DesertRose Posted March 4 Share Posted March 4 (edited) Bug Fixes for 0.28 Changelog: 0.28.0.1 Rome can build Civilians from the start of the game again 0.28.2 Enabled Compatibility Checks Changed versioning to adhere to 0AD specifications Slightly changed the name of the mod to adhere to 0AD specifications 0.28.3 Ptolemies Military Colony can build Civilians again 0.28.4 Improved Ptolemies Military Colony fix Germans Clubman no longer declared "Builder" and "Worker" mod.io link: (You can't see it yet) https://mod.io/g/0ad/m/bug-fixes-0-28#description Bug_Fixes_0-28.zip Edited April 2 by DesertRose 0.28.4 2 1 Link to comment Share on other sites More sharing options...
Atrik Posted March 4 Share Posted March 4 @DesertRose You edit templates that impact the simulation. You should mark the mod not ignoring compatibility check, as it's technically not. Compatibility being a good enough reason why hotfixs are rare in between releases as mentioned by @guerringuerrin. 2 1 Link to comment Share on other sites More sharing options...
DesertRose Posted March 4 Author Share Posted March 4 0.28.3 Ptolemies Military Colony can build Civilians again Link to comment Share on other sites More sharing options...
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