L'ethu Posted October 30, 2011 Report Share Posted October 30, 2011 (edited) This is a what if you are the creator`of a ultimate historical real-time strategy game that spanned from the dawn of civilization to the far future, feel free to join the topic. Edited October 30, 2011 by L'ethu Quote Link to comment Share on other sites More sharing options...
AuroN2 Posted November 15, 2011 Report Share Posted November 15, 2011 Make lots of money and be happy. Oh and feel awesome. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted November 15, 2011 Report Share Posted November 15, 2011 I prefer a game with a tighter focus. Quote Link to comment Share on other sites More sharing options...
Thorfinn the Shallow Minded Posted November 15, 2011 Report Share Posted November 15, 2011 I agree with Mythos' view on the matter. Typically, when you try to span ridiculous time lengths, you will merely find people complaining because A, there will be complaints from people who dislike the fact that they have never heard of the Hurrians nuking the Canadians while the latter civilization is stuck in the Iron Age, or B, this game was not able to frame the epic timespan of history, and has too few cultures. Age of Empires tried something like this, and it wasn't quite successful in my opinion. There were too few ages to cover about ten thousand years. Even then, it seems likely that all that will happen is the project will be aborted with as much work as would have to be done. Quote Link to comment Share on other sites More sharing options...
Silver Posted November 25, 2011 Report Share Posted November 25, 2011 (edited) I felt Age of Empires struck the right balance...I guess if I had an unlimited budget, I'd want an incredibly detailed, living representation of either the Roman period, the Italian Renaissance period (along with right before it) or the Greek period. Not really a game in the traditional sense but kind of like Second Life - you 'play' as someone in the world, you interact and it changes things in the world slightly. If you want to work towards something - your goal can be to become a general, a ruler, a wealthy merchant or whatever.The main reason I enjoyed RTSes aside from competing against others (unfortunately the quantity just isn't there to have lots of fun in multiplayer anymore) was the history and getting me interested in the history. I took history classes in University because of Age of Empires for example.It's also why I like period dramas that aren't accurate like Rome, The Borgias - they're exciting, they get you interested and looking in to the actual history. Edited November 25, 2011 by Silver Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted November 25, 2011 Report Share Posted November 25, 2011 BBC/HBO 'ROME' does a very good job keeping it accurate while making it entertaining. It gets a lot of the background elements spot on. The colors. The uniforms. The architecture. Season 2 is where they took the most liberties with the characters since it was canceled and the season was cut short by 2 hour-long episodes. Quote Link to comment Share on other sites More sharing options...
SMST Posted December 31, 2011 Report Share Posted December 31, 2011 For every mad project, there is a madman who actually has thought of it. I plan to do a mod for 0 A.D. which is essentially what you wrote.Btw. there have been good games in the past who did exactly this. Civilisation. Empire Earth. Rise of Nations. Quote Link to comment Share on other sites More sharing options...
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