, 30 verts, 10 faces] public/art/meshes/props/special/peltast_lboot.pmdused [v2, 0 bones, 0 props, 30 verts, 10 faces] public/art/meshes/props/special/peltast_rboot.pmdused [v2, 0 bones, 0 props, 312 verts, 156 faces] public/art/meshes/props/shared_field_grain.pmdused [v2, 0 bones, 0 props, 31 verts, 32 faces] public/art/meshes/temp/quiver.pmdused [v2, 0 bones, 0 props, 31 verts, 42 faces] public/art/meshes/props/helmet/mace_helmet_c.pmdused [v2, 0 bones, 0 props, 31 verts, 56 faces] public/art/meshes/props/head_beard_large.pmdused [v2, 0 bones, 0 props, 31 verts, 56 faces] public/art/meshes/props/head_beard_wide.pmdused [v2, 0 bones, 0 props, 320 verts, 160 faces] internal/art/meshes/test/arch_160.pmdused [v2, 0 bones, 0 props, 329 verts, 159 faces] public/art/meshes/gaia/wrld_sp_animalpen_a.pmdused [v2, 0 bones, 0 props, 32 verts, 16 faces] public/art/meshes/gaia/wrld_grass_1.pmdused [v2, 0 bones, 0 props, 32 verts, 16 faces] public/art/meshes/props/tool_axe.pmdused [v2, 0 bones, 0 props, 32 verts, 41 faces] public/art/meshes/gaia/stone_granite_la_b.pmdused [v2, 0 bones, 0 props, 32 verts, 48 faces] public/art/meshes/props/dudette_head.pmdused [v2, 0 bones, 0 props, 334 verts, 290 faces] public/art/meshes/props/iber_tc.pmdused [v2, 0 bones, 0 props, 3360 verts, 3040 faces] internal/art/meshes/test/arch_3040.pmdused [v2, 0 bones, 0 props, 339 verts, 454 faces] public/art/meshes/skeletal/dragon.pmdused [v2, 0 bones, 0 props, 33 verts, 24 faces] public/art/meshes/props/wrld_anvil.pmdused [v2, 0 bones, 0 props, 33 verts, 28 faces] public/art/meshes/props/iber_fc.pmdused [v2, 0 bones, 0 props, 33 verts, 28 faces] public/art/meshes/props/wrld_producebin_a.pmdused [v2, 0 bones, 0 props, 33 verts, 28 faces] public/art/meshes/props/wrld_producebin_b.pmdused [v2, 0 bones, 0 props, 33 verts, 28 faces] public/art/meshes/props/wrld_producebin_c.pmdused [v2, 0 bones, 0 props, 33 verts, 28 faces] public/art/meshes/props/wrld_producebin_d.pmdused [v2, 0 bones, 0 props, 33 verts, 40 faces] public/art/meshes/gaia/wrld_rock_highland_e.pmdused [v2, 0 bones, 0 props, 33 verts, 60 faces] public/art/meshes/props/head_hero_a.pmdused [v2, 0 bones, 0 props, 34 verts, 22 faces] public/art/meshes/props/wrld_woodcord_a.pmdused [v2, 0 bones, 0 props, 34 verts, 36 faces] public/art/meshes/props/helmet/iberian_05.pmdused [v2, 0 bones, 0 props, 34 verts, 40 faces] public/art/meshes/gaia/wrld_rock_highland1.pmdused [v2, 0 bones, 0 props, 34 verts, 50 faces] public/art/meshes/props/helmet/hele_helmet_c.pmdused [v2, 0 bones, 0 props, 350 verts, 230 faces] public/art/meshes/structural/hele_sp.pmdused [v2, 0 bones, 0 props, 35 verts, 42 faces] public/art/meshes/props/wrld_basket_b.pmdused [v2, 0 bones, 0 props, 35 verts, 42 faces] public/art/meshes/props/wrld_basket_e.pmdused [v2, 0 bones, 0 props, 35 verts, 42 faces] public/art/meshes/props/wrld_vase_e.pmdused [v2, 0 bones, 0 props, 35 verts, 48 faces] public/art/meshes/props/helmet/celt_helmet_b.pmdused [v2, 0 bones, 0 props, 360 verts, 158 faces] public/art/meshes/props/kart_ff.pmdused [v2, 0 bones, 0 props, 360 verts, 180 faces] public/art/meshes/structural/wrld_scaf_1x1.pmdused [v2, 0 bones, 0 props, 36 verts, 12 faces] public/art/meshes/gaia/bush_tempe_la_b_2.pmdused [v2, 0 bones, 0 props, 36 verts, 18 faces] public/art/meshes/gaia/bush_me_5.pmdused [v2, 0 bones, 0 props, 36 verts, 26 faces] public/art/meshes/structural/gravestone.pmdused [v2, 0 bones, 0 props, 36 verts, 27 faces] public/art/meshes/gaia/stone_granite_la_g.pmdused [v2, 0 bones, 0 props, 36 verts, 30 faces] public/art/meshes/props/weap_jav_b.pmdused [v2, 0 bones, 0 props, 36 verts, 30 faces] public/art/meshes/props/weap_jav_f.pmdused [v2, 0 bones, 0 props, 36 verts, 30 faces] public/art/meshes/props/weap_jav_g.pmdused [v2, 0 bones, 0 props, 36 verts, 30 faces] public/art/meshes/props/weap_jav_projectile.pmdused [v2, 0 bones, 0 props, 36 verts, 60 faces] public/art/meshes/props/wrld_hay_a.pmdused [v2, 0 bones, 0 props, 3780 verts, 2091 faces] public/art/meshes/props/hele_sb3.pmdused [v2, 0 bones, 0 props, 37 verts, 30 faces] public/art/meshes/props/weap_jav_d.pmdused [v2, 0 bones, 0 props, 37 verts, 32 faces] public/art/meshes/props/weap_spear_long_b.pmdused [v2, 0 bones, 0 props, 37 verts, 32 faces] public/art/meshes/props/weap_spear_long_d.pmdused [v2, 0 bones, 0 props, 37 verts, 32 faces] public/art/meshes/props/weap_spear_long_e.pmdused [v2, 0 bones, 0 props, 38 verts, 39 faces] public/art/meshes/props/shield/gerron_a_b.pmdused [v2, 0 bones, 0 props, 38 verts, 39 faces] public/art/meshes/props/shield/gerron_b_b.pmdused [v2, 0 bones, 0 props, 38 verts, 42 faces] public/art/meshes/props/wrld_basket_d.pmdused [v2, 0 bones, 0 props, 38 verts, 48 faces] public/art/meshes/props/helmet/celt_helmet_c.pmdused [v2, 0 bones, 0 props, 38 verts, 52 faces] public/art/meshes/props/helmet/hele_helmet_g.pmdused [v2, 0 bones, 0 props, 38 verts, 60 faces] public/art/meshes/props/helmet/head_philip.pmdused [v2, 0 bones, 0 props, 39 verts, 30 faces] public/art/meshes/props/weap_jav_c.pmdused [v2, 0 bones, 0 props, 39 verts, 58 faces] public/art/meshes/props/helmet/hele_helmet_f.pmdused [v2, 0 bones, 0 props, 4096 verts, 2048 faces] public/art/meshes/structural/wrld_scaf_5x5.pmdused [v2, 0 bones, 0 props, 40 verts, 20 faces] public/art/meshes/gaia/bush_la_1.pmdused [v2, 0 bones, 0 props, 40 verts, 20 faces] public/art/meshes/gaia/bush_la_2.pmdused [v2, 0 bones, 0 props, 40 verts, 20 faces] public/art/meshes/gaia/bush_la_3.pmdused [v2, 0 bones, 0 props, 40 verts, 20 faces] public/art/meshes/gaia/bush_la_4.pmdused [v2, 0 bones, 0 props, 40 verts, 20 faces] public/art/meshes/gaia/bush_la_5.pmdused [v2, 0 bones, 0 props, 40 verts, 20 faces] public/art/meshes/gaia/bush_la_6.pmdused [v2, 0 bones, 0 props, 40 verts, 20 faces] public/art/meshes/gaia/bush_la_7.pmdused [v2, 0 bones, 0 props, 40 verts, 20 faces] public/art/meshes/gaia/bush_me_6.pmdused [v2, 0 bones, 0 props, 40 verts, 20 faces] public/art/meshes/props/hele_wg.pmdused [v2, 0 bones, 0 props, 40 verts, 36 faces] public/art/meshes/props/weap_arrow_front.pmdused [v2, 0 bones, 0 props, 40 verts, 42 faces] public/art/meshes/props/wrld_basket_a.pmdused [v2, 0 bones, 0 props, 40 verts, 42 faces] public/art/meshes/props/wrld_basket_c.pmdused [v2, 0 bones, 0 props, 416 verts, 208 faces] public/art/meshes/props/shared_orchard_branches.pmdused [v2, 0 bones, 0 props, 41 verts, 32 faces] public/art/meshes/props/weap_spear_a.pmdused [v2, 0 bones, 0 props, 41 verts, 32 faces] public/art/meshes/props/weap_spear_b.pmdused [v2, 0 bones, 0 props, 41 verts, 32 faces] public/art/meshes/props/weap_spear_c.pmdused [v2, 0 bones, 0 props, 41 verts, 40 faces] public/art/meshes/props/weap_arrow_back.pmdused [v2, 0 bones, 0 props, 41 verts, 40 faces] public/art/meshes/props/weap_spear_ball_a.pmdused [v2, 0 bones, 0 props, 41 verts, 40 faces] public/art/meshes/props/weap_spear_ball_b.pmdused [v2, 0 bones, 0 props, 41 verts, 40 faces] public/art/meshes/props/weap_spear_ball_c.pmdused [v2, 0 bones, 0 props, 41 verts, 40 faces] public/art/meshes/props/weap_spear_ball_d.pmdused [v2, 0 bones, 0 props, 41 verts, 40 faces] public/art/meshes/props/weap_spear_ball_e.pmdused [v2, 0 bones, 0 props, 42 verts, 30 faces] public/art/meshes/props/wrld_cypress_potted_a.pmdused [v2, 0 bones, 0 props, 42 verts, 30 faces] public/art/meshes/props/wrld_cypress_potted_b.pmdused [v2, 0 bones, 0 props, 42 verts, 32 faces] public/art/meshes/props/hele_bir1.pmdused [v2, 0 bones, 0 props, 42 verts, 32 faces] public/art/meshes/props/tool_pick.pmdused [v2, 0 bones, 0 props, 42 verts, 42 faces] public/art/meshes/props/wrld_vase_f.pmdused [v2, 0 bones, 0 props, 43 verts, 32 faces] public/art/meshes/props/weap_spear_rev.pmdused [v2, 0 bones, 0 props, 43 verts, 54 faces] public/art/meshes/props/helmet/rome_helmet_c.pmdused [v2, 0 bones, 0 props, 43 verts, 64 faces] public/art/meshes/props/helmet/celt_helmet_f.pmdused [v2, 0 bones, 0 props, 43 verts, 64 faces] public/art/meshes/props/helmet/celt_helmet_g.pmdused [v2, 0 bones, 0 props, 43 verts, 64 faces] public/art/meshes/props/helmet/hele_helmet_h.pmdused [v2, 0 bones, 0 props, 44 verts, 22 faces] public/art/meshes/gaia/wrld_foragebush_a.pmdused [v2, 0 bones, 0 props, 44 verts, 22 faces] public/art/meshes/props/wrld_cornerpost_a.pmdused [v2, 0 bones, 0 props, 44 verts, 22 faces] public/art/meshes/props/wrld_cornerpost_b.pmdused [v2, 0 bones, 0 props, 44 verts, 22 faces] public/art/meshes/props/wrld_cornerpost_c.pmdused [v2, 0 bones, 0 props, 44 verts, 37 faces] public/art/meshes/gaia/rock_shoreline_la_d.pmdused [v2, 0 bones, 0 props, 44 verts, 40 faces] public/art/meshes/props/elephant_tusk_1.pmdused [v2, 0 bones, 0 props, 44 verts, 46 faces] public/art/meshes/props/helmet/pers_floppy_a.pmdused [v2, 0 bones, 0 props, 44 verts, 60 faces] public/art/meshes/props/wrld_megalith_b_1.pmdused [v2, 0 bones, 0 props, 44 verts, 60 faces] public/art/meshes/props/wrld_megalith_b_2.pmdused [v2, 0 bones, 0 props, 44 verts, 60 faces] public/art/meshes/props/wrld_megalith_b_3.pmdused [v2, 0 bones, 0 props, 44 verts, 60 faces] public/art/meshes/props/wrld_megalith_b_4.pmdused [v2, 0 bones, 0 props, 44 verts, 70 faces] public/art/meshes/props/helmet/hele_helmet_d.pmdused [v2, 0 bones, 0 props, 44 verts, 70 faces] public/art/meshes/props/helmet/hele_helmet_e.pmdused [v2, 0 bones, 0 props, 45 verts, 40 faces] public/art/meshes/gaia/wrld_palm_date_leaves_b.pmdused [v2, 0 bones, 0 props, 4644 verts, 2322 faces] public/art/meshes/structural/wrld_scaf_4x4_t.pmdused [v2, 0 bones, 0 props, 46 verts, 20 faces] public/art/meshes/props/tool_hoe.pmdused [v2, 0 bones, 0 props, 46 verts, 67 faces] public/art/meshes/gaia/stone_granite_peak_a.pmdused [v2, 0 bones, 0 props, 477 verts, 336 faces] public/art/meshes/structural/rome_alt_05_a.pmdused [v2, 0 bones, 0 props, 487 verts, 304 faces] public/art/meshes/props/wrld_handcart_broken.pmdused [v2, 0 bones, 0 props, 487 verts, 304 faces] public/art/meshes/props/wrld_handcart.pmdused [v2, 0 bones, 0 props, 48 verts, 16 faces] public/art/meshes/gaia/bush_tempe_la_a_3.pmdused [v2, 0 bones, 0 props, 48 verts, 48 faces] public/art/meshes/props/wrld_sack_rough.pmdused [v2, 0 bones, 0 props, 496 verts, 215 faces] public/art/meshes/gaia/tree_deciduous_a_1.pmdused [v2, 0 bones, 0 props, 49 verts, 32 faces] public/art/meshes/gaia/rock_shoreline_la_c.pmdused [v2, 0 bones, 0 props, 49 verts, 36 faces] public/art/meshes/props/prop_mallet.pmdused [v2, 0 bones, 0 props, 49 verts, 40 faces] public/art/meshes/gaia/stone_granite_me_d.pmdused [v2, 0 bones, 0 props, 49 verts, 48 faces] public/art/meshes/props/weap_csword_a.pmdused [v2, 0 bones, 0 props, 49 verts, 48 faces] public/art/meshes/props/wrld_sack.pmdused [v2, 0 bones, 0 props, 49 verts, 56 faces] public/art/meshes/gaia/stone_granite_la_f.pmdused [v2, 0 bones, 0 props, 49 verts, 56 faces] public/art/meshes/gaia/wrld_rock_highland2.pmdused [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/gaia/reed_beach_c.pmdused [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/gaia/water_lillies.pmdused [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/gaia/wrld_flower_bright.pmdused [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/props/celt_st.pmdused [v2, 0 bones, 0 props, 4 verts, 2 faces] public/art/meshes/props/shield/spara_a_b.pmdused [v2, 0 bones, 0 props, 4 verts, 4 faces] public/art/meshes/props/shield/pict_b_b.pmdused [v2, 0 bones, 0 props, 50 verts, 48 faces] public/art/meshes/props/weap_csword_b.pmdused [v2, 0 bones, 0 props, 50 verts, 50 faces] public/art/meshes/props/helmet/rome_helmet_j.pmdused [v2, 0 bones, 0 props, 50 verts, 61 faces] public/art/meshes/gaia/wrld_rock_snow2.pmdused [v2, 0 bones, 0 props, 50 verts, 62 faces] public/art/meshes/props/helmet/mace_helmet_e.pmdused [v2, 0 bones, 0 props, 513 verts, 230 faces] public/art/meshes/gaia/tree_deci_a_1_la_100.pmdused [v2, 0 bones, 0 props, 513 verts, 230 faces] public/art/meshes/gaia/tree_deci_a_1_la_50.pmdused [v2, 0 bones, 0 props, 52 verts, 26 faces] public/art/meshes/props/wrld_well_woodbit.pmdused [v2, 0 bones, 0 props, 52 verts, 50 faces] public/art/meshes/gaia/stone_granite_me_e.pmdused [v2, 0 bones, 0 props, 52 verts, 50 faces] public/art/meshes/gaia/stone_granite_me_f.pmdused [v2, 0 bones, 0 props, 52 verts, 50 faces] public/art/meshes/props/helmet/rome_helmet_n.pmdused [v2, 0 bones, 0 props, 52 verts, 74 faces] public/art/meshes/props/helmet/head_vercingetorix.pmdused [v2, 0 bones, 0 props, 535 verts, 434 faces] public/art/meshes/props/rome_tc.pmdused [v2, 0 bones, 0 props, 53 verts, 56 faces] public/art/meshes/props/weap_gladus_b.pmdused [v2, 0 bones, 0 props, 53 verts, 56 faces] public/art/meshes/props/weap_gladus_d.pmdused [v2, 0 bones, 0 props, 53 verts, 70 faces] public/art/meshes/props/helmet/celt_helmet_h.pmdused [v2, 0 bones, 0 props, 54 verts, 56 faces] public/art/meshes/props/weap_gladus_a.pmdused [v2, 0 bones, 0 props, 54 verts, 56 faces] public/art/meshes/props/weap_gladus_c.pmdused [v2, 0 bones, 0 props, 54 verts, 60 faces] public/art/meshes/props/weap_bow_g.pmdused [v2, 0 bones, 0 props, 54 verts, 60 faces] public/art/meshes/props/weap_bow_h.pmdused [v2, 0 bones, 0 props, 54 verts, 60 faces] public/art/meshes/props/weap_bow_i.pmdused [v2, 0 bones, 0 props, 55 verts, 42 faces] public/art/meshes/props/wrld_vase_a.pmdused [v2, 0 bones, 0 props, 55 verts, 42 faces] public/art/meshes/props/wrld_vase_d.pmdused [v2, 0 bones, 0 props, 55 verts, 50 faces] public/art/meshes/gaia/rock_shoreline_la_b.pmdused [v2, 0 bones, 0 props, 55 verts, 50 faces] public/art/meshes/gaia/stone_granite_boulder_b.pmdused [v2, 0 bones, 0 props, 55 verts, 58 faces] public/art/meshes/gaia/palm_a.pmdused [v2, 0 bones, 0 props, 55 verts, 58 faces] public/art/meshes/gaia/palm_b.pmdused [v2, 0 bones, 0 props, 55 verts, 58 faces] public/art/meshes/gaia/palm_c.pmdused [v2, 0 bones, 0 props, 55 verts, 58 faces] public/art/meshes/gaia/palm_d.pmdused [v2, 0 bones, 0 props, 566 verts, 276 faces] public/art/meshes/props/shared_corral_fence.pmdused [v2, 0 bones, 0 props, 56 verts, 50 faces] public/art/meshes/gaia/rock_shoreline_la_a.pmdused [v2, 0 bones, 0 props, 56 verts, 50 faces] public/art/meshes/gaia/stone_granite_boulder_a.pmdused [v2, 0 bones, 0 props, 57 verts, 40 faces] public/art/meshes/gaia/stone_granite_la_a.pmdused [v2, 0 bones, 0 props, 57 verts, 56 faces] public/art/meshes/gaia/stone_granite_me_a.pmdused [v2, 0 bones, 0 props, 57 verts, 56 faces] public/art/meshes/gaia/wrld_rock_highland_d.pmdused [v2, 0 bones, 0 props, 59 verts, 42 faces] public/art/meshes/props/tool_basket.pmdused [v2, 0 bones, 0 props, 59 verts, 54 faces] public/art/meshes/props/hele_ho_a.pmdused [v2, 0 bones, 0 props, 59 verts, 55 faces] public/art/meshes/props/wrld_cypress_row_a.pmdused [v2, 0 bones, 0 props, 5 verts, 4 faces] public/art/meshes/gaia/bush_dese_a_2.pmdused [v2, 0 bones, 0 props, 5 verts, 4 faces] public/art/meshes/gaia/reed_beach_la_a.pmdused [v2, 0 bones, 0 props, 5 verts, 4 faces] public/art/meshes/gaia/reed_beach_la_b.pmdused [v2, 0 bones, 0 props, 5 verts, 4 faces] public/art/meshes/gaia/reed_beach_la_c.pmdused [v2, 0 bones, 0 props, 5 verts, 4 faces] public/art/meshes/gaia/reed_beach_la_d.pmdused [v2, 0 bones, 0 props, 5 verts, 4 faces] public/art/meshes/gaia/wrld_fol_plant_sm.pmdused [v2, 0 bones, 0 props, 5 verts, 4 faces] public/art/meshes/gaia/wrld_plant_bush_dry3.pmdused [v2, 0 bones, 0 props, 60 verts, 30 faces] public/art/meshes/props/wrld_block_1_pile_a.pmdused [v2, 0 bones, 0 props, 60 verts, 93 faces] public/art/meshes/props/rome_fc_hay.pmdused [v2, 0 bones, 0 props, 612 verts, 306 faces] public/art/meshes/structural/wrld_scaf_1x1_t.pmdused [v2, 0 bones, 0 props, 61 verts, 69 faces] public/art/meshes/props/helmet/celt_helmet_e.pmdused [v2, 0 bones, 0 props, 625 verts, 591 faces] public/art/meshes/props/celt_tc.pmdused [v2, 0 bones, 0 props, 62 verts, 30 faces] public/art/meshes/props/wrld_waterbin_a.pmdused [v2, 0 bones, 0 props, 62 verts, 38 faces] public/art/meshes/props/tool_scythe.pmdused [v2, 0 bones, 0 props, 62 verts, 62 faces] public/art/meshes/props/helmet/hele_helmet_k.pmdused [v2, 0 bones, 0 props, 63 verts, 42 faces] public/art/meshes/props/celt_mer1.pmdused [v2, 0 bones, 0 props, 63 verts, 90 faces] public/art/meshes/gaia/stone_granite_la_d.pmdused [v2, 0 bones, 0 props, 640 verts, 320 faces] internal/art/meshes/test/arch_320.pmdused [v2, 0 bones, 0 props, 64 verts, 32 faces] public/art/meshes/props/wrld_const_fence_a.pmdused [v2, 0 bones, 0 props, 64 verts, 32 faces] public/art/meshes/props/wrld_const_fence_b.pmdused [v2, 0 bones, 0 props, 64 verts, 32 faces] public/art/meshes/props/wrld_const_fence_c.pmdused [v2, 0 bones, 0 props, 66 verts, 22 faces] public/art/meshes/gaia/tree_carob_top_f.pmdused [v2, 0 bones, 0 props, 66 verts, 22 faces] public/art/meshes/gaia/tree_poplar_top_a.pmdused [v2, 0 bones, 0 props, 66 verts, 60 faces] public/art/meshes/props/weap_bow_a.pmdused [v2, 0 bones, 0 props, 66 verts, 60 faces] public/art/meshes/props/weap_bow_c.pmdused [v2, 0 bones, 0 props, 6720 verts, 5760 faces] internal/art/meshes/test/arch_5760.pmdused [v2, 0 bones, 0 props, 672 verts, 256 faces] public/art/meshes/props/hele_tri3.pmdused [v2, 0 bones, 0 props, 67 verts, 76 faces] public/art/meshes/props/helmet/iberian_07.pmdused [v2, 0 bones, 0 props, 68 verts, 46 faces] public/art/meshes/gaia/stonemine_granite_a.pmdused [v2, 0 bones, 0 props, 68 verts, 60 faces] public/art/meshes/props/helmet/iberian_01.pmdused [v2, 0 bones, 0 props, 69 verts, 23 faces] public/art/meshes/gaia/tree_carob_top_c.pmdused [v2, 0 bones, 0 props, 69 verts, 72 faces] public/art/meshes/props/weap_gladus_e.pmdused [v2, 0 bones, 0 props, 69 verts, 72 faces] public/art/meshes/props/weap_gladus_f.pmdused [v2, 0 bones, 0 props, 69 verts, 74 faces] public/art/meshes/props/helmet/rome_imp_g_1.pmdused [v2, 0 bones, 0 props, 69 verts, 84 faces] public/art/meshes/props/helmet/rome_helmet_d.pmdused [v2, 0 bones, 0 props, 6 verts, 4 faces] public/art/meshes/props/shield/hex_b.pmdused [v2, 0 bones, 0 props, 6 verts, 5 faces] public/art/meshes/props/wrld_well_water.pmdused [v2, 0 bones, 0 props, 71 verts, 27 faces] public/art/meshes/gaia/rock_shoreline_boulder_a.pmdused [v2, 0 bones, 0 props, 71 verts, 44 faces] public/art/meshes/gaia/pine15.pmdused [v2, 0 bones, 0 props, 71 verts, 44 faces] public/art/meshes/gaia/pine9.pmdused [v2, 0 bones, 0 props, 72 verts, 120 faces] public/art/meshes/props/kart_fc_hay.pmdused [v2, 0 bones, 0 props, 72 verts, 24 faces] public/art/meshes/gaia/tree_lumbardypoplar_a_top.pmdused [v2, 0 bones, 0 props, 72 verts, 68 faces] public/art/meshes/props/helmet/iberian_11.pmdused [v2, 0 bones, 0 props, 72 verts, 78 faces] public/art/meshes/props/helmet/celt_helmet_i.pmdused [v2, 0 bones, 0 props, 74 verts, 72 faces] public/art/meshes/gaia/stone_granite_boulder_c.pmdused [v2, 0 bones, 0 props, 74 verts, 86 faces] public/art/meshes/props/kart_hc.pmdused [v2, 0 bones, 0 props, 756 verts, 288 faces] public/art/meshes/props/hele_bir3.pmdused [v2, 0 bones, 0 props, 759 verts, 496 faces] public/art/meshes/structural/rome_alt_06_a.pmdused [v2, 0 bones, 0 props, 75 verts, 25 faces] public/art/meshes/gaia/tree_oak_top_a.pmdused [v2, 0 bones, 0 props, 75 verts, 46 faces] public/art/meshes/gaia/pine14.pmdused [v2, 0 bones, 0 props, 75 verts, 46 faces] public/art/meshes/gaia/pine5.pmdused [v2, 0 bones, 0 props, 75 verts, 46 faces] public/art/meshes/gaia/pine8.pmdused [v2, 0 bones, 0 props, 75 verts, 74 faces] public/art/meshes/props/helmet/celt_helmet_d.pmdused [v2, 0 bones, 0 props, 764 verts, 474 faces] public/art/meshes/props/hele_sr_p.pmdused [v2, 0 bones, 0 props, 76 verts, 46 faces] public/art/meshes/props/hele_cc.pmdused [v2, 0 bones, 0 props, 76 verts, 75 faces] public/art/meshes/props/helmet/hele_hood.pmdused [v2, 0 bones, 0 props, 77 verts, 98 faces] public/art/meshes/props/head_boudicca.pmdused [v2, 0 bones, 0 props, 78 verts, 26 faces] public/art/meshes/gaia/tree_oak_top_c.pmdused [v2, 0 bones, 0 props, 78 verts, 60 faces] public/art/meshes/props/weap_bow_d.pmdused [v2, 0 bones, 0 props, 78 verts, 60 faces] public/art/meshes/props/weap_bow_e.pmdused [v2, 0 bones, 0 props, 78 verts, 60 faces] public/art/meshes/props/weap_bow_f.pmdused [v2, 0 bones, 0 props, 78 verts, 68 faces] public/art/meshes/props/helmet/rome_helmet_o.pmdused [v2, 0 bones, 0 props, 78 verts, 80 faces] public/art/meshes/props/helmet/rome_helmet_p.pmdused [v2, 0 bones, 0 props, 79 verts, 122 faces] public/art/meshes/gaia/wrld_rock_highland_c.pmdused [v2, 0 bones, 0 props, 79 verts, 74 faces] public/art/meshes/props/helmet/hele_helmet_i.pmdused [v2, 0 bones, 0 props, 79 verts, 82 faces] public/art/meshes/props/weap_gladus_g.pmdused [v2, 0 bones, 0 props, 79 verts, 82 faces] public/art/meshes/props/weap_gladus_h.pmdused [v2, 0 bones, 0 props, 79 verts, 93 faces] public/art/meshes/props/helmet/rome_helmet_b.pmdused [v2, 0 bones, 0 props, 807 verts, 594 faces] public/art/meshes/props/hele_tc.pmdused [v2, 0 bones, 0 props, 80 verts, 40 faces] public/art/meshes/props/wrld_wood_sm_pile_a.pmdused [v2, 0 bones, 0 props, 80 verts, 40 faces] public/art/meshes/props/wrld_wood_sm_pile_b.pmdused [v2, 0 bones, 0 props, 810 verts, 502 faces] public/art/meshes/structural/hele_sr.pmdused [v2, 0 bones, 0 props, 8192 verts, 4096 faces] public/art/meshes/structural/wrld_scaf_5x5_t.pmdused [v2, 0 bones, 0 props, 81 verts, 27 faces] public/art/meshes/gaia/tree_carob_top_b.pmdused [v2, 0 bones, 0 props, 81 verts, 27 faces] public/art/meshes/gaia/tree_lumbardypoplar_b_top.pmdused [v2, 0 bones, 0 props, 81 verts, 27 faces] public/art/meshes/gaia/tree_lumbardypoplar_d_top.pmdused [v2, 0 bones, 0 props, 81 verts, 32 faces] public/art/meshes/gaia/oak2.pmdused [v2, 0 bones, 0 props, 81 verts, 39 faces] public/art/meshes/gaia/wrld_fence_wood_short_a.pmdused [v2, 0 bones, 0 props, 82 verts, 80 faces] public/art/meshes/props/helmet/celt_helmet_a.pmdused [v2, 0 bones, 0 props, 82 verts, 93 faces] public/art/meshes/props/helmet/rome_helmet_k.pmdused [v2, 0 bones, 0 props, 82 verts, 98 faces] public/art/meshes/props/helmet/hele_helmet_m.pmdused [v2, 0 bones, 0 props, 83 verts, 50 faces] public/art/meshes/gaia/pine10.pmdused [v2, 0 bones, 0 props, 83 verts, 50 faces] public/art/meshes/gaia/pine11.pmdused [v2, 0 bones, 0 props, 83 verts, 50 faces] public/art/meshes/gaia/pine12.pmdused [v2, 0 bones, 0 props, 83 verts, 50 faces] public/art/meshes/gaia/pine13.pmdused [v2, 0 bones, 0 props, 83 verts, 50 faces] public/art/meshes/gaia/pine2.pmdused [v2, 0 bones, 0 props, 83 verts, 50 faces] public/art/meshes/gaia/pine3.pmdused [v2, 0 bones, 0 props, 83 verts, 50 faces] public/art/meshes/gaia/pine4.pmdused [v2, 0 bones, 0 props, 83 verts, 50 faces] public/art/meshes/gaia/pine6.pmdused [v2, 0 bones, 0 props, 83 verts, 50 faces] public/art/meshes/gaia/pine7.pmdused [v2, 0 bones, 0 props, 83 verts, 54 faces] public/art/meshes/props/wrld_vase_b.pmdused [v2, 0 bones, 0 props, 83 verts, 54 faces] public/art/meshes/props/wrld_vase_c.pmdused [v2, 0 bones, 0 props, 83 verts, 78 faces] public/art/meshes/props/hele_ho_c.pmdused [v2, 0 bones, 0 props, 84 verts, 28 faces] public/art/meshes/gaia/tree_carob_top_a.pmdused [v2, 0 bones, 0 props, 84 verts, 28 faces] public/art/meshes/gaia/tree_lumbardypoplar_c_top.pmdused [v2, 0 bones, 0 props, 84 verts, 28 faces] public/art/meshes/gaia/tree_lumbardypoplar_e_top.pmdused [v2, 0 bones, 0 props, 84 verts, 28 faces] public/art/meshes/gaia/tree_poplar_top_b.pmdused [v2, 0 bones, 0 props, 84 verts, 28 faces] public/art/meshes/gaia/tree_poplar_top_c.pmdused [v2, 0 bones, 0 props, 84 verts, 28 faces] public/art/meshes/gaia/tree_poplar_top_d.pmdused [v2, 0 bones, 0 props, 84 verts, 42 faces] public/art/meshes/props/wrld_table_long.pmdused [v2, 0 bones, 0 props, 84 verts, 42 faces] public/art/meshes/props/wrld_table_short.pmdused [v2, 0 bones, 0 props, 84 verts, 48 faces] public/art/meshes/props/collar_b.pmdused [v2, 0 bones, 0 props, 85 verts, 66 faces] public/art/meshes/props/helmet/iberian_10.pmdused [v2, 0 bones, 0 props, 86 verts, 66 faces] public/art/meshes/props/helmet/iberian_04.pmdused [v2, 0 bones, 0 props, 86 verts, 72 faces] public/art/meshes/props/weap_sling_a.pmdused [v2, 0 bones, 0 props, 86 verts, 79 faces] public/art/meshes/gaia/stonemine_granite_c.pmdused [v2, 0 bones, 0 props, 87 verts, 122 faces] public/art/meshes/gaia/temprabbit.pmdused [v2, 0 bones, 0 props, 87 verts, 31 faces] public/art/meshes/gaia/rock_shoreline_boulder_b.pmdused [v2, 0 bones, 0 props, 88 verts, 68 faces] public/art/meshes/props/hele_prop_helm_1.pmdused [v2, 0 bones, 0 props, 88 verts, 72 faces] public/art/meshes/props/wrld_dummy_a.pmdused [v2, 0 bones, 0 props, 89 verts, 56 faces] public/art/meshes/props/weap_pillum_c.pmdused [v2, 0 bones, 0 props, 89 verts, 56 faces] public/art/meshes/props/weap_pillum_d.pmdused [v2, 0 bones, 0 props, 89 verts, 56 faces] public/art/meshes/props/weap_pillum_rev.pmdused [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/gaia/reed_beach_a.pmdused [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/gaia/reed_beach_b.pmdused [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/props/hele_hc.pmdused [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/props/hele_saddle_fl1.pmdused [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/props/hele_saddle_fl2.pmdused [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/props/hele_saddle_fr1.pmdused [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/props/hele_saddle_fr2.pmdused [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/props/hele_saddle_rl1.pmdused [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/props/hele_saddle_rl2.pmdused [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/props/hele_saddle_rr1.pmdused [v2, 0 bones, 0 props, 8 verts, 4 faces] public/art/meshes/props/hele_saddle_rr2.pmdused [v2, 0 bones, 0 props, 90 verts, 104 faces] public/art/meshes/props/wrld_megalith_a.pmdused [v2, 0 bones, 0 props, 90 verts, 30 faces] public/art/meshes/gaia/tree_oak_top_b.pmdused [v2, 0 bones, 0 props, 90 verts, 88 faces] public/art/meshes/props/helmet/mace_helmet_g.pmdused [v2, 0 bones, 0 props, 91 verts, 82 faces] public/art/meshes/props/celt_pc.pmdused [v2, 0 bones, 0 props, 92 verts, 84 faces] public/art/meshes/props/helmet/hele_helmet_l.pmdused [v2, 0 bones, 0 props, 93 verts, 31 faces] public/art/meshes/gaia/tree_oak_top_d.pmdused [v2, 0 bones, 0 props, 93 verts, 31 faces] public/art/meshes/gaia/tree_poplar_top_e.pmdused [v2, 0 bones, 0 props, 93 verts, 31 faces] public/art/meshes/gaia/tree_poplar_top_f.pmdused [v2, 0 bones, 0 props, 94 verts, 68 faces] public/art/meshes/props/wrld_tartan_a.pmdused [v2, 0 bones, 0 props, 94 verts, 68 faces] public/art/meshes/props/wrld_tartan_b.pmdused [v2, 0 bones, 0 props, 94 verts, 68 faces] public/art/meshes/props/wrld_tartan_c.pmdused [v2, 0 bones, 0 props, 94 verts, 92 faces] public/art/meshes/props/helmet/mace_helmet_d.pmdused [v2, 0 bones, 0 props, 95 verts, 107 faces] public/art/meshes/props/helmet/rome_helmet_e.pmdused [v2, 0 bones, 0 props, 96 verts, 32 faces] public/art/meshes/gaia/tree_carob_top_e.pmdused [v2, 0 bones, 0 props, 96 verts, 32 faces] public/art/meshes/gaia/tree_lumbardypoplar_f_top.pmdused [v2, 0 bones, 0 props, 96 verts, 48 faces] public/art/meshes/props/rome_hc.pmdused [v2, 0 bones, 0 props, 96 verts, 86 faces] public/art/meshes/props/helmet/hele_helmet_q.pmdused [v2, 0 bones, 0 props, 99 verts, 58 faces] public/art/meshes/gaia/pine1.pmdused [v2, 0 bones, 0 props, 99 verts, 94 faces] public/art/meshes/props/helmet/hele_helmet_o.pmdused [v2, 0 bones, 0 props, 9 verts, 8 faces] public/art/meshes/gaia/wrld_palm_date_leaves_c.pmdused [v2, 0 bones, 0 props, 9 verts, 8 faces] public/art/meshes/gaia/wrld_palm_date_leaves_d.pmdused [v2, 0 bones, 10 props, 412 verts, 214 faces] public/art/meshes/structural/wrld_settlement_he_a.pmdused [v2, 0 bones, 14 props, 145 verts, 164 faces] public/art/meshes/structural/hele_bir.pmdused [v2, 0 bones, 15 props, 284 verts, 244 faces] public/art/meshes/structural/hele_tri.pmdused [v2, 0 bones, 1 props, 1021 verts, 582 faces] public/art/meshes/structural/rome_hc.pmdused [v2, 0 bones, 1 props, 108 verts, 59 faces] public/art/meshes/gaia/tree_oak_large_b.pmdused [v2, 0 bones, 1 props, 117 verts, 79 faces] public/art/meshes/gaia/tree_carob_d.pmdused [v2, 0 bones, 1 props, 1182 verts, 748 faces] public/art/meshes/structural/rome_tc.pmdused [v2, 0 bones, 1 props, 118 verts, 88 faces] public/art/meshes/structural/hele_sp_p.pmdused [v2, 0 bones, 1 props, 1250 verts, 708 faces] public/art/meshes/structural/kart_hc.pmdused [v2, 0 bones, 1 props, 126 verts, 83 faces] public/art/meshes/gaia/tree_carob_e.pmdused [v2, 0 bones, 1 props, 127 verts, 75 faces] public/art/meshes/gaia/tree_oak_large_c.pmdused [v2, 0 bones, 1 props, 1374 verts, 682 faces] public/art/meshes/structural/hele_ff.pmdused [v2, 0 bones, 1 props, 13 verts, 11 faces] public/art/meshes/props/shield/oval_a_f.pmdused [v2, 0 bones, 1 props, 154 verts, 88 faces] public/art/meshes/gaia/tree_oak_large_a.pmdused [v2, 0 bones, 1 props, 15 verts, 12 faces] public/art/meshes/props/shield/barrl_a_f.pmdused [v2, 0 bones, 1 props, 17 verts, 12 faces] public/art/meshes/props/shield/hex_s_f.pmdused [v2, 0 bones, 1 props, 17 verts, 13 faces] public/art/meshes/gaia/tree_lumbardypoplar_a.pmdused [v2, 0 bones, 1 props, 17 verts, 14 faces] public/art/meshes/props/shield/dip_a_f.pmdused [v2, 0 bones, 1 props, 17 verts, 14 faces] public/art/meshes/props/shield/pict_a_f.pmdused [v2, 0 bones, 1 props, 17 verts, 16 faces] public/art/meshes/props/shield/pelta_a_f.pmdused [v2, 0 bones, 1 props, 18 verts, 15 faces] public/art/meshes/props/shield/oval_s_f.pmdused [v2, 0 bones, 1 props, 18 verts, 15 faces] public/art/meshes/props/shield/round_b_f.pmdused [v2, 0 bones, 1 props, 18 verts, 15 faces] public/art/meshes/props/shield/round_s_f.pmdused [v2, 0 bones, 1 props, 203 verts, 104 faces] public/art/meshes/structural/rome_alt_05.pmdused [v2, 0 bones, 1 props, 203 verts, 105 faces] public/art/meshes/structural/rome_alt_09.pmdused [v2, 0 bones, 1 props, 216 verts, 164 faces] public/art/meshes/structural/hele_sr_p.pmdused [v2, 0 bones, 1 props, 21 verts, 30 faces] public/art/meshes/props/shield/round_h_f.pmdused [v2, 0 bones, 1 props, 21 verts, 30 faces] public/art/meshes/props/shield/round_m_f.pmdused [v2, 0 bones, 1 props, 2257 verts, 1422 faces] public/art/meshes/structural/hele_cc.pmdused [v2, 0 bones, 1 props, 22 verts, 20 faces] public/art/meshes/props/shield/round_t_f.pmdused [v2, 0 bones, 1 props, 23 verts, 20 faces] public/art/meshes/props/shield/scutum_l_f.pmdused [v2, 0 bones, 1 props, 26 verts, 23 faces] public/art/meshes/props/shield/scutum_r_f.pmdused [v2, 0 bones, 1 props, 26 verts, 24 faces] public/art/meshes/props/shield/scutum_c_f.pmdused [v2, 0 bones, 1 props, 271 verts, 145 faces] public/art/meshes/structural/hele_ho_c.pmdused [v2, 0 bones, 1 props, 27 verts, 25 faces] public/art/meshes/props/shield/pelta_b_f.pmdused [v2, 0 bones, 1 props, 289 verts, 164 faces] public/art/meshes/structural/hele_sb4.pmdused [v2, 0 bones, 1 props, 28 verts, 24 faces] public/art/meshes/props/shield/scutum_j_f.pmdused [v2, 0 bones, 1 props, 28 verts, 24 faces] public/art/meshes/props/shield/scutum_k_f.pmdused [v2, 0 bones, 1 props, 313 verts, 161 faces] public/art/meshes/structural/rome_alt_04.pmdused [v2, 0 bones, 1 props, 320 verts, 171 faces] public/art/meshes/structural/hele_tc.pmdused [v2, 0 bones, 1 props, 345 verts, 167 faces] public/art/meshes/structural/rome_alt_06.pmdused [v2, 0 bones, 1 props, 36 verts, 32 faces] public/art/meshes/props/shield/cermy_a_f.pmdused [v2, 0 bones, 1 props, 376 verts, 206 faces] public/art/meshes/structural/hele_sb1.pmdused [v2, 0 bones, 1 props, 38 verts, 39 faces] public/art/meshes/props/shield/gerron_a_f.pmdused [v2, 0 bones, 1 props, 398 verts, 200 faces] public/art/meshes/structural/rome_alt_03.pmdused [v2, 0 bones, 1 props, 494 verts, 580 faces] public/art/meshes/structural/celt_hc.pmdused [v2, 0 bones, 1 props, 4 verts, 2 faces] public/art/meshes/props/shield/spara_a_f.pmdused [v2, 0 bones, 1 props, 536 verts, 433 faces] public/art/meshes/structural/celt_pc.pmdused [v2, 0 bones, 1 props, 57 verts, 39 faces] public/art/meshes/gaia/tree_oak_b.pmdused [v2, 0 bones, 1 props, 61 verts, 39 faces] public/art/meshes/gaia/tree_carob_f.pmdused [v2, 0 bones, 1 props, 64 verts, 38 faces] public/art/meshes/gaia/tree_poplar_b.pmdused [v2, 0 bones, 1 props, 64 verts, 48 faces] public/art/meshes/structural/celt_wt.pmdused [v2, 0 bones, 1 props, 665 verts, 331 faces] public/art/meshes/structural/hele_pc.pmdused [v2, 0 bones, 1 props, 68 verts, 45 faces] public/art/meshes/gaia/tree_carob_a.pmdused [v2, 0 bones, 1 props, 68 verts, 46 faces] public/art/meshes/gaia/tree_carob_c.pmdused [v2, 0 bones, 1 props, 727 verts, 389 faces] public/art/meshes/structural/hele_sb3.pmdused [v2, 0 bones, 1 props, 735 verts, 582 faces] public/art/meshes/structural/celt_mc.pmdused [v2, 0 bones, 1 props, 74 verts, 34 faces] public/art/meshes/structural/rome_alt_02.pmdused [v2, 0 bones, 1 props, 75 verts, 51 faces] public/art/meshes/gaia/tree_poplar_c.pmdused [v2, 0 bones, 1 props, 780 verts, 539 faces] public/art/meshes/structural/celt_tc.pmdused [v2, 0 bones, 1 props, 806 verts, 412 faces] public/art/meshes/structural/hele_mc.pmdused [v2, 0 bones, 1 props, 81 verts, 57 faces] public/art/meshes/gaia/tree_oak_a.pmdused [v2, 0 bones, 1 props, 81 verts, 61 faces] public/art/meshes/gaia/tree_lumbardypoplar_b.pmdused [v2, 0 bones, 1 props, 84 verts, 57 faces] public/art/meshes/gaia/tree_poplar_d.pmdused [v2, 0 bones, 1 props, 86 verts, 86 faces] public/art/meshes/structural/celt_mer.pmdused [v2, 0 bones, 1 props, 87 verts, 50 faces] public/art/meshes/gaia/tree_carob_b.pmdused [v2, 0 bones, 1 props, 87 verts, 56 faces] public/art/meshes/gaia/tree_poplar_a.pmdused [v2, 0 bones, 1 props, 906 verts, 470 faces] public/art/meshes/structural/rome_alt_08.pmdused [v2, 0 bones, 1 props, 911 verts, 581 faces] public/art/meshes/structural/rome_cc.pmdused [v2, 0 bones, 1 props, 92 verts, 60 faces] public/art/meshes/props/wrld_well_a.pmdused [v2, 0 bones, 1 props, 92 verts, 60 faces] public/art/meshes/props/wrld_well_b.pmdused [v2, 0 bones, 1 props, 956 verts, 493 faces] public/art/meshes/structural/rome_alt_07.pmdused [v2, 0 bones, 1 props, 980 verts, 939 faces] public/art/meshes/structural/celt_cc.pmdused [v2, 0 bones, 1 props, 984 verts, 622 faces] public/art/meshes/structural/hele_hc.pmdused [v2, 0 bones, 1 props, 9 verts, 8 faces] public/art/meshes/props/shield/pict_b_f.pmdused [v2, 0 bones, 2 props, 245 verts, 121 faces] public/art/meshes/structural/rome_alt_01.pmdused [v2, 0 bones, 2 props, 270 verts, 140 faces] public/art/meshes/structural/hele_ho_b.pmdused [v2, 0 bones, 2 props, 278 verts, 148 faces] public/art/meshes/structural/hele_ho_a.pmdused [v2, 0 bones, 2 props, 3 verts, 1 faces] public/art/meshes/skeletal/celt_trader.pmdused [v2, 0 bones, 2 props, 413 verts, 263 faces] public/art/meshes/structural/rome_fc.pmdused [v2, 0 bones, 2 props, 4 verts, 2 faces] public/art/meshes/structural/plot.pmdused [v2, 0 bones, 3 props, 210 verts, 190 faces] public/art/meshes/structural/hele_mer.pmdused [v2, 0 bones, 9 props, 684 verts, 428 faces] public/art/meshes/structural/rome_s2.pmdused [v2, 29 bones, 0 props, 378 verts, 630 faces] public/art/meshes/skeletal/skeleton.pmdused [v2, 29 bones, 18 props, 291 verts, 392 faces] public/art/meshes/skeletal/m_tunic_b.pmdused [v2, 29 bones, 18 props, 296 verts, 392 faces] public/art/meshes/skeletal/m_dress_a.pmdused [v2, 29 bones, 18 props, 302 verts, 390 faces] public/art/meshes/skeletal/m_tunic_a.pmdused [v2, 29 bones, 3 props, 233 verts, 308 faces] public/art/meshes/skeletal/dudette.pmdused [v2, 29 bones, 4 props, 246 verts, 308 faces] public/art/meshes/skeletal/dude.pmdused [v2, 33 bones, 1 props, 240 verts, 310 faces] public/art/meshes/skeletal/mastiff.pmdused [v2, 33 bones, 8 props, 206 verts, 312 faces] public/art/meshes/skeletal/horse.pmdnot used public/art/animation/biped/not used/backflip.psanot used public/art/animation/biped/not used/fem_idle_a.psanot used public/art/animation/biped/not used/fem_walk_b.psanot used public/art/animation/biped/not used/idle.psanot used public/art/animation/biped/not used/ijv_01.psanot used public/art/animation/biped/not used/inf_2hspear_attack_a.psanot used public/art/animation/biped/not used/inf_2hspear_attack_b.psanot used public/art/animation/biped/not used/inf_2hspear_attack_c.psanot used public/art/animation/biped/not used/inf_2hspear_attack_d.psanot used public/art/animation/biped/not used/inf_2hspear_attack_e.psanot used public/art/animation/biped/rider_archer_atk_a.psanot used public/art/animation/cavalry/arch/attack/rider_archer_atk_a.psanot used public/art/animation/cavalry/javelin/attack/rider_javelin_atk_a.psanot used public/art/animation/infantry/general/forage_fem.psanot used public/art/animation/infantry/general/orchard.psanot used public/art/animation/infantry/support/idle/fem_01.psanot used public/art/animation/infantry/support/move/walk/fem_01.psanot used public/art/animation/mechanical/ship_idle.psanot used public/art/animation/mechanical/ship_move.psanot used public/art/animation/quadraped/elephant_idle.psanot used public/art/animation/quadraped/elephant_walk.psanot used public/art/animation/quadraped/gallop.psanot used public/art/animation/quadraped/horseidle.psaused public/art/animation/biped/cavalryidle.psaused public/art/animation/biped/dudewalk_swordshield.psaused public/art/animation/biped/hoe.psaused public/art/animation/biped/inf_arch_atk_a.psaused public/art/animation/biped/inf_hoplite_atk_a.psaused public/art/animation/biped/inf_hoplite_idle_a.psaused public/art/animation/biped/inf_hoplite_shield_run_a.psaused public/art/animation/biped/inf_hoplite_walk.psaused public/art/animation/biped/inf_phalanx_atk_a.psaused public/art/animation/biped/inf_phalanx_c.psaused public/art/animation/biped/inf_phalanx_walk_a.psaused public/art/animation/biped/inf_salute_a.psaused public/art/animation/biped/inf_salute_b.psaused public/art/animation/biped/inf_salute_c.psaused public/art/animation/biped/inf_salute_d.psaused public/art/animation/biped/inf_salute_e.psaused public/art/animation/biped/inf_sling_atk_a.psaused public/art/animation/biped/inf_spear_shield_atk_a.psaused public/art/animation/biped/inf_spear_shield_atk_b.psaused public/art/animation/biped/not used/ijv_def_02.psaused public/art/animation/biped/not used/ijv_def_03.psaused public/art/animation/biped/not used/inf_2sword_attack_a.psaused public/art/animation/biped/not used/inf_2sword_attack_b.psaused public/art/animation/biped/not used/inf_2sword_attack_c.psaused public/art/animation/biped/not used/inf_2sword_attack_d.psaused public/art/animation/biped/not used/inf_2sword_attack_e.psaused public/art/animation/biped/not used/inf_phalanx_a.psaused public/art/animation/biped/not used/inf_phalanx_b.psaused public/art/animation/biped/not used/inf_phalanx_d.psaused public/art/animation/biped/rider_gallop.psaused public/art/animation/biped/rider_javelin_atk_a.psaused public/art/animation/biped/rider_spear_shield_atk_a.psaused public/art/animation/biped/rider_sword_death_a.psaused public/art/animation/biped/rider_sword_shield_atk_a.psaused public/art/animation/biped/walk_spearshield.psaused public/art/animation/cavalry/rider_gallop.psaused public/art/animation/cavalry/spear/attack/rider_spear_shield_atk_a.psaused public/art/animation/cavalry/sword/attack/rider_sword_shield_atk_a.psaused public/art/animation/infantry/general/chop.psaused public/art/animation/infantry/general/death/inf_01.psaused public/art/animation/infantry/general/death/inf_02.psaused public/art/animation/infantry/general/death/inf_03.psaused public/art/animation/infantry/general/death/inf_04.psaused public/art/animation/infantry/general/death/inf_05.psaused public/art/animation/infantry/general/death/inf_06.psaused public/art/animation/infantry/general/death/inf_07.psaused public/art/animation/infantry/general/dude/dudeattack1.psaused public/art/animation/infantry/general/dude/dudeattack.psaused public/art/animation/infantry/general/dude/dudebuild.psaused public/art/animation/infantry/general/dude/dudechop.psaused public/art/animation/infantry/general/dude/dudedeath_sword.psaused public/art/animation/infantry/general/dude/dudedecay_sword.psaused public/art/animation/infantry/general/dude/dudeidle.psaused public/art/animation/infantry/general/dude/dudewalk.psaused public/art/animation/infantry/general/forage.psaused public/art/animation/infantry/general/mine.psaused public/art/animation/infantry/general/run.psaused public/art/animation/infantry/javelin/attack/ijv_off_01.psaused public/art/animation/infantry/spear/idle/isp_01.psaused public/art/animation/infantry/sword/attack/isw_s_def_01.psaused public/art/animation/infantry/sword/attack/isw_s_def_06.psaused public/art/animation/infantry/sword/attack/isw_s_em_04.psaused public/art/animation/infantry/sword/attack/isw_s_off_02.psaused public/art/animation/infantry/sword/attack/isw_s_off_03.psaused public/art/animation/infantry/sword/attack/isw_s_off_05.psaused public/art/animation/infantry/sword/move/run/isw_s_def_02.psaused public/art/animation/infantry/sword/move/run/isw_s_em_03.psaused public/art/animation/infantry/sword/move/run/isw_s_off_01.psaused public/art/animation/quadraped/elephant_rider_idle.psaused public/art/animation/quadraped/horse_attack_a.psaused public/art/animation/quadraped/horse_attack_b.psaused public/art/animation/quadraped/horse_death.psaused public/art/animation/quadraped/horse_gallop.psaused public/art/animation/quadraped/horse_idle_a.psaused public/art/animation/quadraped/horse_walk.psaused public/art/animation/quadraped/mastiff_idle_a.psaused public/art/animation/quadraped/mastiff_run.psa Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted January 22, 2012 Report Share Posted January 22, 2012 As far as the meshes go, are these meshes that aren't associated with any actors? If so, I wouldn't mind going through them and taking a look at them in Atlas before deciding what to delete. It'll take a while, but I might find some diamonds in the rough. Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted January 22, 2012 Author Report Share Posted January 22, 2012 Yes - any mesh referenced by any actor is counted as 'used'. (There might be other meshes referenced only by actors that are never used, but those actors *could* be used as eyecandy by map designers, so I'm not counting those meshes as unused yet.)If you don't have an easy way to view the meshes, I think I could easily generate an (untextured) actor file per mesh so you can load them in Atlas easily. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted January 22, 2012 Report Share Posted January 22, 2012 If you don't have an easy way to view the meshes, I think I could easily generate an (untextured) actor file per mesh so you can load them in Atlas easily.That would be very helpful, Philip. Thanks. Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted January 22, 2012 Report Share Posted January 22, 2012 If any of them turn out to be useful (unboned models that is), we should convert them to DAEs, and delete the ones that aren't useful. Then if someone wants to redo the animated PMDs in COLLADA *and* provide the source .blend or Max file for other artists to use, they would be my hero. Quote Link to comment Share on other sites More sharing options...
Wijitmaker Posted January 22, 2012 Report Share Posted January 22, 2012 Then if someone wants to redo the animated PMDs in COLLADA *and* provide the source .blend or Max file for other artists to use, they would be my hero. The source files for all the max animations are already in the Art SVN repository. Anyone with an active Max account should be able to reopen the .max files and export a .dae from it. Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted January 22, 2012 Author Report Share Posted January 22, 2012 That would be very helpful, Philip.See attached file - no need to unzip, just stick it into mods/public/ and look for actors named "unusedmesh/...". (I put some random texture on them to hopefully make them slightly more visible in the actor viewer.)unusedmesh.zip Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted January 22, 2012 Report Share Posted January 22, 2012 Works as advertised. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted January 22, 2012 Report Share Posted January 22, 2012 I just committed a deleting of 250-ish useless or duplicate PMD files. I kept a few of the "unused" ones, like helmets and shields (I'll have to go through these with a fine toothed comb) and some others I found to be useful as variations of existing assets (like additional variations of swords that got overlooked previously). I also found a pretty sweet dude head with a wicked beard. Using that for Brennus now if you want to look at it. Not sure who else I'll give it to. Quote Link to comment Share on other sites More sharing options...
Pureon Posted January 22, 2012 Report Share Posted January 22, 2012 Just saw this massive clean-up in the svn logs - great job guys Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted January 22, 2012 Report Share Posted January 22, 2012 Nice job. For what it's worth, I'm working on the PMD-DAE converter script. It works with props now and is very close to working on bones, too. I just need to test a bit more and then we can run it on all the PMDs we want to keep. I'll take a look into a PSA-DAE converter too and see if that's feasible. Quote Link to comment Share on other sites More sharing options...
Sonarpulse Posted January 22, 2012 Report Share Posted January 22, 2012 Is any art "source" being lost from this cleanup? certainly removing exported files from the distribution bundles is a no-brainer, but I'd be wary to delete something that could be used by a mod in the far future Quote Link to comment Share on other sites More sharing options...
quantumstate Posted January 22, 2012 Report Share Posted January 22, 2012 Is any art "source" being lost from this cleanup? certainly removing exported files from the distribution bundles is a no-brainer, but I'd be wary to delete something that could be used by a mod in the far futureSvn keeps a full history, this just removes the files from the current checkout. Quote Link to comment Share on other sites More sharing options...
Sonarpulse Posted January 23, 2012 Report Share Posted January 23, 2012 Svn keeps a full history, this just removes the files from the current checkout.Oh, duh. How could I forget. Quote Link to comment Share on other sites More sharing options...
Wijitmaker Posted January 23, 2012 Report Share Posted January 23, 2012 For the unused animations... is it possible some of the files are duplicated and used in another folder? Many of them look like they are unused because we are waiting for return of the run/stamina feature.Animations are a precious commodity so I find it odd that any are not in use. Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted January 23, 2012 Author Report Share Posted January 23, 2012 There's a slightly old list of duplicate files here. (Each section is listing two or more files which have precisely the same contents as each other, e.g. the first section says male.dds and plac_rome_e.dds are identical). Looks like only five animations in that list. Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted January 27, 2012 Report Share Posted January 27, 2012 There's about to be A LOT fewer PMDs around. If anything breaks terribly, blame me Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted January 28, 2012 Report Share Posted January 28, 2012 The source files for all the max animations are already in the Art SVN repository. Anyone with an active Max account should be able to reopen the .max files and export a .dae from it.Does anyone on the team have 3DS Max? I for one do not At least some of the remaining skeletal PMDs (horse.pmd, mastiff.pmd) appear to have the original max files in the art SVN as you say. Anyone able/willing to convert them to DAEs?Edit: Here are the remaining PMDs converted to DAEs: skeletal.zipNot all of them had skeletons.xml entries so it's impossible to recover the rig :/ Quote Link to comment Share on other sites More sharing options...
Pureon Posted January 28, 2012 Report Share Posted January 28, 2012 Thanks Ben I don't have 3DS Max either, so cannot help with the Max conversions. Quote Link to comment Share on other sites More sharing options...
Sonarpulse Posted January 30, 2012 Report Share Posted January 30, 2012 http://students.autodesk.com/ If you are a student you can get just about any Autodesk program for free! Quote Link to comment Share on other sites More sharing options...
Pedro Falcão Posted February 17, 2012 Report Share Posted February 17, 2012 http://students.autodesk.com/ If you are a student you can get just about any Autodesk program for free!I tried but the downloaded files are always corrupt... I think they are doing this intentionally, i tried downloading it 3 times and had no success (also tried twice an older version and had the same problem). Quote Link to comment Share on other sites More sharing options...
feneur Posted February 18, 2012 Report Share Posted February 18, 2012 I tried but the downloaded files are always corrupt... I think they are doing this intentionally, i tried downloading it 3 times and had no success (also tried twice an older version and had the same problem).I doubt they are doing it intentionally, it's been working fine for me the times I've tried (the process to get things working can be a bit cumbersome though, lots of steps to get it activated). The files are pretty big though, so it's a big risk that they get corrupted when being downloaded if your connection isn't stable. Have you tried using a download manager? (I'm not sure that will work as they could be blocking such software, but if they haven't you should have a higher chance of not getting a corrupted file.) Quote Link to comment Share on other sites More sharing options...
Pedro Falcão Posted February 18, 2012 Report Share Posted February 18, 2012 My connection is relatively fast and stable (it's a cable connection). I'll try out a download manager, after all i want the programs badly and i won't waste anything just by trying! Quote Link to comment Share on other sites More sharing options...
fabio Posted April 22, 2012 Report Share Posted April 22, 2012 (edited) Running that script reveals that there are still a lot of unused files that could be useful in SVN, but take up space if included on public.zip used by the installers (especially the ogg files). Ideally when building the public.zip file the output of the checkrefs.pl script should be used to exclude the unused files.EDIT: reported as ticket #1363. Edited April 28, 2012 by fabio Quote Link to comment Share on other sites More sharing options...
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