tribalbeat Posted May 8, 2011 Report Share Posted May 8, 2011 This is a pretty obvious question and my apologies if it has been asked before, but is it possible to have a night/day cycle? If so, are there plans for it already? Quote Link to comment Share on other sites More sharing options...
SMST Posted May 9, 2011 Report Share Posted May 9, 2011 (edited) Most likely there is going to be no night/day cycle, since a season cycle is planned and having both at the same time would be weird. (unless we had realistic amounts of days until the cycle progresses to the next season, but it would take forever then to see a change in season, so most likely no)You can already simulate several times of the day through the sun tool in the Atlas editor, but there is no cycle. Edited May 9, 2011 by SMST Quote Link to comment Share on other sites More sharing options...
tribalbeat Posted May 9, 2011 Author Report Share Posted May 9, 2011 a season cycle is plannedThat's even better! Quote Link to comment Share on other sites More sharing options...
Thorfinn the Shallow Minded Posted May 9, 2011 Report Share Posted May 9, 2011 I think that perhaps there could be a choice between the two personally for those who don't care so much about weather and more about time. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted May 9, 2011 Report Share Posted May 9, 2011 Likely seasons will not make it into 1.0. In fact, I'm almost positive. Quote Link to comment Share on other sites More sharing options...
oshron Posted May 10, 2011 Report Share Posted May 10, 2011 as long as its in there eventuallythere SHOULD be a day-night cycle, though, for scenario design. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted May 10, 2011 Report Share Posted May 10, 2011 Of course we'll probably have dynamic lighting changes possible in Atlas (probably with triggers or something) but who knows at this point. Quote Link to comment Share on other sites More sharing options...
oshron Posted May 10, 2011 Report Share Posted May 10, 2011 oh! you know what would be good? if in random map mode you could had the option of either seasons or a day-night cycle (the two could be combined in other scenarios) or neither Quote Link to comment Share on other sites More sharing options...
satchitb Posted May 11, 2011 Report Share Posted May 11, 2011 Given that there are seasons, we could implement a VERY good time limit system. In AoE, it's just a simple timer. You don't get the FEELING that time is running out. Here, you get that sense of dread with every change in season. Quote Link to comment Share on other sites More sharing options...
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