Deicide4u Posted 6 hours ago Report Share Posted 6 hours ago (edited) Whenever I start a game on a SVN version of the game, the textures (buildings, units, grass, etc.) start loading dynamically. This also makes random maps slow to load. How can I make the textures appear instant, like in a normal release? I've checked out only the "binaries" directory. EDIT: I think I know why. The release version comes with cached files inside the "public.zip" file. SVN version doesn't have these pre-cached files, they need to be cached on the fly. Edited 5 hours ago by Deicide4u Solved it, I think Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.