Vantha Posted May 7 Report Share Posted May 7 The property "textcolor_selected" of the GUI object type "list" doesn't seem to work for me. Items of the list do not change color when selected, no matter what the textcolor_selected is set to. Am I missing something or is there an issue with this feature? Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 7 Report Share Posted May 7 It's at least implemented CList.cpp#L54 but m_TextColorSelected doesn't seem to be used. Maybe an oversight... Quote Link to comment Share on other sites More sharing options...
Vantha Posted May 7 Author Report Share Posted May 7 (edited) Probably. List object in general are hardly used in the entire game. But I can't imagine it to be hard to complete the implementation. Edited May 7 by Vantha Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 7 Report Share Posted May 7 1 hour ago, Vantha said: Probably. List object in general are hardly used in the entire game. But I can't imagine it to be hard to complete the implementation. Nah might be straightforward, if someone wants to do it. Quote Link to comment Share on other sites More sharing options...
Obelix Posted May 8 Report Share Posted May 8 Here's your ticket: #6920. Feel free to change what needs to be changed. Quote Link to comment Share on other sites More sharing options...
Vantha Posted May 8 Author Report Share Posted May 8 Thank you. I will edit the ticket and then probably make a patch to resolve the issue. 1 Quote Link to comment Share on other sites More sharing options...
Vantha Posted May 18 Author Report Share Posted May 18 Here is the patch: https://code.wildfiregames.com/D5269 1 1 Quote Link to comment Share on other sites More sharing options...
Obelix Posted July 3 Report Share Posted July 3 The bug has been fixed as of r28135. 1 Quote Link to comment Share on other sites More sharing options...
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