andy5995 Posted January 31 Report Share Posted January 31 What's the best way to verify that vulkan is being used as the backend? I have the option set in my config and there are no errors or warnings in the console. Is that mostly a guarantee vulkan is being used properly, or is there something in the log I could look at to verify with certainty that vulkan is being used? I did see this in mainlog: Quote Vulkan validation layer: 'VK_LAYER_VALVE_steam_overlay_64' (Steam Overlay Layer) v0.1.3.207 Vulkan validation layer: 'VK_LAYER_VALVE_steam_fossilize_32' (Steam Pipeline Caching Layer) v0.1.3.207 Vulkan validation layer: 'VK_LAYER_VALVE_steam_overlay_32' (Steam Overlay Layer) v0.1.3.207 Vulkan validation layer: 'VK_LAYER_VALVE_steam_fossilize_64' (Steam Pipeline Caching Layer) v0.1.3.207 Vulkan validation layer: 'VK_LAYER_NV_optimus' (NVIDIA Optimus layer) v0.1.3.277 Vulkan available device: 'AMD Radeon Graphics (RADV RENOIR)' Type: 1 Supported: Y Quote Link to comment Share on other sites More sharing options...
vladislavbelov Posted January 31 Report Share Posted January 31 3 minutes ago, andy5995 said: What's the best way to verify that vulkan is being used as the backend? I have the option set in my config and there are no errors or warnings in the console. Is that mostly a guarantee vulkan is being used properly, or is there something in the log I could look at to verify with certainty that vulkan is being used? I did see this in mainlog: If your backend is set to Vulkan and no errors on start (like switching to GL) then Vulkan is working. 100% check is to look at the userreport_hwdetect file at "renderer_backend"."name". 2 Quote Link to comment Share on other sites More sharing options...
tuxayo Posted February 4 Report Share Posted February 4 @andy5995 By using mangohud https://github.com/flightlessmango/MangoHud one can for example launch the AppImage with it from the command line: mangohud ./0ad-0.27.0-x86_64.AppImage Or if having a packaged version installed it would be: mangohud 0ad And when Vulkan is enabled the HUD will be displayed and among the default info, it would mention Vulkan. mangohud might not work in OpenGL mode with some games: https://github.com/flightlessmango/MangoHud?tab=readme-ov-file#opengl 1 Quote Link to comment Share on other sites More sharing options...
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