seeh Posted May 31, 2023 Report Share Posted May 31, 2023 (edited) i have an error (when i use modified mod): Exampe 1 (with countdown): set on countownd (autoCiv set countown on) change the map press start button game is loading short time (BTW no countown is visible BTW i play vs AI) game was not loading complexly. Message is: "Error generating random map. Check application log for details." i have changes in: interestinglog.html ( contain the last error ) is attached mainlog.html is attached (last line: Net server: upnpDiscover failed and no working cached URL. ) it always happen when i change the map. when i start it again it works (without error) with this changes. Exampe 2 (without countdown): set on countownd (autoCiv set countown OFFFFFF) change the map press start button game is loading short time game was loaded ( but the map from before , not the new map ) it always happen when i change the map. when i start it again it works (without error) with this changes. Maybe you have an idea: pMainland_1v1_defaultsi working onhttps://github.com/sl5net/autociv and test some commands like "/pMainland_1v1_defaults" in the game config GUI. i got error (in A27 or/also A26) when i change map the first time by using command written in input field "/pMainland_1v1_defaults ( https://github.com/sl5net/autociv/blob/master/gui/gamesetup/gamesetup~!extra_commands.js#L485 ) and a large button. if pressed game crashed. if i start game again everything works (setup correct and dont needs to change. and if i change no errors anymore). https://youtu.be/EMshl5AvH2o TIMER| loading/loading.xml: 21.6421 ms FILES| Replay written to '~/.local/share/0ad/replays/0.0.26/2023-05-31_0004' ERROR: JavaScript error: Script value conversion check failed: v.isString() || v.isNumber() || v.isBoolean() (got type undefined) ERROR: File '' does not exist ERROR: CMapGeneratorWorker::Run: Failed to load RMS '' TIMER| common/modern/setup.xml: 142.097 us The error ERROR: JavaScript error: Script value conversion is probably from implicit boolean/number conversions from a27build/source/scriptinterface/ScriptConversions.cpp The error ERROR: File '' does not exist ERROR: CMapGeneratorWorker::Run: Failed to load is probably from a27build/source/graphics/MapGenerator.cpp // Load RMS LOGMESSAGE("Loading RMS '%s'", m_ScriptPath.string8()); if (!m_ScriptInterface->LoadGlobalScriptFile(m_ScriptPath)) { LOGERROR("CMapGeneratorWorker::Run: Failed to load RMS '%s'", m_ScriptPath.string8()); return false; } Edited June 5, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
Norse_Harold Posted June 5, 2023 Report Share Posted June 5, 2023 (edited) I would suggest that you report this as an issue to sl5net, the person who made the modified version of autociv that you said you are using. sl5net has not configured his repository correctly, because the Issues tab is disabled, and its website field links to the forum thread about nani's version of the game, not sl5net's version. You should contact sl5net about the possible bug instead of nani. Maybe a direct message through GitHub would allow you to do this. Also encourage sl5net to enable the Issues tab and create a separate forum thread for discussion of his fork of autociv. Edited June 5, 2023 by Norse_Harold 1 Quote Link to comment Share on other sites More sharing options...
seeh Posted June 5, 2023 Author Report Share Posted June 5, 2023 (edited) 23 minutes ago, Norse_Harold said: Also encourage sl5net to enable the Issues tab and create a separate forum thread for discussion of his fork of autociv. https://github.com/sl5net/autociv/issues enable now. (seems its disabled by default if you fork a repo i guess) BTW this error ("CMapGeneratorWorker::Run: Failed to load | Script value conversion check failed | mod development " ) is fixed. Edited June 5, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
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