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The JuBot Thread


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Thing is... Some units lack proper "classes". For example, there is no way to know if a unit is a javelin or an archer. Which, given that now units will work with counters, is -extremely- annoying.

Maybe I misunderstood the problem, but why can't you check something like:


ent.hasClass("Javelin")
ent.hasClass("Bow")

?

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Maybe I misunderstood the problem, but why can't you check something like:


ent.hasClass("Javelin")
ent.hasClass("Bow")

?

Last time I checked the templates, these classes didn't exist. Then again, maybe I missed it. Which would make me feel -incredibly- dumb.

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