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Multiplayer questions and suggestion on lobby colour.


Tapothei
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1) Does observing/playing with players effect host?

Spectating/playing in a hosted 4vs4 game tends to be laggy, I'm worried if me lagging would effect everyone connection wise.

2) Does me hosting from Asia lag players from America/Europe, vice versa.

I believe 1v1 should be okay, I'm not going to host more then that though.

Suggestion; I didn't know what the lobby colours indicate at the start, it would be nice to inform what they are on an question mark icon.

Green = Open lobby, Red = Game underway, Dark Gray = Playing against bot, Orange = Wrapping up/Player disconnect?

Edited by Tapothei
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5 hours ago, Tapothei said:

1) Does observing/playing with players effect host?

Spectating/playing in a hosted 4vs4 game tends to be laggy, I'm worried if me lagging would effect everyone connection wise.

 

2) Does me hosting from Asia lag players from America/Europe, vice versa.

I believe 1v1 should be okay, I'm not going to host more then that though.

 

1)  there is an option for the host. either the spectators don't influence the game, or the game needs to wait for the spectators.
Most hosts use the first option. If there is the other option, any spectator can cause a lot of lag for the game.

2) I believe it does. huge distances will result in a bigger delay for exchange of data, so there will be extra network lag. 

By the way, network lag isn't the same as performance lag. For example, a 1vs1 between a strong European computer and a strong Australian computer can still be much less "laggy" than a 1vs1 between two very slow European computers.

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8 hours ago, Tapothei said:

1) Does observing/playing with players effect host?

Spectating/playing in a hosted 4vs4 game tends to be laggy, I'm worried if me lagging would effect everyone connection wise.

2) Does me hosting from Asia lag players from America/Europe, vice versa.

I believe 1v1 should be okay, I'm not going to host more then that though.

Suggestion; I didn't know what the lobby colours indicate at the start, it would be nice to inform what they are on an question mark icon.

Green = Open lobby, Red = Game underway, Dark Gray = Playing against bot, Orange = Wrapping up/Player disconnect?

1) Yes. in Options > Networking / Lobby > There is an option "Max lag for observers". you need to set it to -1 (minus 1) so the spectators doesnt affect the game
2) IMHO. Yes and no. I believe It's more about ISP routing problems rather than distances. For example I mostly have some ping( ~300 ms) with some ppl from Asia, mostly from India but it's not everyone from India, just some ppl. And these same players with some lag with me doesnt lag with others in the same continent ( south america )
 

2 hours ago, Player of 0AD said:

By the way, network lag isn't the same as performance lag. For example, a 1vs1 between a strong European computer and a strong Australian computer can still be much less "laggy" than a 1vs1 between two very slow European computers.

And I agree with this too.

Edited by guerringuerrin
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