TheComm9600 Posted October 31 Report Share Posted October 31 After a few matches on medium\balanced difficulty, I noticed that once I take control of the enemy city center, the enemy doesn't send troops to try to take it back anymore, 0. It doesn't even try to build proper defence apart from a few towers, almost 0 troops. I switched to difficult\balanced and it was the same, the difference is that the initial attacks were a bit stronger, bu that's it. I wish to play a difficult match, not madly difficult but challenging, how should I set the AI? Quote Link to comment Share on other sites More sharing options...
Player of 0AD Posted October 31 Report Share Posted October 31 49 minutes ago, TheComm9600 said: After a few matches on medium\balanced difficulty, I noticed that once I take control of the enemy city center, the enemy doesn't send troops to try to take it back anymore, 0. It doesn't even try to build proper defence apart from a few towers, almost 0 troops. I switched to difficult\balanced and it was the same, the difference is that the initial attacks were a bit stronger, bu that's it. I wish to play a difficult match, not madly difficult but challenging, how should I set the AI? A single AI is usually not a challenge, so you'd need to play against a team. Or maybe there is some mod somewhere with higher AI difficulty. 1 Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted October 31 Report Share Posted October 31 2 hours ago, TheComm9600 said: I noticed that once I take control of the enemy city center, the enemy doesn't send troops to try to take it back anymore, 0. It doesn't even try to build proper defence apart from a few towers, almost 0 troops. I rarely saw an enemy just giving up, sitting and waiting for my coup de grace. In my experience the enemy has lost most if not all of their soldiers when I reach their CC. There might be some rebuilding effort, but with most of the population, production buildings and dropsites gone it usually won't amount to much; you can see in the replay if they even had any means to fight back. Basically it's gg for them once I get the CC. Since way back in AoE2 I usually play with one ally against four enemies; teaming them up will greatly increase their resistance. With everything randomized the games will vary widely, how much I have to help my ally, having no invited guests vs. fighting off four armies simultaneously... Quote Link to comment Share on other sites More sharing options...
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