Vantha Posted May 7, 2024 Share Posted May 7, 2024 The property "textcolor_selected" of the GUI object type "list" doesn't seem to work for me. Items of the list do not change color when selected, no matter what the textcolor_selected is set to. Am I missing something or is there an issue with this feature? Link to comment Share on other sites More sharing options...
Stan` Posted May 7, 2024 Share Posted May 7, 2024 It's at least implemented CList.cpp#L54 but m_TextColorSelected doesn't seem to be used. Maybe an oversight... Link to comment Share on other sites More sharing options...
Vantha Posted May 7, 2024 Author Share Posted May 7, 2024 (edited) Probably. List object in general are hardly used in the entire game. But I can't imagine it to be hard to complete the implementation. Edited May 7, 2024 by Vantha Link to comment Share on other sites More sharing options...
Stan` Posted May 7, 2024 Share Posted May 7, 2024 1 hour ago, Vantha said: Probably. List object in general are hardly used in the entire game. But I can't imagine it to be hard to complete the implementation. Nah might be straightforward, if someone wants to do it. Link to comment Share on other sites More sharing options...
Obelix Posted May 8, 2024 Share Posted May 8, 2024 Here's your ticket: #6920. Feel free to change what needs to be changed. Link to comment Share on other sites More sharing options...
Vantha Posted May 8, 2024 Author Share Posted May 8, 2024 Thank you. I will edit the ticket and then probably make a patch to resolve the issue. 1 Link to comment Share on other sites More sharing options...
Vantha Posted May 18, 2024 Author Share Posted May 18, 2024 Here is the patch: https://code.wildfiregames.com/D5269 1 1 Link to comment Share on other sites More sharing options...
Obelix Posted July 3, 2024 Share Posted July 3, 2024 The bug has been fixed as of r28135. 1 Link to comment Share on other sites More sharing options...
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