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Walls and Units


erik_hobag
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In AOE2 wall construction is a click and drag process but it is very .. "square" or .. stuck on a grid like.. In AOM you can more freely place where you want the walls and they aren't necessarily on right angles to each other.

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Right, I understand what you're asking about now. Ours will be freely placed, like AOM or AOE3, because we have a 3D game like those two games. AOK was a 2D game, which required such rigidness in its art assets.

Also, Towers, Walls, and Ships will allow players to garrison/prop infantry (melee and ranged) units onto them. Hope that's satisfactory. :)

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  • 8 months later...

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