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Proper Way to import models into 0 AD?


AGamer
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Hey, I was trying to import a model from a different game into 0 AD. I joined all of the mesh parts together, scaled it to the 0 AD armature, weight painted, and then exported to Collada.

First error I ran into was the "Multiple Polysets" error.

To remedy this, I clicked on the mesh and then selected export selected only.

Then I got a "No Objects in Scene" error. 

I am wondering if I did something wrong or formatted it incorrectly. I know that you are supposed to remove the light and camera from the scene, but anything else, I have no idea... I would really appreciate some help from you guys :notworthy:

 

Here is the scene for reference:

image_2025-11-12_190204733.png

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