kheeva Posted October 8, 2025 Report Share Posted October 8, 2025 (edited) Hi! After updating macOS to Tahoe 26.0.1, some sounds—like unit commands and selections—stopped working. UI panel clicks still work, and the music is fine. I tried reinstalling all dependencies, reinstalling the game, and changing a lot of settings, but nothing helped. tried 0ad v27 and 27.1 Edited October 8, 2025 by kheeva Quote Link to comment Share on other sites More sharing options...
Stan` Posted October 8, 2025 Report Share Posted October 8, 2025 Strange, it's the second time somebody posted this. Quote Link to comment Share on other sites More sharing options...
AlexHerbert Posted October 11, 2025 Report Share Posted October 11, 2025 Yeah is strange, I also have Tahoe and have no problem. Quote Link to comment Share on other sites More sharing options...
AlexHerbert Posted October 20, 2025 Report Share Posted October 20, 2025 (edited) We discovered with my bro John that it fixed installing the 0ad version for intel Edited October 20, 2025 by AlexHerbert Quote Link to comment Share on other sites More sharing options...
Stan` Posted October 22, 2025 Report Share Posted October 22, 2025 That's strange, also expect the performance to be way worse. Quote Link to comment Share on other sites More sharing options...
kheeva Posted October 28, 2025 Author Report Share Posted October 28, 2025 (edited) Thanks for joining in! I’ve actually gotten used to playing without background sounds — as long as I can hear when the enemy attacks, that’s what really matters. The loud cavalry spawn sound is still there; would be nice if it disappeared with the rest About running the Intel build — it’ll work through Rosetta, which means a bit of a performance hit. Not sure exactly how much, maybe around 20%, but that’s still pretty playable overall. Edited October 28, 2025 by kheeva 1 Quote Link to comment Share on other sites More sharing options...
Itms Posted November 17, 2025 Report Share Posted November 17, 2025 Hello @kheeva! Can you try the upcoming version of 0 A.D.? Test bundles are available at https://releases.wildfiregames.com/rc/ There are a few bugs that we are aware of, but let's check the sound on Tahoe with your help. Quote Link to comment Share on other sites More sharing options...
kheeva Posted December 15, 2025 Author Report Share Posted December 15, 2025 hi! sounds worked, but i could not start game as germans,coz of some js load error. Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 15, 2025 Report Share Posted December 15, 2025 1 hour ago, kheeva said: hi! sounds worked, but i could not start game as germans,coz of some js load error. Could you share the error ? According to https://gitea.wildfiregames.com/0ad/0ad/issues/8402 sound might also have been fixed by 26.2 Quote Link to comment Share on other sites More sharing options...
kheeva Posted December 16, 2025 Author Report Share Posted December 16, 2025 @Stan` I've updated to 26.2 and really sounds are working now! Thank you! Speaking about Germans civ. I could not start game. <p>'art/terrains/terrains.xml' does not exist. Using previous properties.</p> <p class="error">ERROR: RelaxNGValidator: Validation error: special/players/germ:1: Invalid attribute comment for element GenericName</p> <p class="error">ERROR: RelaxNGValidator: Validation failed for '(null)'</p> <p class="error">ERROR: Failed to validate entity template 'special/players/germ'</p> <p class="error">ERROR: JavaScript error: simulation/components/PlayerManager.js line 20 spam of <p class="error">ERROR: CColor has to be an object</p> <p class="error">ERROR: Error calling component script function GetDisplayedColor</p> <p class="error">ERROR: CColor has to be an object</p> and also this warn <p class="warning">WARNING: GetPlayerByID: no player defined for id '1' Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 16, 2025 Report Share Posted December 16, 2025 Which map was that ? Looks like a custom map. You used the DMG right? Or you did compile ? Quote Link to comment Share on other sites More sharing options...
kheeva Posted December 17, 2025 Author Report Share Posted December 17, 2025 12 hours ago, Stan` said: Which map was that ? Looks like a custom map. You used the DMG right? Or you did compile ? 1-st map autoselected by the game, tried also mainland with the same result. the game installed via .dmg file. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.