GustavoUlate80 Posted March 25, 2010 Share Posted March 25, 2010 Unhandled exception at 0x004b1c43 in pyrogenesis.exe: 0xC0000005: Access violation reading location 0xfeeefef2. This is the callstack> pyrogenesis.exe!std::_Tree<std::_Tset_traits<CAura *,std::less<CAura *>,std::allocator<CAura *>,0> >::_Eqrange(CAura * const & _Keyval=0x0ef26fe0) Line 1133 + 0x3 bytes C++ pyrogenesis.exe!CAura::Update(int timestep=300) Line 109 + 0x1d bytes C++ pyrogenesis.exe!CEntity::Update(int timestep=300) Line 452 + 0x9 bytes C++ pyrogenesis.exe!CEntityManager::UpdateAll(int timestep=300) Line 450 + 0x8 bytes C++ pyrogenesis.exe!CSimulation::Simulate() Line 182 C++ pyrogenesis.exe!CSimulation::Update(double frameTime=0.079994156956672668) Line 109 C++ pyrogenesis.exe!CGame::Update(double deltaTime=0.079994156956672668, bool doInterpolate=true) Line 247 + 0xe bytes C++ pyrogenesis.exe!Frame() Line 276 C++ pyrogenesis.exe!RunGameOrAtlas(int argc=1, const char * * argv=0x013f5638) Line 406 + 0x5 bytes C++ pyrogenesis.exe!main(int argc=1, char * * argv=0x013f5638) Line 419 + 0xf bytes C++ pyrogenesis.exe!__tmainCRTStartup() Line 586 + 0x17 bytes C pyrogenesis.exe!CallStartupWithinTryBlock() Line 362 C++ kernel32.dll!7c816d4f() [Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll] kernel32.dll!7c8399f3() libxml2.dll!00720063() libxml2.dll!00720063() libxml2.dll!00720063() libxml2.dll!006f0073() libxml2.dll!006f0073() libxml2.dll!006f0073() libxml2.dll!006f0073() these are the autos : EAX 0012FD48 EDX FEEEFEEE ECX 0ECB645C Link to comment Share on other sites More sharing options...
Ykkrosh Posted March 25, 2010 Share Posted March 25, 2010 That's a known bug with the old simulation code. It should be obsoleted by the new simulation system very soon, so there's no point fixing it now. Link to comment Share on other sites More sharing options...
GustavoUlate80 Posted March 29, 2010 Author Share Posted March 29, 2010 Thanks Link to comment Share on other sites More sharing options...
Brightgalrs Posted March 30, 2010 Share Posted March 30, 2010 If it's really bad you can always revert to an earlier build. Link to comment Share on other sites More sharing options...
GustavoUlate80 Posted April 6, 2010 Author Share Posted April 6, 2010 didn't experience it more since I updated Link to comment Share on other sites More sharing options...
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