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bot PETRA_Expert (0.3.0).More active bot, compatible with Volatile Market.


mod_3d
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Adds a more advanced bot(based on PETRA) to the game.

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UPDATE: Version 0.3.0

For the Volatile Market mod:
Added a feature for building an Embassy.
Prioritize exchanges to get resources(food, wood, stone, metal).

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Batch Size changes depending on the amount of food resource available. The more resource available, the larger the size can be.

 

 

UPDATE: Version 0.2.1

Changing priorities and some other settings.

UPDATE: Version 0.2.0

Bot adapted for the Volatile Market mod.

 Actively barters new resources and researches technologies.

 

Settings are more noticeable after 15-20min of play.

Focused on players with experience.

Bot with the same bonuses for each difficulty level as the basic PETRA.

 

At population limit(e.g. 300) it will hire units up to the ceiling.

More technology and economy oriented at the start.

More active in the Market.

Builds more buildings to hire units.

 

 

 

 

 

 

 

bot_PETRA_Expert_0_3_0.zip

Edited by mod_3d
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  • mod_3d changed the title to bot PETRA_Expert (0.2.0).More active bot, compatible with Volatile Market.
  • 4 weeks later...

UPDATE: Version 0.2.1

The activity and efficiency of Bartering(with mod Volatile Market).
Upper Petra Expert lower basic Petra.

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Activity during price jump:

barter2.thumb.png.3e8b25f7545afc92f9a622524ce16cda.png

 

Units at 5 and 20 minutes

5_min.thumb.png.7262f23f12b8441dacb3bae133ce5b8d.png

units.thumb.png.110a1b4e678c5f7abb240c085b8b195e.png

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  • mod_3d changed the title to bot PETRA_Expert (0.2.1).More active bot, compatible with Volatile Market.

Does this bot program look for market conditions like "price stability" or the volume of the resource(s) at the best prices?

On 23/04/2024 at 1:51 AM, mod_3d said:

More active in the Market.

 Appears there is a narrow difference between each prices at which prospective purchasers are willing to "buy" and which sellers were willing to "sell".

On 23/04/2024 at 1:51 AM, mod_3d said:

 Actively barters new resources and researches technologies.

Can you provide a bit of an in-depth explanation as to what "active/actively" means in specific. Thanks. Neat mod.

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20 hours ago, Palaiologos said:
On 23/04/2024 at 8:51 AM, mod_3d said:

 Actively barters new resources and researches technologies.

Can you provide a bit of an in-depth explanation as to what "active/actively" means in specific. Thanks. Neat mod.

 

Technologies:
Higher priority for those that give a bonus to the gatherer (stone and metal moved to phase 1) and a few others (house population, new technologies and forge).

 

 

Market Price Search:
Several parameters are taken into account when selecting an item to “buy”.

1. The amount of available resource (which is selected for “sale”).
The more available, the lower the buying price can be.
Example:
if available
100 - rate  90
500 - rate 75
1000 - rate 60

2. Resources are infinite or not.
New resources and food in the game are infinite, so when bartering them for resources that are finite, the rates are set to lower values.
Conversely, if a resource is finite, the rate for selling it is set to a higher level.

For example, the base rate is set to 80:
When bartering 100 metal for food, the rate is set to 80+10. Thus, bartering is done if the price of food is greater than 90.
When bartering 100 food for metal, the rate is set to 80-20. In this case, barter is performed if the price of metal is greater than 60.

3. Uniqueness of the Resource
Coins have an increased base rate 165. It is bartered when there are high price spikes in the Market.

 

The activity of the barters has been increased by changing some restrictions.
For example, in the base version of the game, bartering is allowed if more than 500 resources are available. In the mod this parameter is reduced to 100.

 

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  • mod_3d changed the title to bot PETRA_Expert (0.3.0).More active bot, compatible with Volatile Market.

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