Thijs_Razor Posted May 16, 2008 Share Posted May 16, 2008 A question popped up:Will it be likely that the AI will build walls around their settlement? In many games walls can be built but the AI never does... I'm wondering if the AI in 0 A.D. will be building walls. Link to comment Share on other sites More sharing options...
MrBlack103 Posted May 16, 2008 Share Posted May 16, 2008 More importantly, will the AI use walls effectively? ie finding choke points, stationing archers on them etc. Link to comment Share on other sites More sharing options...
formlesstree4 Posted May 16, 2008 Share Posted May 16, 2008 That's something the programmer's/AI developers would have to answer, if there is an answer....I'm just a web guy xD Link to comment Share on other sites More sharing options...
Thijs_Razor Posted May 16, 2008 Author Share Posted May 16, 2008 Exactly! Link to comment Share on other sites More sharing options...
plumo Posted May 17, 2008 Share Posted May 17, 2008 what I did not like in the age of kings was that walls had a corner tower. It would be cool that every wall has the same height, but that you can build a tower on top of a wall?When you build a tower on top of a wall, the battlements are replaced by the upper half of the watchtower.The advantage is that the archer(s) in the watchtower receive more defense bonus than archers on the hoardings. Link to comment Share on other sites More sharing options...
Justinian Posted May 17, 2008 Share Posted May 17, 2008 Like how in EE2, walls could be 'úpgraded' with either a wall tower or a gate! Link to comment Share on other sites More sharing options...
MrBlack103 Posted May 18, 2008 Share Posted May 18, 2008 Alternatively, if adding towers to walls is too complicated, you could have it like in AoM how there are towers at regular intervals and you can just click a button when the wall is selected to turn it into a gate. Link to comment Share on other sites More sharing options...
Apomonomenos Posted May 22, 2008 Share Posted May 22, 2008 (edited) what I did not like in the age of kings was that walls had a corner tower. It would be cool that every wall has the same height, but that you can build a tower on top of a wall?In AoK I just build towers were the corner towers are suppost to be. You have to put it on Normal mode for it to attack the walls.Will it be likely that the AI will build walls around their settlement?That would make a game very addictive for me, not having to do campaign mode just to lay seige to un-rebuildable walls.Also, will the soldiers attack the walls? I get tired of enemy units just running around when I have archers on the other side of the wall. It gets really irritating, since it's more like a shooting range and not a war :/ Edited May 22, 2008 by Alexthegod5 Link to comment Share on other sites More sharing options...
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