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Is the game fully optimized for playability?


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I have a fairly new iMac from Jan 2010 and I was sure 0 A.D. would work beautifully on it when a release for mac came out. I am running the current version its real nice except for one thing: on detailed maps like Mediterranean the game does little pauses quite frequently and its bugging me a great deal. Is the game fully optimized for good playability?

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It's the bot being better or worse able to handle different map designs.

Where it for example has a building order it can't complete, that messes it up. Same with a resource it wants but can't get to. In both cases it can't currently determine that it can't get to things, but it still tries, so it sends lots of repeated orders which is what causes the clogging up & lag.

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