chaosislife Posted June 9, 2011 Report Share Posted June 9, 2011 In my copy of Alpha five on windows 7 Atlas doesn't seem to be saving new scenarios. It goes through all the dialogs and appears to save but when I try to find the file again in the save directory it's not there. Quote Link to comment Share on other sites More sharing options...
wrod Posted June 11, 2011 Report Share Posted June 11, 2011 its that u save it as hidden you have to go to the Map part of the editor an click on Demo instead of Hidden Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted June 11, 2011 Report Share Posted June 11, 2011 Right, in Atlas there are options to make the map visible. For some reason 'Hidden' is checked as default. Quote Link to comment Share on other sites More sharing options...
feneur Posted June 11, 2011 Report Share Posted June 11, 2011 I have a feeling what chaosislife is asking is why he can't see the file in the directory he specified when viewing it via the file browser. The reason is that the "select where to save" dialog really isn't a "select where to install" dialog, but really just a save dialog. And where it saves to depends on a lot of things, what operating system you use, if you use a release version or the SVN version. In Windows XP using the release version it seems it saves to: Documents and Settings\[uSERNAME]\Application Data\0ad\cache\mods\public\maps\scenarios (replace [uSERNAME] with you username) so I assume the path on Windows 7 is similar. Eventually it should be saved to some easier-to-access location like My Documents\My Games\0ad\scenarios or similar, but at the moment it is this complicated (mainly because it's complicated getting it to work right on all operating systems/configurations + we have to decide exactly where to put it). Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted June 11, 2011 Report Share Posted June 11, 2011 I believe in Windows 7 it's:C:\Users\<USER>\AppData\Roaming\0ad\data\...? Quote Link to comment Share on other sites More sharing options...
feneur Posted June 11, 2011 Report Share Posted June 11, 2011 That is most likely true. Don't have Windows 7 (and as you may read in my task forum isn't too likely to have it any time soon either =) ). Quote Link to comment Share on other sites More sharing options...
janwas Posted June 11, 2011 Report Share Posted June 11, 2011 I believe in Windows 7 it's: C:\Users\<USER>\AppData\Roaming\0ad\data\...?That's correct A shorter way of accessing that directory (which also works in Windows XP) is %appdata%\0ad\data . Quote Link to comment Share on other sites More sharing options...
chaosislife Posted June 11, 2011 Author Report Share Posted June 11, 2011 Ah yeah i get it now, it's saving it in roaming instead of local. Thanks. Quote Link to comment Share on other sites More sharing options...
feneur Posted June 11, 2011 Report Share Posted June 11, 2011 What's the location on Linux/Mac? Would be nice to provide this information to users as it's currently a bit hard for them to find the maps to redistribute them. (Speaking of Atlas I've added http://trac.wildfiregames.com/wiki/Atlas_Tricks for things like this which doesn't fit in http://trac.wildfiregames.com/wiki/Atlas_User%2527s_Guide which should be more of a manual - clicking on this button will do that - and is getting long enough as it is ) Quote Link to comment Share on other sites More sharing options...
Rasunadon Posted June 17, 2011 Report Share Posted June 17, 2011 For me (Ubuntu) it doesn't work too. The names of my maps could sometimes be found in game menu but I haven't seen any map file yet. I tried to told Atlas to save the map in my Documents but even then there was nothing in that folder. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted June 17, 2011 Report Share Posted June 17, 2011 What's the location on Linux/Mac? Would be nice to provide this information to users as it's currently a bit hard for them to find the maps to redistribute them. (Speaking of Atlas I've added http://trac.wildfiregames.com/wiki/Atlas_Tricks for things like this which doesn't fit in http://trac.wildfiregames.com/wiki/Atlas_User%2527s_Guide which should be more of a manual - clicking on this button will do that - and is getting long enough as it is )Added WASD/QE camera movement information to the Atlas guide. Quote Link to comment Share on other sites More sharing options...
feneur Posted June 17, 2011 Report Share Posted June 17, 2011 Added WASD/QE camera movement information to the Atlas guide. Though I'd personally probably want that to be removed so we can use those keys for i.e. building shortcuts etc Though there are 20 letters more we can use, and while i.e. the Civ centre might benefit from a one button shortcut (like AoK) I think the others probably can use use eg Ctrl+[letter] so that makes 19 available for other things, so probably no big deal either way Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted June 17, 2011 Report Share Posted June 17, 2011 Not sure why we would remove the WASD (QE) functionality, when other RTSs are adding that functionality. Heck, even the 5 year old game Rome:Total War had WASD camera movement. In the end I don't see why we couldn't have a couple of custom hotkey presets and the ability to remap the keys if so desired. Quote Link to comment Share on other sites More sharing options...
feneur Posted June 18, 2011 Report Share Posted June 18, 2011 Not sure why we would remove the WASD (QE) functionality, when other RTSs are adding that functionality. Heck, even the 5 year old game Rome:Total War had WASD camera movement. In the end I don't see why we couldn't have a couple of custom hotkey presets and the ability to remap the keys if so desired.Yeah, it's more that I personally don't use them (the arrow keys are at a better position for me as I'm left-handed, I can see how the WASD keys are better for someone who's right-handed though ) and we already have the arrow keys, so it's locking up four keys for functionality we already provide. It's definitely not a big deal though, especially since it should already be possible to remap the keys in local.cfg I'd guess. Or at least if you have write access to default.cfg Either way customizable hotkeys via in-game dialog is definitely a feature I hope we'll have Quote Link to comment Share on other sites More sharing options...
feneur Posted June 20, 2011 Report Share Posted June 20, 2011 Just tested today and it seems like the map files are actually saved in %appdata%\0ad\cache\mods\public\maps\scenarios We really need to get this sorted out, because that's for sure not where I'd look for them Quote Link to comment Share on other sites More sharing options...
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